267 lines
13 KiB
C#
267 lines
13 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.IO.Compression;
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using System.Linq;
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using Flax.Build;
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namespace Flax.Deps.Dependencies
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{
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/// <summary>
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/// OpenAL Soft is a software implementation of the OpenAL 3D audio API.
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/// </summary>
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/// <seealso cref="Flax.Deps.Dependency" />
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class OpenAL : Dependency
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{
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/// <inheritdoc />
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public override TargetPlatform[] Platforms
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{
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get
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{
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switch (BuildPlatform)
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{
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case TargetPlatform.Windows:
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return new[]
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{
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TargetPlatform.Windows,
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TargetPlatform.Android,
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};
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case TargetPlatform.Linux:
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return new[]
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{
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TargetPlatform.Linux,
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TargetPlatform.Android,
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};
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case TargetPlatform.Mac:
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return new[]
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{
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TargetPlatform.Mac,
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TargetPlatform.iOS,
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};
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default: return new TargetPlatform[0];
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}
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}
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}
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/// <inheritdoc />
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public override void Build(BuildOptions options)
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{
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var root = options.IntermediateFolder;
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var version = "1.24.3";
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var configuration = "Release";
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var dstIncludePath = Path.Combine(options.ThirdPartyFolder, "OpenAL");
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var noSSL = true; // OpenAL Soft website has broken certs
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foreach (var platform in options.Platforms)
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{
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BuildStarted(platform);
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switch (platform)
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{
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case TargetPlatform.Windows:
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{
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var binariesToCopy = new[]
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{
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"OpenAL32.lib",
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"OpenAL32.dll",
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};
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// Get the source
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CloneGitRepo(root, "https://github.com/kcat/openal-soft.git");
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GitCheckout(root, "master", "dc7d7054a5b4f3bec1dc23a42fd616a0847af948"); // 1.24.3
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// Build for Win64 and ARM64
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foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
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{
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var buildDir = Path.Combine(root, "build-" + architecture.ToString());
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var solutionPath = Path.Combine(buildDir, "OpenAL.sln");
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RunCmake(root, platform, architecture, $"-B\"{buildDir}\" -DBUILD_SHARED_LIBS=OFF -DCMAKE_C_FLAGS=\"/D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR /EHsc\" -DCMAKE_CXX_FLAGS=\"/D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR /EHsc\"");
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Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString());
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var depsFolder = GetThirdPartyFolder(options, platform, architecture);
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foreach (var file in binariesToCopy)
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Utilities.FileCopy(Path.Combine(buildDir, configuration, file), Path.Combine(depsFolder, Path.GetFileName(file)));
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}
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#if false
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// Get the binaries
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var packagePath = Path.Combine(root, "package.zip");
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if (!File.Exists(packagePath))
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Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-binaries/openal-soft-" + version + "-bin.zip", packagePath, noSSL);
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using (ZipArchive archive = ZipFile.Open(packagePath, ZipArchiveMode.Read))
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{
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if (!Directory.Exists(root))
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archive.ExtractToDirectory(root);
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root = Path.Combine(root, archive.Entries.First().FullName);
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}
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// Deploy Win64 binaries
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var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
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Utilities.FileCopy(Path.Combine(root, "bin", "Win64", "soft_oal.dll"), Path.Combine(depsFolder, "OpenAL32.dll"));
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Utilities.FileCopy(Path.Combine(root, "libs", "Win64", "OpenAL32.lib"), Path.Combine(depsFolder, "OpenAL32.lib"));
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// Deploy license
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Utilities.FileCopy(Path.Combine(root, "COPYING"), Path.Combine(dstIncludePath, "COPYING"), true);
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// Deploy header files
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var files = Directory.GetFiles(Path.Combine(root, "include", "AL"));
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foreach (var file in files)
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{
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Utilities.FileCopy(file, Path.Combine(dstIncludePath, Path.GetFileName(file)));
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}
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#endif
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break;
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}
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case TargetPlatform.Linux:
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{
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var binariesToCopy = new[]
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{
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"libopenal.a",
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};
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var envVars = new Dictionary<string, string>
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{
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{ "CC", "clang-" + Configuration.LinuxClangMinVer },
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{ "CC_FOR_BUILD", "clang-" + Configuration.LinuxClangMinVer },
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{ "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel },
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};
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var config = $"-DALSOFT_REQUIRE_ALSA=ON " +
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$"-DALSOFT_REQUIRE_OSS=ON " +
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$"-DALSOFT_REQUIRE_PORTAUDIO=ON " +
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$"-DALSOFT_REQUIRE_PULSEAUDIO=ON " +
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$"-DALSOFT_REQUIRE_JACK=ON " +
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$"-DALSOFT_REQUIRE_PIPEWIRE=ON " +
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$"-DALSOFT_EMBED_HRTF_DATA=YES ";
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// Get the source
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var packagePath = Path.Combine(root, "package.zip");
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File.Delete(packagePath);
