35 lines
1.1 KiB
C++
35 lines
1.1 KiB
C++
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#pragma once
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#if PLATFORM_IOS || PLATFORM_MAC || USE_EDITOR
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#include "Engine/Core/Config/PlatformSettingsBase.h"
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#include "Engine/Core/Types/String.h"
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#include "Engine/Scripting/SoftObjectReference.h"
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class Texture;
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/// <summary>
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/// Apple platform settings.
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/// </summary>
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API_CLASS(Abstract, Namespace="FlaxEditor.Content.Settings") class FLAXENGINE_API ApplePlatformSettings : public SettingsBase
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{
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DECLARE_SCRIPTING_TYPE_MINIMAL(ApplePlatformSettings);
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API_AUTO_SERIALIZATION();
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/// <summary>
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/// The app identifier (reversed DNS, eg. com.company.product). Custom tokens: ${PROJECT_NAME}, ${COMPANY_NAME}.
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/// </summary>
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API_FIELD(Attributes="EditorOrder(0), EditorDisplay(\"General\")")
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String AppIdentifier = TEXT("com.${COMPANY_NAME}.${PROJECT_NAME}");
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/// <summary>
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/// Custom icon texture to use for the application (overrides the default one).
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/// </summary>
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API_FIELD(Attributes="EditorOrder(1000), EditorDisplay(\"Other\")")
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SoftObjectReference<Texture> OverrideIcon;
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};
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#endif
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