605 lines
21 KiB
C++
605 lines
21 KiB
C++
// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
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#pragma once
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#include "MTypes.h"
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#include "MClass.h"
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#include "MCore.h"
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#include "Engine/Core/Types/StringView.h"
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#include "Engine/Core/Types/DataContainer.h"
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#include "Engine/Core/Types/Variant.h"
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#include "Engine/Core/Collections/Array.h"
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#include "Engine/Scripting/ScriptingObject.h"
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#if USE_CSHARP
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struct Version;
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class CultureInfo;
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template<typename AllocationType>
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class BitArray;
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namespace MUtils
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{
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extern FLAXENGINE_API StringView ToString(MString* str);
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extern FLAXENGINE_API StringAnsi ToStringAnsi(MString* str);
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extern FLAXENGINE_API void ToString(MString* str, String& result);
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extern FLAXENGINE_API void ToString(MString* str, StringView& result);
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extern FLAXENGINE_API void ToString(MString* str, Variant& result);
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extern FLAXENGINE_API void ToString(MString* str, StringAnsi& result);
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extern FLAXENGINE_API MString* ToString(const char* str);
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extern FLAXENGINE_API MString* ToString(const StringAnsi& str);
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extern FLAXENGINE_API MString* ToString(const String& str);
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extern FLAXENGINE_API MString* ToString(const String& str, MDomain* domain);
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extern FLAXENGINE_API MString* ToString(const StringAnsiView& str);
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extern FLAXENGINE_API MString* ToString(const StringView& str);
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extern FLAXENGINE_API MString* ToString(const StringView& str, MDomain* domain);
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extern FLAXENGINE_API ScriptingTypeHandle UnboxScriptingTypeHandle(MTypeObject* value);
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extern FLAXENGINE_API MTypeObject* BoxScriptingTypeHandle(const ScriptingTypeHandle& value);
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extern FLAXENGINE_API VariantType UnboxVariantType(MType* type);
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extern FLAXENGINE_API MTypeObject* BoxVariantType(const VariantType& value);
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extern FLAXENGINE_API Variant UnboxVariant(MObject* value);
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extern FLAXENGINE_API MObject* BoxVariant(const Variant& value);
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}
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// Converter for data of type T between managed and unmanaged world
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template<typename T, typename Enable = void>
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struct MConverter
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{
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MObject* Box(const T& data, const MClass* klass);
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void Unbox(T& result, MObject* data);
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void ToManagedArray(MArray* result, const Span<T>& data);
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void ToNativeArray(Span<T>& result, const MArray* data);
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};
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// Converter for POD types (that can use raw memory copy).
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template<typename T>
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struct MConverter<T, typename TEnableIf<TAnd<TIsPODType<T>, TNot<TIsBaseOf<class ScriptingObject, typename TRemovePointer<T>::Type>>>::Value>::Type>
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{
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MObject* Box(const T& data, const MClass* klass)
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{
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return MCore::Object::Box((void*)&data, klass);
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}
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void Unbox(T& result, MObject* data)
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{
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if (data)
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Platform::MemoryCopy(&result, MCore::Object::Unbox(data), sizeof(T));
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}
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void ToManagedArray(MArray* result, const Span<T>& data)
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{
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Platform::MemoryCopy(MCore::Array::GetAddress(result), data.Get(), data.Length() * sizeof(T));
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}
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void ToNativeArray(Span<T>& result, const MArray* data)
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{
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Platform::MemoryCopy(result.Get(), MCore::Array::GetAddress(data), result.Length() * sizeof(T));
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}
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};
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// Converter for String.
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template<>
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struct MConverter<String>
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{
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MObject* Box(const String& data, const MClass* klass)
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{
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#if USE_NETCORE
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MString* str = MUtils::ToString(data);
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return MCore::Object::Box(str, klass);
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#else
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return (MObject*)MUtils::ToString(data);
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#endif
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}
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void Unbox(String& result, MObject* data)
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{
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#if USE_NETCORE
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MString* str = (MString*)MCore::Object::Unbox(data);
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result = MUtils::ToString(str);
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#else
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result = MUtils::ToString((MString*)data);
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#endif
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}
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void ToManagedArray(MArray* result, const Span<String>& data)
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{
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if (data.Length() == 0)
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return;
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MObject** objects = (MObject**)Allocator::Allocate(data.Length() * sizeof(MObject*));
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for (int32 i = 0; i < data.Length(); i++)
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objects[i] = (MObject*)MUtils::ToString(data.Get()[i]);
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MCore::GC::WriteArrayRef(result, Span<MObject*>(objects, data.Length()));
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Allocator::Free(objects);
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}
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void ToNativeArray(Span<String>& result, const MArray* data)
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{
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MString** dataPtr = MCore::Array::GetAddress<MString*>(data);
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for (int32 i = 0; i < result.Length(); i++)
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MUtils::ToString(dataPtr[i], result.Get()[i]);
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}
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};
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// Converter for StringAnsi.
