diff --git a/Plugins/FidelityFX-FSR b/Plugins/FidelityFX-FSR index 943cb4a..381cc49 160000 --- a/Plugins/FidelityFX-FSR +++ b/Plugins/FidelityFX-FSR @@ -1 +1 @@ -Subproject commit 943cb4af875ac95b578e825b3bcb1560b7c703d9 +Subproject commit 381cc49962623c41ba981fcdfb124fd9638efcba diff --git a/Source/GoakeTestsTarget.Build.cs b/Source/GoakeTestsTarget.Build.cs index 87887a5..381c6a8 100644 --- a/Source/GoakeTestsTarget.Build.cs +++ b/Source/GoakeTestsTarget.Build.cs @@ -27,6 +27,10 @@ public class GoakeTestsTarget : Target TargetConfiguration.Debug, //TargetConfiguration.Release, }; + Architectures = new[] + { + TargetArchitecture.x64, + }; CustomExternalProjectFilePath = System.IO.Path.Combine("Tests/GoakeTests.csproj"); diff --git a/Source/Properties/launchSettings.json b/Source/Properties/launchSettings.json index 7406687..6b8ff10 100644 --- a/Source/Properties/launchSettings.json +++ b/Source/Properties/launchSettings.json @@ -2,9 +2,9 @@ "profiles": { "Game": { "commandName": "Executable", - "workingDirectory": "C:\\dev\\GoakeFlax", - "executablePath": "C:\\dev\\Flax\\FlaxEngine\\Binaries\\Editor\\Win64\\Development\\FlaxEditor.exe", - "commandLineArgs": "-project \"C:\\dev\\GoakeFlax\"", + "workingDirectory": "C:/dev/GoakeFlax", + "executablePath": "C:/dev/Flax/FlaxEngine/Binaries/Editor/Win64/Development/FlaxEditor.exe", + "commandLineArgs": "-project \"C:/dev/GoakeFlax\"", "nativeDebugging": false } }