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@@ -104,11 +104,11 @@ namespace Game
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NetworkManager.ClientEndSendMessage(ref message);
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}
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base.OnEndFrame();
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// Reset anything accumulatable here
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currentState.input.viewDeltaX = 0;
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currentState.input.viewDeltaY = 0;
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base.OnEndFrame();
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}
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public override void RecordCurrentActorState(PlayerActorState actorState)
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