Reformat codef
This commit is contained in:
@@ -7,349 +7,363 @@ using FlaxEngine.Assertions;
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namespace Cabrito
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{
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public class ConsoleLine
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{
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public string content;
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public class ConsoleLine
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{
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public string content;
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internal ConsoleLine(string line)
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{
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content = line;
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}
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internal ConsoleLine(string line)
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{
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content = line;
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}
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public static implicit operator string(ConsoleLine line) => line.content;
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public static explicit operator ConsoleLine(string line) => new ConsoleLine(line);
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public static implicit operator string(ConsoleLine line) => line.content;
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public static explicit operator ConsoleLine(string line) => new ConsoleLine(line);
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public override string ToString() => content.ToString();
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}
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public override string ToString() => content.ToString();
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}
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public static class Console
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{
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private static ConsoleInstance instance;
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public static void Init()
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{
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Destroy();
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instance = new ConsoleInstance();
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}
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public static class Console
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{
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private static ConsoleInstance instance;
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private static void Destroy()
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{
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if (instance != null)
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{
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instance.Dispose();
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instance = null;
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FlaxEngine.Debug.Log("Console.Destroy");
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}
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}
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public static void Init()
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{
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Destroy();
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instance = new ConsoleInstance();
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}
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// Returns if Console window open right now.
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public static bool IsOpen => instance.IsOpen;
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private static void Destroy()
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{
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if (instance != null)
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{
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instance.Dispose();
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instance = null;
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FlaxEngine.Debug.Log("Console.Destroy");
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}
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}
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// For debugging only: Returns true when Console was not closed during the same frame.
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// Needed when Escape-key both closes the console and exits the game.
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public static bool IsSafeToQuit => instance.IsSafeToQuit;
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// Returns if Console window open right now.
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public static bool IsOpen => instance.IsOpen;
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// Called when Console is opened.
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public static Action OnOpen
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{
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get { return instance.OnOpen; }
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set { instance.OnOpen = value; }
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}
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// For debugging only: Returns true when Console was not closed during the same frame.
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// Needed when Escape-key both closes the console and exits the game.
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public static bool IsSafeToQuit => instance.IsSafeToQuit;
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// Called when Console is closed.
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public static Action OnClose
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{
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get { return instance.OnClose; }
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set { instance.OnClose = value; }
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}
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// Called when Console is opened.
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public static Action OnOpen
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{
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get { return instance.OnOpen; }
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set { instance.OnOpen = value; }
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}
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// Called when a line of text was printed in Console.
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public static Action<string> OnPrint
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{
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get { return instance.OnPrint; }
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set { instance.OnPrint = value; }
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}
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// Called when Console is closed.
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public static Action OnClose
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{
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get { return instance.OnClose; }
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set { instance.OnClose = value; }
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}
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public static bool ShowExecutedLines => instance.ShowExecutedLines;
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public static string LinePrefix => instance.LinePrefix;
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// Called when a line of text was printed in Console.
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public static Action<string> OnPrint
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{
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get { return instance.OnPrint; }
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set { instance.OnPrint = value; }
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}
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public static IReadOnlyCollection<ConsoleLine> Lines => instance.Lines;
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public static bool ShowExecutedLines => instance.ShowExecutedLines;
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public static string LinePrefix => instance.LinePrefix;
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// Echoes text to Console
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public static void Print(string text) => instance.Print(text);
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public static IReadOnlyCollection<ConsoleLine> Lines => instance.Lines;
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// Echoes warning text to Console
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public static void PrintWarning(string text) => instance.PrintWarning(text);
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// Echoes text to Console
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public static void Print(string text) => instance.Print(text);
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// Echoes error text to Console
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public static void PrintError(string text) => instance.PrintError(text);
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// Echoes warning text to Console
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public static void PrintWarning(string text) => instance.PrintWarning(text);
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// Echoes developer/debug text to Console
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public static void PrintDebug(string text) => instance.PrintDebug(text);
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// Echoes error text to Console
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public static void PrintError(string text) => instance.PrintError(text);
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// Opens the Console
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public static void Open() => instance.Open();
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// Echoes developer/debug text to Console
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public static void PrintDebug(string text) => instance.PrintDebug(text);
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// Closes the Console
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public static void Close() => instance.Close();
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// Opens the Console
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public static void Open() => instance.Open();
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// Clears the content of the Console
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public static void Clear() => instance.Clear();
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// Closes the Console
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public static void Close() => instance.Close();
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public static void Execute(string str) => instance.Execute(str);
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// Clears the content of the Console
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public static void Clear() => instance.Clear();
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public static string GetVariable(string variableName) => instance.GetVariable(variableName);
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}
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public static void Execute(string str) => instance.Execute(str);
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public class ConsoleInstance : IDisposable
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{
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public bool IsOpen { get; internal set; } = true;
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public static string GetVariable(string variableName) => instance.GetVariable(variableName);
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}
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public bool IsSafeToQuit { get { return stopwatch.Elapsed.TotalSeconds > 0.1; } }
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private Stopwatch stopwatch = Stopwatch.StartNew();
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public class ConsoleInstance : IDisposable
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{
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public bool IsOpen { get; internal set; } = true;
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public Action OnOpen;
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public Action OnClose;
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public Action<string> OnPrint;
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public bool ShowExecutedLines = true;
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public string LinePrefix { get; internal set; } = "]";
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public bool IsSafeToQuit
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{
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get { return stopwatch.Elapsed.TotalSeconds > 0.1; }
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}
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//private static List<string> consoleLines = new List<string>();
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private List<ConsoleLine> consoleLines = new List<ConsoleLine>();
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private Dictionary<string, ConsoleCommand> consoleCommands = new Dictionary<string, ConsoleCommand>();
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private Dictionary<string, ConsoleVariable> consoleVariables = new Dictionary<string, ConsoleVariable>();
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private Stopwatch stopwatch = Stopwatch.StartNew();
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// Initializes the Console system.
