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ed04eece8ab3f9157f469dc0e73661de2d216125
FlaxEngine/Source
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Wojtek Figat ed04eece8a Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects
2021-02-17 13:02:47 +01:00
..
Editor
Add info group for selected Rigidbody in play mode (display speed, velocity, angular velocity, etc.)
2021-02-17 12:51:39 +01:00
Engine
Add support for mapping objects in SceneAnimationPlayer to reuse it for different objects
2021-02-17 13:02:47 +01:00
Platforms
Update mono
2021-02-14 14:54:56 +01:00
Shaders
Refactor material shaders generator to use modular features as extensions
2021-02-04 14:58:01 +01:00
ThirdParty
Update VulkanMemoryAllocator to 3.0.0-development (2021-02-16)
2021-02-17 11:00:48 +01:00
Tools
Add support for using other VC++ toolset for Window and add cmd arg for selecting compiler manually
2021-02-17 10:58:58 +01:00
.editorconfig
…
flax.natvis
Add ScriptingTypeHandle debugger view to flax.natvis
2021-02-10 22:59:32 +01:00
FlaxEditor.Build.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
…
FlaxEngine.Gen.cs
Bump up version
2021-01-29 00:36:15 +01:00
FlaxEngine.Gen.h
Bump up version
2021-01-29 00:36:15 +01:00
FlaxGame.Build.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
FlaxGame.rc
…
Icon.ico
…
Logo.png
…
resource.h
…
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