netcode good condition
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@@ -116,9 +116,7 @@ namespace Game
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if (!IsRecording)
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return;
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if (actorState.position.Length <= 0.01)
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Console.Print("wrong recorded position?");
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currentState.actor = actorState;
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base.RecordCurrentActorState(actorState);
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}
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public void FlushDemo()
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