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template<>
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struct MConverter<StringAnsi>
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{
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MObject* Box(const StringAnsi& data, const MClass* klass)
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{
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return (MObject*)MUtils::ToString(data);
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}
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void Unbox(StringAnsi& result, MObject* data)
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{
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result = MUtils::ToStringAnsi((MString*)data);
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}
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void ToManagedArray(MArray* result, const Span<StringAnsi>& data)
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{
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if (data.Length() == 0)
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return;
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auto* objects = (MObject**)Allocator::Allocate(data.Length() * sizeof(MObject*));
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for (int32 i = 0; i < data.Length(); i++)
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objects[i] = (MObject*)MUtils::ToString(data.Get()[i]);
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MCore::GC::WriteArrayRef(result, Span<MObject*>(objects, data.Length()));
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Allocator::Free(objects);
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}
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void ToNativeArray(Span<StringAnsi>& result, const MArray* data)
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{
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MString** dataPtr = MCore::Array::GetAddress<MString*>(data);
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for (int32 i = 0; i < result.Length(); i++)
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MUtils::ToString(dataPtr[i], result.Get()[i]);
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}
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};
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// Converter for StringView.
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template<>
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struct MConverter<StringView>
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{
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MObject* Box(const StringView& data, const MClass* klass)
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{
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return (MObject*)MUtils::ToString(data);
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}
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void Unbox(StringView& result, MObject* data)
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{
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result = MUtils::ToString((MString*)data);
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}
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void ToManagedArray(MArray* result, const Span<StringView>& data)
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{
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if (data.Length() == 0)
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return;
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MObject** objects = (MObject**)Allocator::Allocate(data.Length() * sizeof(MObject*));
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for (int32 i = 0; i < data.Length(); i++)
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objects[i] = (MObject*)MUtils::ToString(data.Get()[i]);
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MCore::GC::WriteArrayRef(result, Span<MObject*>(objects, data.Length()));
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Allocator::Free(objects);
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}
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void ToNativeArray(Span<StringView>& result, const MArray* data)
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{
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MString** dataPtr = MCore::Array::GetAddress<MString*>(data);
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for (int32 i = 0; i < result.Length(); i++)
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MUtils::ToString(dataPtr[i], result.Get()[i]);
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}
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};
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// Converter for Variant.
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template<>
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struct MConverter<Variant>
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{
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MObject* Box(const Variant& data, const MClass* klass)
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{
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return MUtils::BoxVariant(data);
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}
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void Unbox(Variant& result, MObject* data)
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{
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result = MUtils::UnboxVariant(data);
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}
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void ToManagedArray(MArray* result, const Span<Variant>& data)
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{
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if (data.Length() == 0)
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return;
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MObject** objects = (MObject**)Allocator::Allocate(data.Length() * sizeof(MObject*));
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for (int32 i = 0; i < data.Length(); i++)
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objects[i] = MUtils::BoxVariant(data[i]);
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MCore::GC::WriteArrayRef(result, Span<MObject*>(objects, data.Length()));
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Allocator::Free(objects);
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}
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void ToNativeArray(Span<Variant>& result, const MArray* data)
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{
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MObject** dataPtr = MCore::Array::GetAddress<MObject*>(data);
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for (int32 i = 0; i < result.Length(); i++)
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result.Get()[i] = MUtils::UnboxVariant(dataPtr[i]);
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}
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};
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// Converter for Scripting Objects (collection of pointers).
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template<typename T>
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struct MConverter<T*, typename TEnableIf<TIsBaseOf<class ScriptingObject, T>::Value>::Type>
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{
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MObject* Box(T* data, const MClass* klass)
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{
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return data ? data->GetOrCreateManagedInstance() : nullptr;
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}
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void Unbox(T*& result, MObject* data)
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{
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result = (T*)ScriptingObject::ToNative(data);
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}
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void ToManagedArray(MArray* result, const Span<T*>& data)
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{
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if (data.Length() == 0)
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return;
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MObject** objects = (MObject**)Allocator::Allocate(data.Length() * sizeof(MObject*));
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for (int32 i = 0; i < data.Length(); i++)
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objects[i] = data.Get()[i] ? data.Get()[i]->GetOrCreateManagedInstance() : nullptr;
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MCore::GC::WriteArrayRef(result, Span<MObject*>(objects, data.Length()));
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Allocator::Free(objects);
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}
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void ToNativeArray(Span<T*>& result, const MArray* data)
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{
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MObject** dataPtr = MCore::Array::GetAddress<MObject*>(data);
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for (int32 i = 0; i < result.Length(); i++)
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result.Get()[i] = (T*)ScriptingObject::ToNative(dataPtr[i]);
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}
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};
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// Converter for Scripting Objects (collection of values).
