networking first draft, stair jumping, clip materials

This commit is contained in:
2022-05-01 21:43:33 +03:00
parent 10ff8132cb
commit 06fc68b6a1
18 changed files with 532 additions and 29 deletions

View File

@@ -1,4 +1,6 @@
using System;
using Flax.Build;
using Flax.Build.NativeCpp;
public class GameTarget : GameProjectTarget
{
@@ -24,5 +26,16 @@ public class GameTarget : GameProjectTarget
Modules.Add("Game");
Modules.Add("FidelityFXFSR");
}
public override string GetOutputFilePath(BuildOptions options, TargetOutputType? outputType = null)
{
// For IDE builds only, these do not work during cooking
if (options.Configuration == TargetConfiguration.Development)
options.OutputFolder = @"C:\dev\GoakeFlax\Output\WindowsDevelopment";
else if (options.Configuration == TargetConfiguration.Release)
options.OutputFolder = @"C:\dev\GoakeFlax\Output\WindowsRelease";
return base.GetOutputFilePath(options, outputType);
}
}