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public ConsoleInstance()
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{
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AppDomain currentDomain = AppDomain.CurrentDomain;
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Assembly[] assemblies = currentDomain.GetAssemblies();
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public Action OnOpen;
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public Action OnClose;
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public Action<string> OnPrint;
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foreach (var assembly in assemblies)
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{
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// Skip common assemblies
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var assemblyName = assembly.GetName().Name;
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if (assemblyName == "System" ||
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assemblyName.StartsWith("System.") ||
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assemblyName.StartsWith("Mono.") ||
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assemblyName == "mscorlib" ||
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assemblyName == "Newtonsoft.Json" ||
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assemblyName.StartsWith("FlaxEngine."))
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{
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continue;
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}
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public bool ShowExecutedLines = true;
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public string LinePrefix { get; internal set; } = "]";
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foreach (var type in assembly.GetTypes())
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{
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Dictionary<string, ConsoleCommand> cmdParsed = new Dictionary<string, ConsoleCommand>();
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Dictionary<string, List<MethodInfo>> cmdMethods = new Dictionary<string, List<MethodInfo>>();
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//private static List<string> consoleLines = new List<string>();
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private List<ConsoleLine> consoleLines = new List<ConsoleLine>();
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private Dictionary<string, ConsoleCommand> consoleCommands = new Dictionary<string, ConsoleCommand>();
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private Dictionary<string, ConsoleVariable> consoleVariables = new Dictionary<string, ConsoleVariable>();
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foreach (MethodInfo method in type.GetMethods())
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{
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if (!method.IsStatic)
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continue;
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// Initializes the Console system.
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public ConsoleInstance()
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{
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AppDomain currentDomain = AppDomain.CurrentDomain;
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Assembly[] assemblies = currentDomain.GetAssemblies();
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Attribute[] attributes = Attribute.GetCustomAttributes(method);
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foreach (var assembly in assemblies)
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{
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// Skip common assemblies
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var assemblyName = assembly.GetName().Name;
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if (assemblyName == "System" ||
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assemblyName.StartsWith("System.") ||
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assemblyName.StartsWith("Mono.") ||
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assemblyName == "mscorlib" ||
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assemblyName == "Newtonsoft.Json" ||
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assemblyName.StartsWith("FlaxEngine."))
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{
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continue;
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}
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foreach (Attribute attr in attributes)
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{
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if (attr is ConsoleCommandAttribute cmdAttribute)
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{
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//Console.Print("found cmd '" + cmdAttribute.name + "' bound to field '" + method.Name + "'");
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foreach (var type in assembly.GetTypes())
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{
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Dictionary<string, ConsoleCommand> cmdParsed = new Dictionary<string, ConsoleCommand>();
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Dictionary<string, List<MethodInfo>> cmdMethods = new Dictionary<string, List<MethodInfo>>();
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// Defer constructing the command until we have parsed all the methods for it in this assembly.
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foreach (MethodInfo method in type.GetMethods())
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{
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if (!method.IsStatic)
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continue;
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List<MethodInfo> methods;
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if (!cmdMethods.TryGetValue(cmdAttribute.name, out methods))
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{
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methods = new List<MethodInfo>();
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cmdMethods.Add(cmdAttribute.name, methods);
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}
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methods.Add(method);
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Attribute[] attributes = Attribute.GetCustomAttributes(method);
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ConsoleCommand cmd = new ConsoleCommand(cmdAttribute.name, null);
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if (!cmdParsed.ContainsKey(cmdAttribute.name))
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cmdParsed.Add(cmdAttribute.name, cmd);
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foreach (var alias in cmdAttribute.aliases)
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{
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if (!cmdParsed.ContainsKey(alias))
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cmdParsed.Add(alias, cmd);
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foreach (Attribute attr in attributes)
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{
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if (attr is ConsoleCommandAttribute cmdAttribute)
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{
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//Console.Print("found cmd '" + cmdAttribute.name + "' bound to field '" + method.Name + "'");
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List<MethodInfo> aliasMethods;
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if (!cmdMethods.TryGetValue(alias, out aliasMethods))
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{
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aliasMethods = new List<MethodInfo>();
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cmdMethods.Add(alias, aliasMethods);
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}
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aliasMethods.Add(method);
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}
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}
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}
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}
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// Defer constructing the command until we have parsed all the methods for it in this assembly.
