Files
FlaxEngine/Source/Editor/Content/Proxy/ModelProxy.cs

120 lines
3.8 KiB
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
using System;
using FlaxEditor.Content.Thumbnails;
using FlaxEditor.GUI.ContextMenu;
using FlaxEditor.Viewport.Previews;
using FlaxEditor.Windows;
using FlaxEditor.Windows.Assets;
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.Content
{
/// <summary>
/// A <see cref="Model"/> asset proxy object.
/// </summary>
/// <seealso cref="FlaxEditor.Content.BinaryAssetProxy" />
public class ModelProxy : BinaryAssetProxy
{
private ModelPreview _preview;
/// <inheritdoc />
public override string Name => "Model";
/// <inheritdoc />
public override bool CanReimport(ContentItem item)
{
return true;
}
/// <inheritdoc />
public override EditorWindow Open(Editor editor, ContentItem item)
{
return new ModelWindow(editor, item as AssetItem);
}
/// <inheritdoc />
public override Color AccentColor => Color.FromRGB(0xe67e22);
/// <inheritdoc />
public override Type AssetType => typeof(Model);
/// <inheritdoc />
public override void OnContentWindowContextMenu(ContextMenu menu, ContentItem item)
{
base.OnContentWindowContextMenu(menu, item);
menu.AddButton("Create collision data", () =>
{
var model = FlaxEngine.Content.LoadAsync<Model>(((ModelItem)item).ID);
var collisionDataProxy = (CollisionDataProxy)Editor.Instance.ContentDatabase.GetProxy<CollisionData>();
collisionDataProxy.CreateCollisionDataFromModel(model);
});
}
/// <inheritdoc />
public override void OnThumbnailDrawPrepare(ThumbnailRequest request)
{
if (_preview == null)
{
_preview = new ModelPreview(false)
{
RenderOnlyWithWindow = false,
UseAutomaticTaskManagement = false,
AnchorPreset = AnchorPresets.StretchAll,
Offsets = Margin.Zero,
};
_preview.Task.Enabled = false;
var eyeAdaptation = _preview.PostFxVolume.EyeAdaptation;
eyeAdaptation.Mode = EyeAdaptationMode.None;
eyeAdaptation.OverrideFlags |= EyeAdaptationSettingsOverride.Mode;
_preview.PostFxVolume.EyeAdaptation = eyeAdaptation;
}
// TODO: disable streaming for asset during thumbnail rendering (and restore it after)
}
/// <inheritdoc />
public override bool CanDrawThumbnail(ThumbnailRequest request)
{
if (!_preview.HasLoadedAssets)
return false;
// Check if asset is streamed enough
var asset = (Model)request.Asset;
return asset.LoadedLODs >= Mathf.Max(1, (int)(asset.LODs.Length * ThumbnailsModule.MinimumRequiredResourcesQuality));
}
/// <inheritdoc />
public override void OnThumbnailDrawBegin(ThumbnailRequest request, ContainerControl guiRoot, GPUContext context)
{
_preview.Model = (Model)request.Asset;
_preview.Parent = guiRoot;
_preview.SyncBackbufferSize();
_preview.Task.OnDraw();
}
/// <inheritdoc />
public override void OnThumbnailDrawEnd(ThumbnailRequest request, ContainerControl guiRoot)
{
_preview.Model = null;
_preview.Parent = null;
}
/// <inheritdoc />
public override void Dispose()
{
if (_preview != null)
{
_preview.Dispose();
_preview = null;
}
base.Dispose();
}
}
}