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e0d8a5be5d57b664efdd7bec2abe7c2c84639448
FlaxEngine/Source
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Wojtek Figat e0d8a5be5d Add CollisionData.GetModelTriangle to retrieve source geometry triangle index from the raycast hit info
2021-11-05 11:49:10 +01:00
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Editor
Add Ragdoll Editor utilities for easier ragdoll setup and editing
2021-11-04 16:23:04 +01:00
Engine
Add CollisionData.GetModelTriangle to retrieve source geometry triangle index from the raycast hit info
2021-11-05 11:49:10 +01:00
Platforms
Revert
2021-10-23 16:43:18 +02:00
Shaders
Add Quad Overdraw debug view mode
2021-10-07 14:59:06 +02:00
ThirdParty
PS5 support progress
2021-10-20 15:35:12 +02:00
Tools
Add support for passing the object reference as scripting function output result
2021-11-05 11:46:40 +01:00
.editorconfig
…
flax.natvis
Add support for allocator type in Dictionary
2021-07-08 00:34:50 +02:00
FlaxEditor.Build.cs
…
FlaxEditor.rc
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FlaxEngine.Gen.cpp
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FlaxEngine.Gen.cs
Bump up build number
2021-10-14 11:06:09 +02:00
FlaxEngine.Gen.h
Bump up build number
2021-10-14 11:06:09 +02:00
FlaxGame.Build.cs
removal of old XboxOneStuff
2021-07-21 15:10:39 +02:00
FlaxGame.rc
…
FlaxTests.Build.cs
Tweaks for native engine tests
2021-08-16 12:18:11 +02:00
Icon.ico
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Logo.png
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resource.h
…
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