Files
FlaxEngine/Source/Engine/Content/Assets/IESProfile.cpp
2023-01-10 15:29:37 +01:00

28 lines
813 B
C++

// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved.
#include "IESProfile.h"
#include "Engine/Content/Factories/BinaryAssetFactory.h"
#include "Engine/Content/Upgraders/TextureAssetUpgrader.h"
REGISTER_BINARY_ASSET_WITH_UPGRADER(IESProfile, "FlaxEngine.IESProfile", TextureAssetUpgrader, false);
IESProfile::IESProfile(const SpawnParams& params, const AssetInfo* info)
: TextureBase(params, info)
, Brightness(0)
, TextureMultiplier(1)
{
}
bool IESProfile::init(AssetInitData& initData)
{
// Base
if (TextureBase::init(initData))
return true;
// Get settings from texture header mini-storage
auto data = (CustomDataLayout*)_texture.GetHeader()->CustomData;
Brightness = data->Brightness;
TextureMultiplier = data->TextureMultiplier;
return false;
}