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e3cbe1458d5d8cae29540c2ab1809d62e727de35
FlaxEngine/Source/Engine/GraphicsDevice/DirectX
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Wojtek Figat f952a392de Add **stencil buffer** support to GPUPipelineState
2023-06-19 13:46:37 +02:00
..
DX11
Rename GPUPipelineState::Description::PrimitiveTopologyType to PrimitiveTopology
2023-06-19 11:53:40 +02:00
DX12
Add **stencil buffer** support to GPUPipelineState
2023-06-19 13:46:37 +02:00
GPUAdapterDX.h
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
GPUDeviceDX.h
Update copyright year
2023-01-10 15:29:37 +01:00
IncludeDirectXHeaders.h
Prefer high-performance discrete GPUs when enumerating adapters
2023-05-26 20:05:32 +03:00
RenderToolsDX.h
Update copyright year
2023-01-10 15:29:37 +01:00
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