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fd8f7c76a29621a3a73fe155dbf38a5083278943
FlaxEngine/Source/Engine/ShadersCompilation
History
Wojtek Figat c3fe366be8 Improvements and tweaks
2021-10-05 21:54:24 +02:00
..
DirectX
Add UAV slots dimensions to cache for D3D12 validation
2021-06-08 15:18:04 +02:00
Parser
Merge remote-tracking branch 'origin/master' into linux-editor
2021-01-10 09:14:03 +01:00
Vulkan
Optimize Vulkan shader compiler memory allocation
2021-06-07 11:56:41 +02:00
Config.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ShaderCompilationContext.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ShaderCompilationContext.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ShaderCompiler.cpp
Improvements and tweaks
2021-10-05 21:54:24 +02:00
ShaderCompiler.h
Optimize Vulkan shader compiler memory allocation
2021-06-07 11:56:41 +02:00
ShaderDebugDataExporter.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ShadersCompilation.Build.cs
Merge remote-tracking branch 'origin/master' into linux-editor
2021-01-10 09:14:03 +01:00
ShadersCompilation.cpp
Optimize C++ compilation time
2021-04-30 16:27:57 +02:00
ShadersCompilation.h
Move shader source code length adjustment to the main compilation routine
2021-01-05 14:25:38 +01:00
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