Files
FlaxEngine/Source/Tools/Flax.Build/Platforms/GDK/GDKPlatform.cs

43 lines
1.6 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using System.Linq;
using Flax.Build.Projects.VisualStudio;
namespace Flax.Build.Platforms
{
/// <summary>
/// The GDK platform implementation.
/// </summary>
/// <seealso cref="Platform" />
/// <seealso cref="Flax.Build.Platforms.WindowsPlatformBase" />
public abstract class GDKPlatform : WindowsPlatformBase
{
/// <summary>
/// Initializes a new instance of the <see cref="GDKPlatform"/> class.
/// </summary>
protected GDKPlatform()
{
// Visual Studio 2017 or newer required
var visualStudio = VisualStudioInstance.GetInstances().FirstOrDefault(x => x.Version >= VisualStudioVersion.VisualStudio2017);
if (visualStudio == null)
_hasRequiredSDKsInstalled = false;
// Windows 10.0.19041.0 SDK or newer required
var sdks = GetSDKs();
if (sdks.All(x => x.Key < WindowsPlatformSDK.v10_0_19041_0))
_hasRequiredSDKsInstalled = false;
// v141 toolset or newer required
var toolsets = GetToolsets();
if (!toolsets.ContainsKey(WindowsPlatformToolset.v141) &&
!toolsets.ContainsKey(WindowsPlatformToolset.v142) &&
!toolsets.ContainsKey(WindowsPlatformToolset.v143) &&
!toolsets.ContainsKey(WindowsPlatformToolset.v144) &&
!toolsets.ContainsKey(WindowsPlatformToolset.v145))
{
_hasRequiredSDKsInstalled = false;
}
}
}
}