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fbc648302dbc4b761f24ae6b4fabcf5f3be14088
FlaxEngine/Source/Engine/Renderer/GI
History
Wojtek Figat 08ef7c93ea Refactor draw calls drawing to use single objects buffer and better materials batching
2024-07-02 00:52:22 +02:00
..
DynamicDiffuseGlobalIllumination.cpp
Add Graphics::SpreadWorkload to disable graphics workloads amortization over several frames when debugging graphics perf
2024-06-19 14:03:55 +02:00
DynamicDiffuseGlobalIllumination.h
Improve GPU constant buffers structures definitions to properly align on new Clang
2024-06-02 09:52:10 +02:00
GlobalSurfaceAtlasPass.cpp
Refactor draw calls drawing to use single objects buffer and better materials batching
2024-07-02 00:52:22 +02:00
GlobalSurfaceAtlasPass.h
Optimize Global Surface Atlas drawing with async job system
2024-06-21 17:55:02 +02:00
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