Files
FlaxEngine/Source/Engine/Platform/Apple/ApplePlatformSettings.h
2024-02-26 19:00:48 +01:00

35 lines
1.1 KiB
C++

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#pragma once
#if PLATFORM_IOS || PLATFORM_MAC || USE_EDITOR
#include "Engine/Core/Config/PlatformSettingsBase.h"
#include "Engine/Core/Types/String.h"
#include "Engine/Scripting/SoftObjectReference.h"
class Texture;
/// <summary>
/// Apple platform settings.
/// </summary>
API_CLASS(Abstract, Namespace="FlaxEditor.Content.Settings") class FLAXENGINE_API ApplePlatformSettings : public SettingsBase
{
DECLARE_SCRIPTING_TYPE_MINIMAL(ApplePlatformSettings);
API_AUTO_SERIALIZATION();
/// <summary>
/// The app identifier (reversed DNS, eg. com.company.product). Custom tokens: ${PROJECT_NAME}, ${COMPANY_NAME}.
/// </summary>
API_FIELD(Attributes="EditorOrder(0), EditorDisplay(\"General\")")
String AppIdentifier = TEXT("com.${COMPANY_NAME}.${PROJECT_NAME}");
/// <summary>
/// Custom icon texture to use for the application (overrides the default one).
/// </summary>
API_FIELD(Attributes="EditorOrder(1000), EditorDisplay(\"Other\")")
SoftObjectReference<Texture> OverrideIcon;
};
#endif