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fee0ab74ff6ae25b22cbbc70578227ea15680758
FlaxEngine/Source/Engine/ShadersCompilation
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Wojtek Figat b3f37ca041 Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
#3044 #2667
2024-12-15 22:10:45 +01:00
..
DirectX
Update year in copyright note
2024-02-26 19:00:48 +01:00
Parser
Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
2024-12-15 22:10:45 +01:00
Vulkan
Fix incorrect dummy GPU Buffer format when binding missing resource to Vulkan descriptor
2024-12-13 14:56:20 +01:00
Config.h
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2024-02-26 19:00:48 +01:00
ShaderCompilationContext.h
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2024-02-26 19:00:48 +01:00
ShaderCompiler.cpp
Refactor Vertex Shader input vertex layout to use GPUVertexLayout defined on Vertex Buffer rather than Vertex Shader
2024-12-15 22:10:45 +01:00
ShaderCompiler.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
ShaderDebugDataExporter.h
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2024-02-26 19:00:48 +01:00
ShadersCompilation.Build.cs
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2024-02-26 19:00:48 +01:00
ShadersCompilation.cpp
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2024-02-26 19:00:48 +01:00
ShadersCompilation.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
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