197 lines
7.9 KiB
C#
197 lines
7.9 KiB
C#
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
|
|
|
using FlaxEditor.Scripting;
|
|
using FlaxEngine;
|
|
|
|
namespace FlaxEditor.Surface
|
|
{
|
|
/// <summary>
|
|
/// The Visject Surface connection creation handler object.
|
|
/// </summary>
|
|
[HideInEditor]
|
|
public interface IConnectionInstigator
|
|
{
|
|
/// <summary>
|
|
/// Gets the connection origin point (in surface node space).
|
|
/// </summary>
|
|
Float2 ConnectionOrigin { get; }
|
|
|
|
/// <summary>
|
|
/// Determines whether this surface object is connected with the specified other object.
|
|
/// </summary>
|
|
/// <param name="other">The other object to check.</param>
|
|
/// <returns><c>true</c> if connection between given two objects exists; otherwise, <c>false</c>.</returns>
|
|
bool AreConnected(IConnectionInstigator other);
|
|
|
|
/// <summary>
|
|
/// Determines whether this surface object can be connected with the specified other object.
|
|
/// </summary>
|
|
/// <param name="other">The other object to check.</param>
|
|
/// <returns><c>true</c> if connection can be created; otherwise, <c>false</c>.</returns>
|
|
bool CanConnectWith(IConnectionInstigator other);
|
|
|
|
/// <summary>
|
|
/// Draws the connecting line.
|
|
/// </summary>
|
|
/// <param name="startPos">The start position.</param>
|
|
/// <param name="endPos">The end position.</param>
|
|
/// <param name="color">The color.</param>
|
|
void DrawConnectingLine(ref Float2 startPos, ref Float2 endPos, ref Color color);
|
|
|
|
/// <summary>
|
|
/// Created the new connection with the specified other object.
|
|
/// </summary>
|
|
/// <param name="other">The other.</param>
|
|
void Connect(IConnectionInstigator other);
|
|
}
|
|
|
|
public partial class VisjectSurface
|
|
{
|
|
internal static bool CanUseDirectCastStatic(ScriptType from, ScriptType to, bool supportsImplicitCastFromObjectToBoolean = true)
|
|
{
|
|
if (from == ScriptType.Null || to == ScriptType.Null)
|
|
return false;
|
|
bool result = from == to || to.IsAssignableFrom(from);
|
|
if (!result)
|
|
{
|
|
// Implicit casting is supported for reference types
|
|
var toIsReference = to.IsReference;
|
|
var fromIsReference = from.IsReference;
|
|
if (toIsReference && !fromIsReference)
|
|
{
|
|
var toTypeName = to.TypeName;
|
|
return from.TypeName == toTypeName.Substring(0, toTypeName.Length - 1);
|
|
}
|
|
if (!toIsReference && fromIsReference)
|
|
{
|
|
var fromTypeName = from.TypeName;
|
|
return to.TypeName == fromTypeName.Substring(0, fromTypeName.Length - 1);
|
|
}
|
|
|
|
// Implicit casting is supported for object reference to test whenever it is valid
|
|
var toType = to.Type;
|
|
if (supportsImplicitCastFromObjectToBoolean && toType == typeof(bool) && ScriptType.FlaxObject.IsAssignableFrom(from))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// Implicit casting is supported for primitive types
|
|
var fromType = from.Type;
|
|
if (fromType == typeof(bool) ||
|
|
fromType == typeof(byte) ||
|
|
fromType == typeof(char) ||
|
|
fromType == typeof(short) ||
|
|
fromType == typeof(ushort) ||
|
|
fromType == typeof(int) ||
|
|
fromType == typeof(uint) ||
|
|
fromType == typeof(long) ||
|
|
fromType == typeof(ulong) ||
|
|
fromType == typeof(float) ||
|
|
fromType == typeof(double) ||
|
|
fromType == typeof(Vector2) ||
|
|
fromType == typeof(Vector3) ||
|
|
fromType == typeof(Vector4) ||
|
|
fromType == typeof(Float2) ||
|
|
fromType == typeof(Float3) ||
|
|
fromType == typeof(Float4) ||
|
|
fromType == typeof(Double2) ||
|
|
fromType == typeof(Double3) ||
|
|
fromType == typeof(Double4) ||
|
|
fromType == typeof(Int2) ||
|
|
fromType == typeof(Int3) ||
|
|
fromType == typeof(Int4) ||
|
|
fromType == typeof(Color) ||
|
|
fromType == typeof(Quaternion))
|
|
{
|
|
if (toType == typeof(bool) ||
|
|
toType == typeof(byte) ||
|
|
toType == typeof(char) ||
|
|
toType == typeof(short) ||
|
|
toType == typeof(ushort) ||
|
|
toType == typeof(int) ||
|
|
toType == typeof(uint) ||
|
|
toType == typeof(long) ||
|
|
toType == typeof(ulong) ||
|
|
toType == typeof(float) ||
|
|
toType == typeof(double) ||
|
|
toType == typeof(Vector2) ||
|
|
toType == typeof(Vector3) ||
|
|
toType == typeof(Vector4) ||
|
|
toType == typeof(Float2) ||
|
|
toType == typeof(Float3) ||
|
|
toType == typeof(Float4) ||
|
|
toType == typeof(Double2) ||
|
|
toType == typeof(Double3) ||
|
|
toType == typeof(Double4) ||
|
|
toType == typeof(Int2) ||
|
|
toType == typeof(Int3) ||
|
|
toType == typeof(Int4) ||
|
|
toType == typeof(Color) ||
|
|
toType == typeof(Quaternion))
|
|
{
|
|
result = true;
|
|
}
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if can use direct conversion from one type to another.
|
|
/// </summary>
|
|
/// <param name="from">Source type.</param>
|
|
/// <param name="to">Target type.</param>
|
|
/// <returns>True if can use direct conversion, otherwise false.</returns>
|
|
public bool CanUseDirectCast(ScriptType from, ScriptType to)
|
|
{
|
|
return CanUseDirectCastStatic(from, to, _supportsImplicitCastFromObjectToBoolean);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Begins connecting surface objects action.
|
|
/// </summary>
|
|
/// <param name="instigator">The connection instigator (eg. start box).</param>
|
|
public void ConnectingStart(IConnectionInstigator instigator)
|
|
{
|
|
if (instigator != null && instigator != _connectionInstigator)
|
|
{
|
|
_connectionInstigator = instigator;
|
|
StartMouseCapture();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Callback for surface objects connections instigators to indicate mouse over control event (used to draw preview connections).
|
|
/// </summary>
|
|
/// <param name="instigator">The instigator.</param>
|
|
public void ConnectingOver(IConnectionInstigator instigator)
|
|
{
|
|
_lastInstigatorUnderMouse = instigator;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Ends connecting surface objects action.
|
|
/// </summary>
|
|
/// <param name="end">The end object (eg. end box).</param>
|
|
public void ConnectingEnd(IConnectionInstigator end)
|
|
{
|
|
// Ensure that there was a proper start box
|
|
if (_connectionInstigator == null)
|
|
return;
|
|
|
|
var start = _connectionInstigator;
|
|
_connectionInstigator = null;
|
|
|
|
// Check if boxes are different and end box is specified
|
|
if (start == end || end == null)
|
|
return;
|
|
|
|
// Connect them
|
|
if (start.CanConnectWith(end))
|
|
{
|
|
start.Connect(end);
|
|
}
|
|
}
|
|
}
|
|
}
|