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template<typename T>
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struct MConverter<T, typename TEnableIf<TIsBaseOf<class ScriptingObject, T>::Value>::Type>
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{
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MObject* Box(const T& data, const MClass* klass)
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{
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return data.GetOrCreateManagedInstance();
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}
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void ToManagedArray(MArray* result, const Span<T>& data)
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{
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if (data.Length() == 0)
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return;
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MObject** objects = (MObject**)Allocator::Allocate(data.Length() * sizeof(MObject*));
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for (int32 i = 0; i < data.Length(); i++)
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objects[i] = data.Get()[i].GetOrCreateManagedInstance();
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MCore::GC::WriteArrayRef(result, Span<MObject*>(objects, data.Length()));
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Allocator::Free(objects);
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}
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};
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// Converter for ScriptingObject References.
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template<typename T>
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class ScriptingObjectReference;
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template<typename T>
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struct MConverter<ScriptingObjectReference<T>>
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{
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MObject* Box(const ScriptingObjectReference<T>& data, const MClass* klass)
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{
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return data.GetManagedInstance();
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}
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void Unbox(ScriptingObjectReference<T>& result, MObject* data)
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{
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result = (T*)ScriptingObject::ToNative(data);
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}
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void ToManagedArray(MArray* result, const Span<ScriptingObjectReference<T>>& data)
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{
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if (data.Length() == 0)
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return;
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MObject** objects = (MObject**)Allocator::Allocate(data.Length() * sizeof(MObject*));
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for (int32 i = 0; i < data.Length(); i++)
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objects[i] = data[i].GetManagedInstance();
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MCore::GC::WriteArrayRef(result, Span<MObject*>(objects, data.Length()));
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Allocator::Free(objects);
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}
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void ToNativeArray(Span<ScriptingObjectReference<T>>& result, const MArray* data)
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{
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MObject** dataPtr = MCore::Array::GetAddress<MObject*>(data);
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for (int32 i = 0; i < result.Length(); i++)
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result.Get()[i] = (T*)ScriptingObject::ToNative(dataPtr[i]);
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}
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};
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// Converter for Asset References.
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template<typename T>
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class AssetReference;
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template<typename T>
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struct MConverter<AssetReference<T>>
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{
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MObject* Box(const AssetReference<T>& data, const MClass* klass)
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{
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return data.GetManagedInstance();
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}
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void Unbox(AssetReference<T>& result, MObject* data)
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{
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result = (T*)ScriptingObject::ToNative(data);
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}
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void ToManagedArray(MArray* result, const Span<AssetReference<T>>& data)
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{
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if (data.Length() == 0)
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return;
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MObject** objects = (MObject**)Allocator::Allocate(data.Length() * sizeof(MObject*));
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for (int32 i = 0; i < data.Length(); i++)
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objects[i] = data[i].GetManagedInstance();
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MCore::GC::WriteArrayRef(result, Span<MObject*>(objects, data.Length()));
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Allocator::Free(objects);
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}
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void ToNativeArray(Span<AssetReference<T>>& result, const MArray* data)
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{
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MObject** dataPtr = MCore::Array::GetAddress<MObject*>(data);
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for (int32 i = 0; i < result.Length(); i++)
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result.Get()[i] = (T*)ScriptingObject::ToNative(dataPtr[i]);
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}
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};
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// Converter for Array.
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template<typename T>
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struct MConverter<Array<T>>
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{
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MObject* Box(const Array<T>& data, const MClass* klass)
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{
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if (!klass)
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return nullptr;
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MArray* result = MCore::Array::New(klass->GetElementClass(), data.Count());
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MConverter<T> converter;
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converter.ToManagedArray(result, Span<T>(data.Get(), data.Count()));
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return (MObject*)result;
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}
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void Unbox(Array<T>& result, MObject* data)
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{
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MArray* array = MCore::Array::Unbox(data);
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const int32 length = array ? MCore::Array::GetLength(array) : 0;
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result.Resize(length);
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MConverter<T> converter;
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Span<T> resultSpan(result.Get(), length);
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converter.ToNativeArray(resultSpan, array);
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}
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};
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namespace MUtils
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{
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// Outputs the full typename for the type of the specified object.
