steaaam
This commit is contained in:
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -4,3 +4,6 @@
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[submodule "Plugins/DLSS"]
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[submodule "Plugins/DLSS"]
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path = Plugins/DLSS
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path = Plugins/DLSS
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url = https://github.com/FlaxEngine/DLSS
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url = https://github.com/FlaxEngine/DLSS
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[submodule "Plugins/OnlinePlatformSteam"]
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path = Plugins/OnlinePlatformSteam
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url = https://github.com/FlaxEngine/OnlinePlatformSteam
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@@ -11,6 +11,9 @@
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},
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},
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{
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{
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"Name": "$(ProjectPath)/Plugins/FidelityFX-FSR/FidelityFX-FSR.flaxproj"
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"Name": "$(ProjectPath)/Plugins/FidelityFX-FSR/FidelityFX-FSR.flaxproj"
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},
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{
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"Name": "$(ProjectPath)/Plugins/OnlinePlatformSteam/OnlinePlatformSteam.flaxproj"
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}
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}
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],
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],
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"DefaultScene": "194e05f445ece24ec5448d886e1334df",
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"DefaultScene": "194e05f445ece24ec5448d886e1334df",
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1
Plugins/OnlinePlatformSteam
Submodule
1
Plugins/OnlinePlatformSteam
Submodule
Submodule Plugins/OnlinePlatformSteam added at 8aa0e0570f
@@ -49,6 +49,8 @@ public class Game : GameModule
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options.PrivateDependencies.Add("FidelityFXFSR");
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options.PrivateDependencies.Add("FidelityFXFSR");
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options.ScriptingAPI.Defines.Add("COMPILE_WITH_FSR1");
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options.ScriptingAPI.Defines.Add("COMPILE_WITH_FSR1");
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#endif
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#endif
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options.PublicDependencies.Add("OnlinePlatformSteam");
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// Here you can modify the build options for your game module
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// Here you can modify the build options for your game module
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// To reference another module use: options.PublicDependencies.Add("Audio");
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// To reference another module use: options.PublicDependencies.Add("Audio");
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// To add C++ define use: options.PublicDefinitions.Add("COMPILE_WITH_FLAX");
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// To add C++ define use: options.PublicDefinitions.Add("COMPILE_WITH_FLAX");
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1
steam_appid.txt
Normal file
1
steam_appid.txt
Normal file
@@ -0,0 +1 @@
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480
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