Files
FlaxEngine/Source/Engine/Networking/NetworkInternal.h

25 lines
502 B
C++

// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once
#include "Types.h"
enum class NetworkMessageIDs : uint8
{
None = 0,
Handshake,
HandshakeReply,
ReplicatedObject,
MAX,
};
class NetworkInternal
{
public:
static void NetworkReplicatorClear();
static void NetworkReplicatorPreUpdate();
static void NetworkReplicatorUpdate();
static void OnNetworkMessageReplicatedObject(NetworkEvent& event, NetworkClient* client, NetworkPeer* peer);
};