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Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
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Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
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// Use separate build directory
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root = Path.Combine(root, "openal-soft-" + version);
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var buildDir = Path.Combine(root, "build");
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SetupDirectory(buildDir, true);
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// Build for Linux
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Utilities.Run("cmake", $"-G \"Unix Makefiles\" -DCMAKE_BUILD_TYPE={configuration} -DCMAKE_POSITION_INDEPENDENT_CODE=ON -DLIBTYPE=STATIC {config} ..", null, buildDir, Utilities.RunOptions.ConsoleLogOutput, envVars);
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BuildCmake(buildDir, configuration, envVars);
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var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
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foreach (var file in binariesToCopy)
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Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file));
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break;
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}
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case TargetPlatform.Android:
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{
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var binariesToCopy = new[]
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{
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"libopenal.a",
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};
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var envVars = new Dictionary<string, string>
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{
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{ "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel },
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};
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var config = " -DALSOFT_REQUIRE_OBOE=OFF -DALSOFT_REQUIRE_OPENSL=ON -DALSOFT_EMBED_HRTF_DATA=YES";
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// Get the source
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var packagePath = Path.Combine(root, "package.zip");
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File.Delete(packagePath);
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Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
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if (Platform.BuildTargetPlatform == TargetPlatform.Windows)
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{
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var sevenZip = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ProgramFiles), "7-Zip", "7z.exe");
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Utilities.Run(sevenZip, "x package.zip", null, root);
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Utilities.Run(sevenZip, "x package", null, root);
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}
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else
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{
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Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
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}
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// Use separate build directory
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root = Path.Combine(root, "openal-soft-" + version);
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var buildDir = Path.Combine(root, "build");
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SetupDirectory(buildDir, true);
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// Build
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RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
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BuildCmake(buildDir, envVars);
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var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64);
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foreach (var file in binariesToCopy)
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Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file));
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break;
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}
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case TargetPlatform.Mac:
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{
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var binariesToCopy = new[]
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{
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"libopenal.a",
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};
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var envVars = new Dictionary<string, string>
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{
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{ "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel },
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};
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var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES";
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// Get the source
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var packagePath = Path.Combine(root, "package.zip");
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File.Delete(packagePath);
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Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
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Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
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// Use separate build directory
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root = Path.Combine(root, "openal-soft-" + version);
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var buildDir = Path.Combine(root, "build");
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// Build for Mac
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foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
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{
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SetupDirectory(buildDir, true);
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RunCmake(buildDir, platform, architecture, ".. -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
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BuildCmake(buildDir, envVars);
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var depsFolder = GetThirdPartyFolder(options, platform, architecture);
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foreach (var file in binariesToCopy)
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Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file));
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}
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break;
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}
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case TargetPlatform.iOS:
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{
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var binariesToCopy = new[]
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{
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"libopenal.a",
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};
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var envVars = new Dictionary<string, string>
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{
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{ "CMAKE_BUILD_PARALLEL_LEVEL", CmakeBuildParallel },
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};
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var config = " -DALSOFT_REQUIRE_COREAUDIO=ON -DALSOFT_EMBED_HRTF_DATA=YES";
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// Get the source
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var packagePath = Path.Combine(root, "package.zip");
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if (!File.Exists(packagePath))
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{
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Downloader.DownloadFileFromUrlToPath("https://openal-soft.org/openal-releases/openal-soft-" + version + ".tar.bz2", packagePath, noSSL);
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Utilities.Run("tar", "xjf " + packagePath.Replace('\\', '/'), null, root, Utilities.RunOptions.ConsoleLogOutput);
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}
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// Use separate build directory
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root = Path.Combine(root, "openal-soft-" + version);
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var buildDir = Path.Combine(root, "build");
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// Build for iOS
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SetupDirectory(buildDir, true);
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RunCmake(buildDir, platform, TargetArchitecture.ARM64, ".. -DCMAKE_SYSTEM_NAME=iOS -DALSOFT_OSX_FRAMEWORK=ON -DLIBTYPE=STATIC -DCMAKE_BUILD_TYPE=" + configuration + config, envVars);
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BuildCmake(buildDir, envVars);
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var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.ARM64);
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foreach (var file in binariesToCopy)
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Utilities.FileCopy(Path.Combine(buildDir, file), Path.Combine(depsFolder, file));
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break;
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}
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}
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}
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}
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}
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}
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