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f42d2b8a184fc9f8a7bcb9d1ad8f0b496b7de096
FlaxEngine/Source/Editor/Modules
History
Wojtek Figat f42d2b8a18 Tweaks and improvements
2021-07-29 15:41:58 +02:00
..
SourceCodeEditing
Tweaks and improvements
2021-07-29 15:41:58 +02:00
ContentDatabaseModule.cs
Fix paths in plugin projects root nodes in Content Database
2021-07-21 11:48:27 +02:00
ContentEditingModule.cs
Comments.
2021-05-13 17:58:44 +02:00
ContentFindingModule.cs
Refactor focusing on selection logic in Editor
2021-05-28 15:51:28 +02:00
ContentImportingModule.cs
Add support for importing assets into custom formats with AssetsImportingManager
2021-04-15 16:48:01 +02:00
EditorModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
PrefabsModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ProgressReportingModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ProjectCacheModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
SceneEditingModule.cs
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
2021-02-19 13:02:27 +01:00
SceneModule.cs
Add even more profiler events
2021-07-07 15:15:33 +02:00
SimulationModule.cs
Add focus to game window on play
2021-05-24 18:42:15 +02:00
UIModule.cs
Adapt to new spritehandle names
2021-05-13 15:16:45 +02:00
WindowsModule.cs
Add automatic Game Settings setup after adding new settings asset for the first time
2021-07-05 10:36:10 +02:00
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