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foreach (var kv in cmdParsed)
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{
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var methods = cmdMethods[kv.Key];
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var definition = kv.Value;
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List<MethodInfo> methods;
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if (!cmdMethods.TryGetValue(cmdAttribute.name, out methods))
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{
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methods = new List<MethodInfo>();
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cmdMethods.Add(cmdAttribute.name, methods);
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}
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ConsoleCommand cmd = new ConsoleCommand(definition.name, methods.ToArray());
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consoleCommands.Add(kv.Key, cmd);
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}
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methods.Add(method);
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foreach (FieldInfo field in type.GetFields())
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{
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if (!field.IsStatic)
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continue;
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ConsoleCommand cmd = new ConsoleCommand(cmdAttribute.name, null);
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if (!cmdParsed.ContainsKey(cmdAttribute.name))
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cmdParsed.Add(cmdAttribute.name, cmd);
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foreach (var alias in cmdAttribute.aliases)
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{
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if (!cmdParsed.ContainsKey(alias))
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cmdParsed.Add(alias, cmd);
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Attribute[] attributes = Attribute.GetCustomAttributes(field);
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List<MethodInfo> aliasMethods;
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if (!cmdMethods.TryGetValue(alias, out aliasMethods))
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{
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aliasMethods = new List<MethodInfo>();
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cmdMethods.Add(alias, aliasMethods);
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}
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foreach (Attribute attr in attributes)
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{
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if (attr is ConsoleVariableAttribute cvarAttribute)
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{
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//Console.Print("found cvar '" + cvarAttribute.name + "' bound to field '" + field.Name + "'");
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consoleVariables.Add(cvarAttribute.name, new ConsoleVariable(cvarAttribute.name, cvarAttribute.flags, field));
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foreach (var alias in cvarAttribute.aliases)
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consoleVariables.Add(alias, new ConsoleVariable(cvarAttribute.name, cvarAttribute.flags | ConsoleFlags.NoSerialize, field));
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}
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}
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}
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aliasMethods.Add(method);
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}
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}
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}
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}
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foreach (PropertyInfo prop in type.GetProperties())
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{
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MethodInfo getter = prop.GetGetMethod();
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MethodInfo setter = prop.GetSetMethod();
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if (getter == null || setter == null || !getter.IsStatic || !setter.IsStatic)
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continue;
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foreach (var kv in cmdParsed)
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{
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var methods = cmdMethods[kv.Key];
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var definition = kv.Value;
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Attribute[] attributes = Attribute.GetCustomAttributes(prop);
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ConsoleCommand cmd = new ConsoleCommand(definition.name, methods.ToArray());
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consoleCommands.Add(kv.Key, cmd);
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}
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foreach (Attribute attr in attributes)
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{
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if (attr is ConsoleVariableAttribute cvarAttribute)
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{
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//Console.Print("found cvar '" + cvarAttribute.name + "' bound to field '" + field.Name + "'");
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consoleVariables.Add(cvarAttribute.name, new ConsoleVariable(cvarAttribute.name, cvarAttribute.flags, getter, setter));
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foreach (var alias in cvarAttribute.aliases)
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consoleVariables.Add(alias, new ConsoleVariable(cvarAttribute.name, cvarAttribute.flags | ConsoleFlags.NoSerialize, getter, setter));
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}
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}
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}
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}
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}
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}
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foreach (FieldInfo field in type.GetFields())
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{
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if (!field.IsStatic)
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continue;
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public void Dispose()
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{
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}
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Attribute[] attributes = Attribute.GetCustomAttributes(field);
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public IReadOnlyCollection<ConsoleLine> Lines
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{
