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GoaLitiuM/FlaxEngine
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e4afc49ac65db852f8e92b78bb9f53575c5137c9
FlaxEngine/Source
History
Chandler Cox e4afc49ac6 Added saving the users choice in the properties window and adding link and unlink to the scale context menu.
2023-02-05 15:07:12 -06:00
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Editor
Added saving the users choice in the properties window and adding link and unlink to the scale context menu.
2023-02-05 15:07:12 -06:00
Engine
Fix crash in renderer due to the same object being registered twice
2023-02-03 16:01:42 +01:00
Platforms
Update NUnit to 3.16.1
2023-01-10 14:26:26 +01:00
Shaders
Add RenderBuffers::LinkedCustomBuffers to reuse main game viewport rendered state (eg. GI) in sub-rendered view
2023-02-01 11:05:29 +01:00
ThirdParty
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Tools
Add DefaultValue support for scripting parameters
2023-01-29 22:10:22 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Update build number
2023-01-31 15:18:19 +01:00
FlaxEngine.Gen.h
Update build number
2023-01-31 15:18:19 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
Icon.ico
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Logo.png
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resource.h
…
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