Files
FlaxEngine/Source/Editor/SceneGraph/Actors/DirectionalLightNode.cs
2024-02-26 19:00:48 +01:00

30 lines
812 B
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using FlaxEngine;
namespace FlaxEditor.SceneGraph.Actors
{
/// <summary>
/// Scene tree node for <see cref="DirectionalLight"/> actor type.
/// </summary>
/// <seealso cref="ActorNodeWithIcon" />
[HideInEditor]
public sealed class DirectionalLightNode : ActorNodeWithIcon
{
/// <inheritdoc />
public DirectionalLightNode(Actor actor)
: base(actor)
{
}
/// <inheritdoc />
public override void OnDebugDraw(ViewportDebugDrawData data)
{
base.OnDebugDraw(data);
var transform = Actor.Transform;
DebugDraw.DrawWireArrow(transform.Translation, transform.Orientation, 1.0f, 0.5f, Color.Red, 0.0f, false);
}
}
}