Files
FlaxEngine/Source/Engine/Graphics/Shaders/GPUConstantBuffer.h

31 lines
608 B
C++

// Copyright (c) Wojciech Figat. All rights reserved.
#pragma once
#include "Engine/Graphics/GPUResource.h"
/// <summary>
/// Constant Buffer object used to pass parameters to the shaders on GPU.
/// </summary>
class FLAXENGINE_API GPUConstantBuffer : public GPUResource
{
protected:
uint32 _size = 0;
public:
/// <summary>
/// Gets the buffer size (in bytes).
/// </summary>
FORCE_INLINE uint32 GetSize() const
{
return _size;
}
public:
// [GPUResource]
GPUResourceType GetResourceType() const override
{
return GPUResourceType::Buffer;
}
};