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FlaxEngine
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ff7c986fb118d778ac43c2cd4ced4666bb3fb628
FlaxEngine
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Source
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Engine
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Renderer
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GI
History
Wojtek Figat
0cc6669cbd
Reimplement cascaded shadow maps blending via dithering
2024-04-05 10:59:34 +02:00
..
DynamicDiffuseGlobalIllumination.cpp
Reimplement cascaded shadow maps blending via dithering
2024-04-05 10:59:34 +02:00
DynamicDiffuseGlobalIllumination.h
Update year in copyright note
2024-02-26 19:00:48 +01:00
GlobalSurfaceAtlasPass.cpp
Refactor shadows rendering to use Shadow Map Atlas
2024-04-04 12:54:07 +02:00
GlobalSurfaceAtlasPass.h
Update year in copyright note
2024-02-26 19:00:48 +01:00