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FlaxEngine/Source
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Wojtek Figat 9e3c0f5e26 Merge branch 'force_gc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-force_gc
2023-05-10 08:44:25 +02:00
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Editor
Fix macOS build
2023-05-10 08:08:21 +02:00
Engine
Merge branch 'force_gc' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-force_gc
2023-05-10 08:44:25 +02:00
Platforms
Merge remote-tracking branch 'origin/master' into 1.6
2023-04-22 18:59:41 +02:00
Shaders
Improve #1077 to use a single pixel shader with permutations
2023-05-07 11:01:30 +02:00
ThirdParty
Fix compilation issues on non-Windows platforms
2023-05-09 17:32:31 +02:00
Tools
Fix bug in StringUtils::PathRemoveRelativeParts when going up to the Windows drive with relative path bits
2023-05-04 11:54:55 +02:00
.editorconfig
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flax.natvis
Add Span<T> to C++ debugger natvis file
2023-04-14 15:01:40 +02:00
FlaxEditor.Build.cs
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FlaxEditor.rc
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FlaxEngine.Gen.cpp
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
2023-03-27 17:29:42 +02:00
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
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FlaxGame.rc
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FlaxTests.Build.cs
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Icon.ico
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Logo.png
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resource.h
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