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get => consoleLines.AsReadOnly();
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}
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foreach (Attribute attr in attributes)
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{
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if (attr is ConsoleVariableAttribute cvarAttribute)
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{
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//Console.Print("found cvar '" + cvarAttribute.name + "' bound to field '" + field.Name + "'");
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consoleVariables.Add(cvarAttribute.name,
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new ConsoleVariable(cvarAttribute.name, cvarAttribute.flags, field));
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foreach (var alias in cvarAttribute.aliases)
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consoleVariables.Add(alias,
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new ConsoleVariable(cvarAttribute.name,
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cvarAttribute.flags | ConsoleFlags.NoSerialize, field));
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}
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}
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}
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// Echoes text to Console
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public void Print(string text)
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{
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ConsoleLine line = new ConsoleLine(text);
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consoleLines.Add(line);
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OnPrint?.Invoke(text);
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}
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foreach (PropertyInfo prop in type.GetProperties())
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{
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MethodInfo getter = prop.GetGetMethod();
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MethodInfo setter = prop.GetSetMethod();
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if (getter == null || setter == null || !getter.IsStatic || !setter.IsStatic)
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continue;
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// Echoes warning text to Console
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public void PrintWarning(string text)
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{
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ConsoleLine line = new ConsoleLine(text);
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consoleLines.Add(line);
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OnPrint?.Invoke(text);
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}
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Attribute[] attributes = Attribute.GetCustomAttributes(prop);
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// Echoes error text to Console
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public void PrintError(string text)
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{
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ConsoleLine line = new ConsoleLine(text);
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consoleLines.Add(line);
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OnPrint?.Invoke(text);
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}
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foreach (Attribute attr in attributes)
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{
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if (attr is ConsoleVariableAttribute cvarAttribute)
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{
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//Console.Print("found cvar '" + cvarAttribute.name + "' bound to field '" + field.Name + "'");
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consoleVariables.Add(cvarAttribute.name,
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new ConsoleVariable(cvarAttribute.name, cvarAttribute.flags, getter, setter));
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foreach (var alias in cvarAttribute.aliases)
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consoleVariables.Add(alias,
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new ConsoleVariable(cvarAttribute.name,
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cvarAttribute.flags | ConsoleFlags.NoSerialize, getter, setter));
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}
|
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}
|
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}
|
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}
|
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}
|
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}
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|
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// Echoes developer/debug text to Console
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public void PrintDebug(string text)
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{
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ConsoleLine line = new ConsoleLine(text);
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consoleLines.Add(line);
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OnPrint?.Invoke(text);
|
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}
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public void Dispose()
|
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{
|
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}
|
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|
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// Opens the Console
|
||||
public void Open()
|
||||
{
|
||||
if (IsOpen)
|
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return;
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||||
public IReadOnlyCollection<ConsoleLine> Lines
|
||||
{
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||||
get => consoleLines.AsReadOnly();
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}
|
||||
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IsOpen = true;
|
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OnOpen?.Invoke();
|
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}
|
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// Echoes text to Console
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||||
public void Print(string text)
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{
|
||||
ConsoleLine line = new ConsoleLine(text);
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||||
consoleLines.Add(line);
|
||||
OnPrint?.Invoke(text);
|
||||
}
|
||||
|
||||
// Closes the Console
|
||||
public void Close()
|
||||
{
|
||||
if (!IsOpen)
|
||||
return;
|
||||
// Echoes warning text to Console
|
||||
public void PrintWarning(string text)
|
||||
{
|
||||
ConsoleLine line = new ConsoleLine(text);
|
||||
consoleLines.Add(line);
|
||||
OnPrint?.Invoke(text);