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extern FLAXENGINE_API const StringAnsi& GetClassFullname(MObject* obj);
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// Returns the class of the provided object.
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extern FLAXENGINE_API MClass* GetClass(MObject* object);
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// Returns the class of the provided type.
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extern FLAXENGINE_API MClass* GetClass(MTypeObject* type);
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// Returns the class of the provided VariantType value.
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extern FLAXENGINE_API MClass* GetClass(const VariantType& value);
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// Returns the class of the provided Variant value.
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extern FLAXENGINE_API MClass* GetClass(const Variant& value);
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// Returns the type of the provided object.
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extern FLAXENGINE_API MTypeObject* GetType(MObject* object);
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// Returns the type of the provided class.
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extern FLAXENGINE_API MTypeObject* GetType(MClass* klass);
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/// <summary>
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/// Boxes the native value into the managed object.
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/// </summary>
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/// <param name="value">The value.</param>
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/// <param name="valueClass">The value type class.</param>
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template<class T>
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MObject* Box(const T& value, const MClass* valueClass)
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{
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MConverter<T> converter;
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return converter.Box(value, valueClass);
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}
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/// <summary>
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/// Unboxes MObject to the native value of the given type.
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/// </summary>
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template<class T>
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T Unbox(MObject* object)
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{
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MConverter<T> converter;
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T result;
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converter.Unbox(result, object);
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return result;
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}
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/// <summary>
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/// Links managed array data to the unmanaged BytesContainer.
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/// </summary>
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/// <param name="arrayObj">The array object.</param>
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/// <returns>The result data container with linked array data bytes (not copied).</returns>
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extern FLAXENGINE_API BytesContainer LinkArray(MArray* arrayObj);
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/// <summary>
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/// Allocates new managed array of data and copies contents from given native array.
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/// </summary>
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/// <param name="data">The array object.</param>
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/// <param name="valueClass">The array values type class.</param>
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/// <returns>The output array.</returns>
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template<typename T>
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MArray* ToArray(const Span<T>& data, const MClass* valueClass)
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{
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if (!valueClass)
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return nullptr;
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MArray* result = MCore::Array::New(valueClass, data.Length());
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MConverter<T> converter;
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converter.ToManagedArray(result, data);
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return result;
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}
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/// <summary>
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/// Allocates new managed array of data and copies contents from given native array.
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/// </summary>
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/// <param name="data">The array object.</param>
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/// <param name="valueClass">The array values type class.</param>
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/// <returns>The output array.</returns>
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template<typename T, typename AllocationType>
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FORCE_INLINE MArray* ToArray(const Array<T, AllocationType>& data, const MClass* valueClass)
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{
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return MUtils::ToArray(Span<T>(data.Get(), data.Count()), valueClass);
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}
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/// <summary>
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/// Converts the managed array into native array container object.
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/// </summary>
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/// <param name="arrayObj">The managed array object.</param>
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/// <returns>The output array.</returns>
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template<typename T, typename AllocationType = HeapAllocation>
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Array<T, AllocationType> ToArray(MArray* arrayObj)
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{
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Array<T, AllocationType> result;
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const int32 length = arrayObj ? MCore::Array::GetLength(arrayObj) : 0;
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result.Resize(length);
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MConverter<T> converter;
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Span<T> resultSpan(result.Get(), length);
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converter.ToNativeArray(resultSpan, arrayObj);
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return result;
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}
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/// <summary>
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/// Converts the managed array into native Span.
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/// </summary>
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/// <param name="arrayObj">The managed array object.</param>
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/// <returns>The output array pointer and size.</returns>
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template<typename T>
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Span<T> ToSpan(MArray* arrayObj)
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{
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T* ptr = (T*)MCore::Array::GetAddress(arrayObj);
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const int32 length = arrayObj ? MCore::Array::GetLength(arrayObj) : 0;
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return Span<T>(ptr, length);
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}
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/// <summary>
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/// Converts the native array into native Span.
