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FlaxEngine
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e98d2c8a270e0dbbfa5172885f9b7969d7cc48cb
FlaxEngine
/
Source
/
Engine
/
GraphicsDevice
/
DirectX
/
DX11
History
Wojtek Figat
73d0fc4973
Fix UWP build
2022-09-06 19:35:11 +02:00
..
GPUBufferDX11.cpp
…
GPUBufferDX11.h
…
GPUContextDX11.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
GPUContextDX11.h
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
GPUDeviceDX11.cpp
Fix UWP build
2022-09-06 19:35:11 +02:00
GPUDeviceDX11.h
Fix UWP build
2022-09-06 19:35:11 +02:00
GPUPipelineStateDX11.cpp
…
GPUPipelineStateDX11.h
…
GPUSamplerDX11.cpp
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GPUSamplerDX11.h
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GPUShaderDX11.cpp
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GPUShaderDX11.h
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GPUShaderProgramDX11.h
…
GPUSwapChainDX11.cpp
Fix UWP build
2022-09-06 19:35:11 +02:00
GPUSwapChainDX11.h
Enable flip presentation mode and tearing in D3D11
2022-03-17 21:25:56 +02:00
GPUTextureDX11.cpp
Add support for Volume textures to have residency changed as regular textures
2022-04-21 12:36:16 +02:00
GPUTextureDX11.h
Add support for Volume textures to have residency changed as regular textures
2022-04-21 12:36:16 +02:00
GPUTimerQueryDX11.cpp
…
GPUTimerQueryDX11.h
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GraphicsDeviceDX11.Build.cs
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IShaderResourceDX11.h
…