|
||||
}
|
||||
|
||||
IsOpen = false;
|
||||
OnClose?.Invoke();
|
||||
// Echoes error text to Console
|
||||
public void PrintError(string text)
|
||||
{
|
||||
ConsoleLine line = new ConsoleLine(text);
|
||||
consoleLines.Add(line);
|
||||
OnPrint?.Invoke(text);
|
||||
}
|
||||
|
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stopwatch.Restart();
|
||||
}
|
||||
// Echoes developer/debug text to Console
|
||||
public void PrintDebug(string text)
|
||||
{
|
||||
ConsoleLine line = new ConsoleLine(text);
|
||||
consoleLines.Add(line);
|
||||
OnPrint?.Invoke(text);
|
||||
}
|
||||
|
||||
// Clears the content of the Console
|
||||
public void Clear()
|
||||
{
|
||||
consoleLines.Clear();
|
||||
}
|
||||
// Opens the Console
|
||||
public void Open()
|
||||
{
|
||||
if (IsOpen)
|
||||
return;
|
||||
|
||||
public void Execute(string str)
|
||||
{
|
||||
str = str.Trim();
|
||||
IsOpen = true;
|
||||
OnOpen?.Invoke();
|
||||
}
|
||||
|
||||
if (ShowExecutedLines)
|
||||
Console.Print(LinePrefix + str);
|
||||
// Closes the Console
|
||||
public void Close()
|
||||
{
|
||||
if (!IsOpen)
|
||||
return;
|
||||
|
||||
string[] strs = str.Split(' ');
|
||||
string execute = strs[0];
|
||||
string executeLower = execute.ToLowerInvariant();
|
||||
string value = strs.Length > 1 ? str.Substring(execute.Length + 1) : null;
|
||||
IsOpen = false;
|
||||
OnClose?.Invoke();
|
||||
|
||||
//Console.PrintDebug("Executed '" + execute + "' with params: '" + value + "'");
|
||||
stopwatch.Restart();
|
||||
}
|
||||
|
||||
if (consoleCommands.TryGetValue(executeLower, out ConsoleCommand cmd))
|
||||
{
|
||||
string[] values = strs.Skip(1).ToArray();
|
||||
if (values.Length > 0)
|
||||
cmd.Invoke(values);
|
||||
else
|
||||
cmd.Invoke();
|
||||
//Console.Print("Command bound to '" + execute + "' is '" + cmd.method.Name + "'");
|
||||
}
|
||||
else if (consoleVariables.TryGetValue(executeLower, out ConsoleVariable cvar))
|
||||
{
|
||||
if (value != null)
|
||||
cvar.SetValue(value);
|
||||
// Clears the content of the Console
|
||||
public void Clear()
|
||||
{
|
||||
consoleLines.Clear();
|
||||
}
|
||||
|
||||
Console.Print("'" + execute + "' is '" + cvar.GetValueString() + "'");
|
||||
}
|
||||
else
|
||||
Console.Print("Unknown command '" + execute + "'");
|
||||
}
|
||||
public void Execute(string str)
|
||||
{
|
||||
str = str.Trim();
|
||||
|
||||
public string GetVariable(string variableName)
|
||||
{
|
||||
if (consoleVariables.TryGetValue(variableName, out ConsoleVariable cvar))
|
||||
{
|
||||
string value = cvar.GetValueString();
|
||||
return value;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (ShowExecutedLines)
|
||||
Console.Print(LinePrefix + str);
|
||||
|
||||
string[] strs = str.Split(' ');
|
||||
string execute = strs[0];
|
||||
string executeLower = execute.ToLowerInvariant();
|
||||
string value = strs.Length > 1 ? str.Substring(execute.Length + 1) : null;
|
||||
|
||||
//Console.PrintDebug("Executed '" + execute + "' with params: '" + value + "'");
|
||||
|
||||
if (consoleCommands.TryGetValue(executeLower, out ConsoleCommand cmd))
|
||||
{
|
||||
string[] values = strs.Skip(1).ToArray();
|
||||
if (values.Length > 0)
|
||||
cmd.Invoke(values);
|
||||
else
|
||||
cmd.Invoke();
|
||||
//Console.Print("Command bound to '" + execute + "' is '" + cmd.method.Name + "'");
|
||||
}
|
||||
else if (consoleVariables.TryGetValue(executeLower, out ConsoleVariable cvar))
|
||||
{
|
||||
if (value != null)
|
||||
cvar.SetValue(value);
|
||||
|
||||
Console.Print("'" + execute + "' is '" + cvar.GetValueString() + "'");
|
||||
}
|
||||
else
|
||||
Console.Print("Unknown command '" + execute + "'");
|
||||
}
|
||||
|
||||
public string GetVariable(string variableName)
|
||||
{
|
||||
if (consoleVariables.TryGetValue(variableName, out ConsoleVariable cvar))
|
||||
{
|
||||
string value = cvar.GetValueString();
|
||||
return value;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -6,54 +6,54 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Cabrito
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.All)]
|
||||
public abstract class ConsoleBaseAttribute : Attribute
|
||||
{
|
||||
internal string name;
|
||||
[AttributeUsage(AttributeTargets.All)]
|
||||
public abstract class ConsoleBaseAttribute : Attribute
|
||||
{
|
||||
internal string name;
|
||||
|
||||
// Additional aliases for this command, these should only be used with user interaction.
|
||||
// Commands such as 'cvarlist' should not list these in order to avoid clutter.
|
||||
internal string[] aliases = new string[0];
|
||||
// Additional aliases for this command, these should only be used with user interaction.
|
||||
// Commands such as 'cvarlist' should not list these in order to avoid clutter.
|
||||
internal string[] aliases = new string[0];
|
||||
|
||||
public ConsoleFlags flags { get; private set; }
|
||||
public ConsoleFlags flags { get; private set; }
|
||||
|
||||
public ConsoleBaseAttribute(string name)
|
||||
{
|
||||
this.name = name.ToLowerInvariant();
|
||||
}
|
||||
public ConsoleBaseAttribute(string name)
|
||||
{
|
||||
this.name = name.ToLowerInvariant();
|
||||
}
|
||||
|
||||
public ConsoleBaseAttribute(params string[] names)
|
||||
{
|
||||
this.name = names[0].ToLowerInvariant();
|
||||
aliases = new List<string>(names).Skip(1).Select(x => x.ToLowerInvariant()).ToArray();
|
||||
}
|
||||
}
|
||||
public ConsoleBaseAttribute(params string[] names)
|
||||
{
|
||||
this.name = names[0].ToLowerInvariant();
|
||||
aliases = new List<string>(names).Skip(1).Select(x => x.ToLowerInvariant()).ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
[AttributeUsage(AttributeTargets.All)]
|
||||
public class ConsoleVariableAttribute : ConsoleBaseAttribute
|
||||
{
|
||||
public ConsoleVariableAttribute(string name) : base(name)
|
||||
{
|
||||
}
|
||||
}
|
||||
[AttributeUsage(AttributeTargets.All)]
|
||||
public class ConsoleVariableAttribute : ConsoleBaseAttribute
|
||||
{
|
||||
public ConsoleVariableAttribute(string name) : base(name)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[AttributeUsage(AttributeTargets.All)]
|
||||
public class ConsoleCommandAttribute : ConsoleBaseAttribute
|
||||
{
|
||||
/// <summary>
|
||||
/// Registers a command to Console system.
|
||||
/// </summary>
|
||||
/// <param name="name">Name used for calling this command.</param>
|
||||
public ConsoleCommandAttribute(string name) : base(name)
|
||||
{
|
||||
}
|
||||
[AttributeUsage(AttributeTargets.All)]
|
||||
public class ConsoleCommandAttribute : ConsoleBaseAttribute
|
||||
{
|
||||
/// <summary>
|
||||
/// Registers a command to Console system.
|
||||
/// </summary>
|
||||
/// <param name="name">Name used for calling this command.</param>
|
||||
public ConsoleCommandAttribute(string name) : base(name)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Registers a command to Console system.
|
||||
/// </summary>
|
||||
/// <param name="names">Names used for calling this command. First name is the main name for this command, rest of the names are aliases.</param>
|
||||
public ConsoleCommandAttribute(params string[] names) : base(names)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Registers a command to Console system.