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/// </summary>
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/// <param name="data">The native array object.</param>
|
|
/// <returns>The output array pointer and size.</returns>
|
|
template<typename T, typename AllocationType = HeapAllocation>
|
|
FORCE_INLINE Span<T> ToSpan(const Array<T, AllocationType>& data)
|
|
{
|
|
return Span<T>(data.Get(), data.Count());
|
|
}
|
|
|
|
/// <summary>
|
|
/// Links managed array data to the unmanaged DataContainer (must use simple type like struct or float/int/bool).
|
|
/// </summary>
|
|
/// <param name="arrayObj">The array object.</param>
|
|
/// <param name="result">The result data (linked not copied).</param>
|
|
template<typename T>
|
|
void ToArray(MArray* arrayObj, DataContainer<T>& result)
|
|
{
|
|
const int32 length = arrayObj ? MCore::Array::GetLength(arrayObj) : 0;
|
|
if (length == 0)
|
|
{
|
|
result.Release();
|
|
return;
|
|
}
|
|
T* bytesRaw = (T*)MCore::Array::GetAddress(arrayObj);
|
|
result.Link(bytesRaw, length);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Allocates new managed bytes array and copies data from the given unmanaged data container.
|
|
/// </summary>
|
|
/// <param name="data">The input data.</param>
|
|
/// <returns>The output array.</returns>
|
|
FORCE_INLINE MArray* ToArray(const Span<byte>& data)
|
|
{
|
|
return ToArray(data, MCore::TypeCache::Byte);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Allocates new managed bytes array and copies data from the given unmanaged data container.
|
|
/// </summary>
|
|
/// <param name="data">The input data.</param>
|
|
/// <returns>The output array.</returns>
|
|
FORCE_INLINE MArray* ToArray(Array<byte>& data)
|
|
{
|
|
return ToArray(Span<byte>(data.Get(), data.Count()), MCore::TypeCache::Byte);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Allocates new managed strings array and copies data from the given unmanaged data container.
|
|
/// </summary>
|
|
/// <param name="data">The input data.</param>
|
|
/// <returns>The output array.</returns>
|
|
FORCE_INLINE MArray* ToArray(const Span<String>& data)
|
|
{
|
|
return ToArray(data, MCore::TypeCache::String);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Allocates new managed strings array and copies data from the given unmanaged data container.
|
|
/// </summary>
|
|
/// <param name="data">The input data.</param>
|
|
/// <returns>The output array.</returns>
|
|
FORCE_INLINE MArray* ToArray(const Array<String>& data)
|
|
{
|
|
return ToArray(Span<String>(data.Get(), data.Count()), MCore::TypeCache::String);
|
|
}
|
|
|
|
#if USE_NETCORE
|
|
/// <summary>
|
|
/// Allocates new boolean array and copies data from the given unmanaged data container. The managed runtime is responsible for releasing the returned array data.
|
|
/// </summary>
|
|
/// <param name="data">The input data.</param>
|
|
/// <returns>The output array.</returns>
|
|
FORCE_INLINE bool* ToBoolArray(const Array<bool>& data)
|
|
{
|
|
// System.Runtime.InteropServices.Marshalling.ArrayMarshaller uses CoTask memory alloc to native data pointer
|
|
bool* arr = (bool*)MCore::GC::AllocateMemory(data.Count() * sizeof(bool), true);
|
|
memcpy(arr, data.Get(), data.Count() * sizeof(bool));
|
|
return arr;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Allocates new boolean array and copies data from the given unmanaged data container. The managed runtime is responsible for releasing the returned array data.
|
|
/// </summary>
|
|
/// <param name="data">The input data.</param>
|
|
/// <returns>The output array.</returns>
|
|
template<typename AllocationType = HeapAllocation>
|
|
FORCE_INLINE bool* ToBoolArray(const BitArray<AllocationType>& data)
|
|
{
|
|
// System.Runtime.InteropServices.Marshalling.ArrayMarshaller uses CoTask memory alloc to native data pointer
|
|
bool* arr = (bool*)MCore::GC::AllocateMemory(data.Count() * sizeof(bool), true);
|
|
for (int i = 0; i < data.Count(); i++)
|
|
arr[i] = data[i];
|
|
return arr;
|
|
}
|
|
#else
|
|
FORCE_INLINE bool* ToBoolArray(const Array<bool>& data)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
template<typename AllocationType = HeapAllocation>
|
|
FORCE_INLINE bool* ToBoolArray(const BitArray<AllocationType>& data)
|
|
{
|
|
return nullptr;
|
|
}
|
|
#endif
|
|
|
|
extern void* VariantToManagedArgPtr(Variant& value, MType* type, bool& failed);
|
|
|
|
extern MObject* ToManaged(const Version& value);
|
|
extern Version ToNative(MObject* value);
|
|
};
|
|
|
|
#endif
|