working, fixing texture mapping

This commit is contained in:
GoaLitiuM
2021-08-15 12:30:28 +03:00
parent b3f51ab1e9
commit 4714b888a8
13 changed files with 998 additions and 261 deletions

View File

@@ -3,29 +3,39 @@
// entity 0
{
"classname" "worldspawn"
"_tb_textures" "textures/common;textures/dev"
// brush 0
{
( -64 -64 -16 ) ( -64 -63 -16 ) ( -64 -64 -15 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( -64 -64 -16 ) ( -64 -64 -15 ) ( -63 -64 -16 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 64 64 16 ) ( 65 64 16 ) ( 64 64 17 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 0 576 -32 ) ( 0 577 -32 ) ( 0 576 -31 ) common/slick 0 0 0 4 4 0 0 0
( 224 0 -32 ) ( 224 0 -31 ) ( 225 0 -32 ) common/slick 0 0 0 4 4 0 0 0
( 224 576 -512 ) ( 225 576 -512 ) ( 224 577 -512 ) common/slick 0 0 0 4 4 0 0 0
( 256 608 0 ) ( 256 609 0 ) ( 257 608 0 ) common/slick 0 0 0 4 4 0 0 0
( 256 512 -16 ) ( 257 512 -16 ) ( 256 512 -15 ) common/slick 0 0 0 4 4 0 0 0
( 512 608 -16 ) ( 512 608 -15 ) ( 512 609 -16 ) common/slick 0 0 0 4 4 0 0 0
}
// brush 1
{
( -32 -32 48 ) ( -32 32 48 ) ( 0 0 80 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 0 0 80 ) ( 32 -32 48 ) ( -32 -32 48 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 32 32 48 ) ( -32 32 48 ) ( -32 -32 48 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 0 0 80 ) ( -32 32 48 ) ( 32 32 48 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 0 0 80 ) ( 32 32 48 ) ( 32 -32 48 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( -64 -64 16 ) ( -64 -63 16 ) ( -64 -64 17 ) common/slick 0 0 0 1 1 0 0 0
( -64 -64 16 ) ( -64 -64 17 ) ( -63 -64 16 ) common/slick 0 0 0 1 1 0 0 0
( -64 -64 16 ) ( -63 -64 16 ) ( -64 -63 16 ) common/slick 0 0 0 1 1 0 0 0
( 64 64 48 ) ( 64 65 48 ) ( 65 64 48 ) common/slick 0 0 0 1 1 0 0 0
( 64 64 48 ) ( 65 64 48 ) ( 64 64 49 ) common/slick 0 0 0 1 1 0 0 0
( 64 64 48 ) ( 64 64 49 ) ( 64 65 48 ) common/slick 0 0 0 1 1 0 0 0
}
// brush 2
{
( 0 0 80 ) ( -32 32 112 ) ( -32 -32 112 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 0 0 80 ) ( -32 -32 112 ) ( 32 -32 112 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( -32 32 112 ) ( 32 32 112 ) ( 32 -32 112 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 0 0 80 ) ( 32 32 112 ) ( -32 32 112 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( 32 -32 112 ) ( 32 32 112 ) ( 0 0 80 ) __TB_empty 0 0 0 0.0625 0.0625 0 0 0
( -32 -32 48 ) ( -32 32 48 ) ( 0 0 80 ) common/slick 0 0 0 1 1 0 0 0
( 0 0 80 ) ( 32 -32 48 ) ( -32 -32 48 ) common/slick 0 0 0 1 1 0 0 0
( 32 32 48 ) ( -32 32 48 ) ( -32 -32 48 ) common/slick 0 0 0 1 1 0 0 0
( 0 0 80 ) ( -32 32 48 ) ( 32 32 48 ) common/slick 0 0 0 1 1 0 0 0
( 0 0 80 ) ( 32 32 48 ) ( 32 -32 48 ) common/slick 0 0 0 1 1 0 0 0
}
// brush 3
{
( 0 0 80 ) ( -32 32 112 ) ( -32 -32 112 ) common/slick 0 0 0 1 1 0 0 0
( 0 0 80 ) ( -32 -32 112 ) ( 32 -32 112 ) common/slick 0 0 0 1 1 0 0 0
( -32 32 112 ) ( 32 32 112 ) ( 32 -32 112 ) common/slick 0 0 0 1 1 0 0 0
( 0 0 80 ) ( 32 32 112 ) ( -32 32 112 ) common/slick 0 0 0 1 1 0 0 0
( 32 -32 112 ) ( 32 32 112 ) ( 0 0 80 ) common/slick 0 0 0 1 1 0 0 0
}
}

View File

@@ -0,0 +1,33 @@
// Game: Goake
// Format: Quake3
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 467.19999999999999 0 241.59999999999999 ) ( 442.21699999999998 249.83000000000001 291.56599999999997 ) ( 355.47199999999998 -55.863999999999997 465.05500000000001 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 0 160 8 ) ( 0 160 -248 ) ( -256 160 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 342 160 492 ) ( 426 160 492 ) ( 426 224 492 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 0 0 504 ) ( 256 0 504 ) ( 0 -256 504 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 0 224 8 ) ( 0 224 264 ) ( -256 224 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 147.19999999999999 0 -65.599999999999994 ) ( 122.217 -249.83000000000001 -115.566 ) ( 258.928 -55.863999999999997 157.85499999999999 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
}
// brush 1
{
( 460 160 458 ) ( 460 160 360 ) ( 460 224 360 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( -88 0 184 ) ( 111.864 124.91500000000001 283.93200000000002 ) ( 23.728000000000002 -223.45500000000001 239.864 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 0 160 8 ) ( 0 160 -248 ) ( -256 160 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 0 0 360 ) ( -256 0 360 ) ( 0 -256 360 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 0 224 8 ) ( 0 224 264 ) ( -256 224 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 472 0 8 ) ( 472 -256 8 ) ( 472 0 264 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
}
// brush 2
{
( 296 160 464 ) ( 296 224 464 ) ( 336 224 504 ) dev/dev_128_gray 0 0 -0 0.0625 0.0625 0 0 0
( 241.59999999999999 0 491.19999999999999 ) ( 41.735999999999997 124.91500000000001 591.13199999999995 ) ( 129.87200000000001 -223.45500000000001 547.06399999999996 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 0 160 8 ) ( 0 160 -248 ) ( -256 160 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 0 224 8 ) ( 0 224 264 ) ( -256 224 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 308 160 458 ) ( 342 160 492 ) ( 342 224 492 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
( 467.19999999999999 0 241.59999999999999 ) ( 492.18299999999999 -249.83000000000001 191.63399999999999 ) ( 355.47199999999998 -55.863999999999997 465.05500000000001 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0
}
}