|
||||
/// </summary>
|
||||
/// <param name="names">Names used for calling this command. First name is the main name for this command, rest of the names are aliases.</param>
|
||||
public ConsoleCommandAttribute(params string[] names) : base(names)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,74 +7,75 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Cabrito
|
||||
{
|
||||
internal struct ConsoleCommand
|
||||
{
|
||||
public string name { get; private set; }
|
||||
internal struct ConsoleCommand
|
||||
{
|
||||
public string name { get; private set; }
|
||||
|
||||
private MethodInfo[] methods;
|
||||
private MethodInfo[] methods;
|
||||
|
||||
public ConsoleCommand(string name, MethodInfo[] method)
|
||||
{
|
||||
this.name = name;
|
||||
this.methods = method;
|
||||
}
|
||||
public ConsoleCommand(string name, MethodInfo[] method)
|
||||
{
|
||||
this.name = name;
|
||||
this.methods = method;
|
||||
}
|
||||
|
||||
public void Invoke()
|
||||
{
|
||||
foreach (var method in methods)
|
||||
{
|
||||
var methodParameters = method.GetParameters();
|
||||
if (methodParameters.Length != 0)
|
||||
continue;
|
||||
public void Invoke()
|
||||
{
|
||||
foreach (var method in methods)
|
||||
{
|
||||
var methodParameters = method.GetParameters();
|
||||
if (methodParameters.Length != 0)
|
||||
continue;
|
||||
|
||||
method.Invoke(null, null);
|
||||
return;
|
||||
}
|
||||
method.Invoke(null, null);
|
||||
return;
|
||||
}
|
||||
|
||||
throw new Exception("Unexpected number of parameters.");
|
||||
}
|
||||
throw new Exception("Unexpected number of parameters.");
|
||||
}
|
||||
|
||||
public void Invoke(string[] parameters)
|
||||
{
|
||||
MethodInfo match = null;
|
||||
foreach (var method in methods)
|
||||
{
|
||||
var methodParameters = method.GetParameters();
|
||||
if (methodParameters.Length == 1 && methodParameters[0].ParameterType == typeof(string[]))
|
||||
{
|
||||
match = method;
|
||||
continue;
|
||||
}
|
||||
else if (methodParameters.Length != parameters.Length)
|
||||
continue;
|
||||
public void Invoke(string[] parameters)
|
||||
{
|
||||
MethodInfo match = null;
|
||||
foreach (var method in methods)
|
||||
{
|
||||
var methodParameters = method.GetParameters();
|
||||
if (methodParameters.Length == 1 && methodParameters[0].ParameterType == typeof(string[]))
|
||||
{
|
||||
match = method;
|
||||
continue;
|
||||
}
|
||||
else if (methodParameters.Length != parameters.Length)
|
||||
continue;
|
||||
|
||||
// TODO: try to parse string parameters to needed types first,
|
||||
// may require finding the exact match first instead of first matching one.
|
||||
for (int i = 0; i < methodParameters.Length; i++)
|
||||
//if (methodParameters[i].ParameterType != parameters[i].GetType())
|
||||
if (methodParameters[i].ParameterType != typeof(string))
|
||||
continue;
|
||||
// TODO: try to parse string parameters to needed types first,
|
||||
// may require finding the exact match first instead of first matching one.
|
||||
for (int i = 0; i < methodParameters.Length; i++)
|
||||
//if (methodParameters[i].ParameterType != parameters[i].GetType())
|
||||
if (methodParameters[i].ParameterType != typeof(string))
|
||||
continue;
|
||||
|
||||
if (match != null)
|
||||
{
|
||||
// Prefer exact number of parameters over string[] match
|
||||
if (methodParameters.Length != parameters.Length)
|
||||
continue;
|
||||
}
|
||||
match = method;
|
||||
}
|
||||
if (match != null)
|
||||
{
|
||||
// Prefer exact number of parameters over string[] match
|
||||
if (methodParameters.Length != parameters.Length)
|
||||
continue;
|
||||
}
|
||||
|
||||
if (match != null)
|
||||
{
|
||||
if (match.GetParameters().Length == 1 && match.GetParameters()[0].ParameterType == typeof(string[]))
|
||||
match.Invoke(null, new object[] { parameters });
|
||||
else
|
||||
match.Invoke(null, parameters);
|
||||
match = method;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
if (match != null)
|
||||
{
|
||||
if (match.GetParameters().Length == 1 && match.GetParameters()[0].ParameterType == typeof(string[]))
|
||||
match.Invoke(null, new object[] {parameters});
|
||||
else
|
||||
match.Invoke(null, parameters);
|
||||
|
||||
throw new Exception("Unexpected number of parameters.");
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
throw new Exception("Unexpected number of parameters.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,35 +7,33 @@ using FlaxEngine.GUI;
|
||||
|
||||
namespace Cabrito
|
||||
{
|
||||
// Container that keeps the focus on the input box
|
||||
public class ConsoleContainerControl : ContainerControl
|
||||
{
|
||||
[HideInEditor]
|
||||
public ConsoleInputTextBox inputBox;
|
||||
