alternative view model rendering mode with rescaled weapon

This commit is contained in:
2022-05-29 20:37:16 +03:00
parent 6975f92644
commit 5d12548cbc
4 changed files with 45 additions and 21 deletions

View File

@@ -219,6 +219,8 @@ namespace Game
globals.SetValue("Scene Lighting", boolValue);
// TODO: make sure AO is disabled (it's not)
Light[] lights = Level.GetActors<Light>();
foreach (Light light in lights)
light.IsActive = boolValue;