tweak view model camera rendering for better performance
- camera far distance to reduce lights getting rendered needlessly - remove ambient occlusion from depth render task
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@@ -93,7 +93,7 @@
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"Layer": 2,
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"FOV": 65.0,
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"Near": 1.0,
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"Far": 505.0,
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"Far": 40.0,
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"RenderLayersMask": 4294967294
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},
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{
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