// Container that keeps the focus on the input box
|
||||
public class ConsoleContainerControl : ContainerControl
|
||||
{
|
||||
[HideInEditor] public ConsoleInputTextBox inputBox;
|
||||
|
||||
public ConsoleContainerControl() : base()
|
||||
{
|
||||
public ConsoleContainerControl() : base()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
public ConsoleContainerControl(float x, float y, float width, float height) : base(x, y, width, height)
|
||||
{
|
||||
}
|
||||
|
||||
public ConsoleContainerControl(float x, float y, float width, float height) : base(x, y, width, height)
|
||||
{
|
||||
}
|
||||
public ConsoleContainerControl(Rectangle bounds) : base(bounds)
|
||||
{
|
||||
}
|
||||
|
||||
public ConsoleContainerControl(Rectangle bounds) : base(bounds)
|
||||
{
|
||||
}
|
||||
public override void OnGotFocus()
|
||||
{
|
||||
base.OnGotFocus();
|
||||
if (inputBox != null)
|
||||
Focus(inputBox);
|
||||
}
|
||||
|
||||
public override void OnGotFocus()
|
||||
{
|
||||
base.OnGotFocus();
|
||||
if (inputBox != null)
|
||||
Focus(inputBox);
|
||||
}
|
||||
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
base.OnLostFocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
base.OnLostFocus();
|
||||
}
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -7,138 +7,142 @@ using FlaxEngine.GUI;
|
||||
|
||||
namespace Cabrito
|
||||
{
|
||||
public class ConsoleInputTextBox : ConsoleTextBoxBase
|
||||
{
|
||||
public override string TextPrefix { get => Console.LinePrefix; }
|
||||
public class ConsoleInputTextBox : ConsoleTextBoxBase
|
||||
{
|
||||
public override string TextPrefix
|
||||
{
|
||||
get => Console.LinePrefix;
|
||||
}
|
||||
|
||||
private ConsoleContentTextBox contentBox;
|
||||
private ConsoleContentTextBox contentBox;
|
||||
|
||||
protected override Rectangle TextRectangle => new Rectangle(0, 0, Width, Height);
|
||||
protected override Rectangle TextClipRectangle => new Rectangle(0, 0, Width, Height);
|
||||
protected override Rectangle TextRectangle => new Rectangle(0, 0, Width, Height);
|
||||
protected override Rectangle TextClipRectangle => new Rectangle(0, 0, Width, Height);
|
||||
|
||||
public ConsoleInputTextBox() : base()
|
||||
{
|
||||
public ConsoleInputTextBox() : base()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
public ConsoleInputTextBox(ConsoleContentTextBox contentBox, float x, float y, float width, float height) :
|
||||
base(x, y, width, height)
|
||||
{
|
||||
this.contentBox = contentBox;
|
||||
IsMultiline = true; // Not really but behaves better than single-line box
|
||||
}
|
||||
|
||||
public ConsoleInputTextBox(ConsoleContentTextBox contentBox, float x, float y, float width, float height) : base(x, y, width, height)
|
||||
{
|
||||
this.contentBox = contentBox;
|
||||
IsMultiline = true; // Not really but behaves better than single-line box
|
||||
}
|
||||
private bool IsConsoleKeyPressed(KeyboardKeys key = KeyboardKeys.None)
|
||||
{
|
||||
// Ignore any characters generated by the key which opens the console
|
||||
string inputTextLower = Input.InputText.ToLowerInvariant();
|
||||
|
||||
private bool IsConsoleKeyPressed(KeyboardKeys key = KeyboardKeys.None)
|
||||
{
|
||||
// Ignore any characters generated by the key which opens the console
|
||||
string inputTextLower = Input.InputText.ToLowerInvariant();
|
||||
IEnumerable<ActionConfig> consoleKeyMappings;
|
||||
if (key == KeyboardKeys.None)
|
||||
consoleKeyMappings = Input.ActionMappings.Where(x => x.Name == "Console" && x.Key != KeyboardKeys.None);
|
||||
else
|
||||
consoleKeyMappings = Input.ActionMappings.Where(x => x.Name == "Console" && x.Key == key);
|
||||
foreach (var mapping in consoleKeyMappings)
|
||||
{
|
||||
if (inputTextLower.Length > 0)
|
||||
{
|
||||
if ((mapping.Key == KeyboardKeys.Backslash || mapping.Key == KeyboardKeys.BackQuote) &&
|
||||
(inputTextLower.Contains('ö') ||
|
||||
inputTextLower.Contains('æ') ||
|
||||
inputTextLower.Contains('ø')))
|
||||
{
|
||||
continue; // Scandinavian keyboard layouts
|
||||
}
|
||||
else if (mapping.Key == KeyboardKeys.BackQuote && inputTextLower.Contains('\''))
|
||||
continue;
|
||||
else if (mapping.Key == KeyboardKeys.Backslash &&
|
||||
(inputTextLower.Contains('\\') || inputTextLower.Contains('|')))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerable<ActionConfig> consoleKeyMappings;
|
||||
if (key == KeyboardKeys.None)
|
||||
consoleKeyMappings = Input.ActionMappings.Where(x => x.Name == "Console" && x.Key != KeyboardKeys.None);
|
||||
else
|
||||
consoleKeyMappings = Input.ActionMappings.Where(x => x.Name == "Console" && x.Key == key);
|
||||
foreach (var mapping in consoleKeyMappings)
|
||||
{
|
||||
