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f88b34a15f47cd3d60ce8dfe11f7ff667e1a7713
FlaxEngine/Source/Engine/UI
History
Wojciech Figat 502a67a75a Add Array constant node to Visual Script and Anim Graph
2021-11-18 16:35:46 +01:00
..
GUI
Add Array constant node to Visual Script and Anim Graph
2021-11-18 16:35:46 +01:00
SpriteRender.cpp
Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses)
2021-07-04 11:25:52 +02:00
SpriteRender.h
Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses)
2021-07-04 11:25:52 +02:00
TextRender.cpp
Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses)
2021-07-04 11:25:52 +02:00
TextRender.h
Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses)
2021-07-04 11:25:52 +02:00
UI.Build.cs
Add LocalizedString to TextRender
2021-04-19 16:25:44 +02:00
UICanvas.cpp
Add support for compiling and running engine without C# scripting
2021-10-23 16:43:15 +02:00
UICanvas.cs
Fix UI Canvas visible in PrefabPreview when using IsActive
2021-06-30 12:02:23 +02:00
UICanvas.h
Fix ScreenSpace UICanvas prefab preview activate/deactivate
2021-04-29 15:49:57 +02:00
UIControl.cpp
Add support for compiling and running engine without C# scripting
2021-10-23 16:43:15 +02:00
UIControl.cs
Fix order when pasting UI Controls
2021-04-29 15:22:36 +02:00
UIControl.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
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