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eda07ac57bce9949db88cd956cbd492abd2b5213
FlaxEngine/Source
History
Wojtek Figat eda07ac57b Fix build tool crash when includes cache file is corrupted
2023-04-03 23:42:32 +02:00
..
Editor
Add C# class library optimization for normal game builds (without AOT)
2023-04-03 23:41:18 +02:00
Engine
Add FileSystem::GetDirectorySize
2023-04-03 18:22:57 +02:00
Platforms
Optimzie Newtonsoft.Json lib by removing Xml, Schema support and making it AOT-friendly for AOT game builds
2023-04-01 23:34:24 +02:00
Shaders
Minor fix
2023-02-18 22:23:59 +01:00
ThirdParty
Merge remote-tracking branch 'origin/1.6' into 1.6
2023-03-31 19:38:05 +02:00
Tools
Fix build tool crash when includes cache file is corrupted
2023-04-03 23:42:32 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Fix Tag natvis debugger print
2023-02-27 12:43:20 +01:00
FlaxEditor.Build.cs
Add arm64 support for macOS
2023-02-21 18:15:22 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Refactor CoreCLR runtime into explicit dotnet api instead of mocking mono api
2023-03-27 17:29:42 +02:00
FlaxEngine.Gen.cs
Update build number
2023-03-01 16:46:49 +01:00
FlaxEngine.Gen.h
Update build number
2023-03-01 16:46:49 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Fix running tests on Linux with dotne7
2023-01-27 14:24:30 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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