gi stuff, static batching toggle

This commit is contained in:
2022-07-03 22:07:36 +03:00
parent 9cc8e81b33
commit 5805529ba8
8 changed files with 220 additions and 33 deletions

View File

@@ -107,6 +107,7 @@
"ID": "56eddcef4698702bd3cb0b8a1fb3396f",
"TypeName": "FlaxEngine.EmptyActor",
"ParentID": "a50f3639419a8306036ecfab7115e772",
"IsActive": false,
"Name": "ViewModelHolder",
"Transform": {
"Translation": {
@@ -215,6 +216,7 @@
"ID": "12cd95b64f5145dcae7b28b7404ef512",
"TypeName": "FlaxEngine.StaticModel",
"ParentID": "a50f3639419a8306036ecfab7115e772",
"IsActive": false,
"Name": "PlayerModel",
"Transform": {
"Scale": {
@@ -225,6 +227,7 @@
},
"StaticFlags": 0,
"Model": "b43f0f8f4aaba3f3156896a5a22ba493",
"DrawModes": 31,
"Buffer": {
"Entries": [
{

View File

@@ -6,7 +6,7 @@
"UseVSync": false,
"AAQuality": 3,
"SSRQuality": 3,
"SSAOQuality": 3,
"SSAOQuality": 0,
"VolumetricFogQuality": 3,
"ShadowsQuality": 3,
"ShadowMapsQuality": 3,
@@ -15,6 +15,7 @@
"GlobalSDFQuality": 2,
"GenerateSDFOnModelImport": true,
"GIQuality": 2,
"GIProbesSpacing": 300.0,
"GlobalSurfaceAtlasResolution": 2048,
"PostProcessSettings": {
"AO": {
@@ -27,11 +28,12 @@
"FadeDistance": 500.0
},
"GI": {
"OverrideFlags": 27,
"OverrideFlags": 63,
"Mode": 1,
"Intensity": 1.0,
"TemporalResponse": 0.9,
"Distance": 7000.0,
"BounceIntensity": 2.0,
"TemporalResponse": 1.0,
"Distance": 20000.0,
"FallbackIrradiance": {
"R": 1.0,
"G": 0.0,