Files
FlaxEngine/Source/Engine/Particles/ParticleEffect.cs
2021-01-02 14:28:49 +01:00

10 lines
225 B
C#

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
namespace FlaxEngine
{
partial class ParticleEffect
{
private bool IsFixedTimestep => UpdateMode == SimulationUpdateMode.FixedTimestep;
}
}