23 lines
1.0 KiB
C#
23 lines
1.0 KiB
C#
// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
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using NUnit.Framework;
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namespace FlaxEngine.Tests
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{
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[TestFixture]
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public class TestFloatR10G10B10A2
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{
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[Test]
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public void TestConversion()
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{
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Assert.AreEqual(Vector4.Zero, new FloatR10G10B10A2(Vector4.Zero).ToVector4());
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Assert.AreEqual(Vector4.One, new FloatR10G10B10A2(Vector4.One).ToVector4());
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Assert.AreEqual(new Vector4(0.5004888f, 0.5004888f, 0.5004888f, 0.666667f), new FloatR10G10B10A2(new Vector4(0.5f)).ToVector4());
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Assert.AreEqual(new Vector4(1, 0, 0, 0), new FloatR10G10B10A2(new Vector4(1, 0, 0, 0)).ToVector4());
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Assert.AreEqual(new Vector4(0, 1, 0, 0), new FloatR10G10B10A2(new Vector4(0, 1, 0, 0)).ToVector4());
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Assert.AreEqual(new Vector4(0, 0, 1, 0), new FloatR10G10B10A2(new Vector4(0, 0, 1, 0)).ToVector4());
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Assert.AreEqual(new Vector4(0, 0, 0, 1), new FloatR10G10B10A2(new Vector4(0, 0, 0, 1)).ToVector4());
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}
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}
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}
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