misc
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18
.gitignore
vendored
18
.gitignore
vendored
@@ -1,30 +1,34 @@
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/Binaries/*
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# Folders generated by Flax Engine
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/Binaries/*
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/Cache/*
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/Cache/*
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/Logs/*
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/Logs/*
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/Output/*
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/Output/*
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*/SceneData/*/Lightmaps/*
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*/SceneData/*/SkyLights/*
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/*.sln
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/*.sln
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/Source/obj/
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/Source/obj/
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/Source/*.csproj
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/Source/*.csproj
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/Source/*.Gen.cs
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/Source/*.Gen.cs
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/Source/*.Gen.cpp
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/Source/*.Gen.cpp
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/Source/*.Gen.h
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/Source/*.Gen.h
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# IDE generated files and user settings
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*.csproj.user
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*.csproj.user
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*.suo
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*.suo
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*.DotSettings.user
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*.DotSettings.user
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omnisharp.json
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.vs/*
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.vs/*
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.vscode/
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.vscode/
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.idea/*
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.idea/*
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enc_temp_folder/*
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*/SceneData/*/Lightmaps/*
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# Game specific files
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*/SceneData/*/SkyLights/*
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packages/*
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packages/*
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Tests/bin/
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Tests/bin/
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Tests/obj/
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Tests/obj/
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Assets/desktop.ini
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Assets/desktop.ini
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Assets/Maps/autosave/
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Assets/Maps/autosave/
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Demos/
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Demos/
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omnisharp.json
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console.log
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console.log
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console-1.log
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console-1.log
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File diff suppressed because it is too large
Load Diff
@@ -2,7 +2,7 @@
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<PropertyGroup>
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<OutputType>Exe</OutputType>
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<ImplicitUsings>disable</ImplicitUsings>
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<ImplicitUsings>disable</ImplicitUsings>
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<TargetFrameworks>net7.0</TargetFrameworks>
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<TargetFrameworks>net8.0</TargetFrameworks>
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<IsPublishable>False</IsPublishable>
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<IsPublishable>False</IsPublishable>
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<Configurations>Game.Windows.Development;Game.Windows.Debug</Configurations>
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<Configurations>Game.Windows.Development;Game.Windows.Debug</Configurations>
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<Platforms>x64</Platforms>
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<Platforms>x64</Platforms>
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