if (inputTextLower.Length > 0)
|
||||
{
|
||||
if ((mapping.Key == KeyboardKeys.Backslash || mapping.Key == KeyboardKeys.BackQuote) &&
|
||||
(inputTextLower.Contains('ö') ||
|
||||
inputTextLower.Contains('æ') ||
|
||||
inputTextLower.Contains('ø')))
|
||||
{
|
||||
continue; // Scandinavian keyboard layouts
|
||||
}
|
||||
else if (mapping.Key == KeyboardKeys.BackQuote && inputTextLower.Contains('\''))
|
||||
continue;
|
||||
else if (mapping.Key == KeyboardKeys.Backslash &&
|
||||
(inputTextLower.Contains('\\') || inputTextLower.Contains('|')))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (Input.GetKey(mapping.Key))
|
||||
return true;
|
||||
}
|
||||
|
||||
if (Input.GetKey(mapping.Key))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
public override bool OnCharInput(char c)
|
||||
{
|
||||
if (IsConsoleKeyPressed())
|
||||
return true;
|
||||
|
||||
public override bool OnCharInput(char c)
|
||||
{
|
||||
if (IsConsoleKeyPressed())
|
||||
return true;
|
||||
return base.OnCharInput(c);
|
||||
}
|
||||
|
||||
return base.OnCharInput(c);
|
||||
}
|
||||
public override bool OnKeyDown(KeyboardKeys key)
|
||||
{
|
||||
bool shiftDown = Root.GetKey(KeyboardKeys.Shift);
|
||||
bool ctrlDown = Root.GetKey(KeyboardKeys.Control);
|
||||
|
||||
public override bool OnKeyDown(KeyboardKeys key)
|
||||
{
|
||||
bool shiftDown = Root.GetKey(KeyboardKeys.Shift);
|
||||
bool ctrlDown = Root.GetKey(KeyboardKeys.Control);
|
||||
if (IsConsoleKeyPressed(key))
|
||||
{
|
||||
Clear();
|
||||
return true;
|
||||
}
|
||||
else if (key == KeyboardKeys.Escape)
|
||||
{
|
||||
Console.Close();
|
||||
Clear();
|
||||
return true;
|
||||
}
|
||||
else if (key == KeyboardKeys.Return)
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.Execute(Text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
|
||||
if (IsConsoleKeyPressed(key))
|
||||
{
|
||||
Clear();
|
||||
return true;
|
||||
}
|
||||
else if (key == KeyboardKeys.Escape)
|
||||
{
|
||||
Console.Close();
|
||||
Clear();
|
||||
return true;
|
||||
}
|
||||
else if (key == KeyboardKeys.Return)
|
||||
{
|
||||
try
|
||||
{
|
||||
Console.Execute(Text);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
contentBox.ScrollOffset = 0;
|
||||
return true;
|
||||
}
|
||||
else if (key == KeyboardKeys.ArrowUp || key == KeyboardKeys.ArrowDown)
|
||||
{
|
||||
// TODO: implement input history
|
||||
return true;
|
||||
}
|
||||
else if (key == KeyboardKeys.PageUp || key == KeyboardKeys.PageDown)
|
||||
{
|
||||
return contentBox.OnKeyDown(key);
|
||||
}
|
||||
contentBox.ScrollOffset = 0;
|
||||
return true;
|
||||
}
|
||||
else if (key == KeyboardKeys.ArrowUp || key == KeyboardKeys.ArrowDown)
|
||||
{
|
||||
// TODO: implement input history
|
||||
return true;
|
||||
}
|
||||
else if (key == KeyboardKeys.PageUp || key == KeyboardKeys.PageDown)
|
||||
{
|
||||
return contentBox.OnKeyDown(key);
|
||||
}
|
||||
|
||||
return base.OnKeyDown(key);
|
||||
}
|
||||
return base.OnKeyDown(key);
|
||||
}
|
||||
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
// Avoids reseting the caret location
|
||||
var oldEditing = _isEditing;
|
||||
_isEditing = false;
|
||||
base.OnLostFocus();
|
||||
_isEditing = oldEditing;
|
||||
}
|
||||
public override void OnLostFocus()
|
||||
{
|
||||
// Avoids reseting the caret location
|
||||
var oldEditing = _isEditing;
|
||||
_isEditing = false;
|
||||
base.OnLostFocus();
|
||||
_isEditing = oldEditing;
|
||||
}
|
||||
|
||||
public override bool OnMouseDown(Vector2 location, MouseButton button)
|
||||
{
|
||||
base.OnMouseDown(location, button);
|
||||
return true;
|
||||
}
|
||||
public override bool OnMouseDown(Vector2 location, MouseButton button)
|
||||
{
|
||||
base.OnMouseDown(location, button);
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnMouseWheel(Vector2 location, float delta)
|
||||
{
|
||||
return contentBox.OnMouseWheel(location, delta);
|
||||
}
|
||||
public override bool OnMouseWheel(Vector2 location, float delta)
|
||||
{
|
||||
return contentBox.OnMouseWheel(location, delta);
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
Profiler.BeginEvent("ConsoleInputTextBoxDraw");
|
||||
base.Draw();
|
||||
Profiler.EndEvent();
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void Draw()
|
||||
{
|
||||
Profiler.BeginEvent("ConsoleInputTextBoxDraw");
|
||||
base.Draw();
|
||||
Profiler.EndEvent();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,29 +5,29 @@ using Console = Cabrito.Console;
|
||||
|
||||
namespace Game
|
||||
{
|
||||
public class ConsolePlugin : GamePlugin
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
Console.Init();
|
||||
base.Initialize();
|
||||
public class ConsolePlugin : GamePlugin
|
||||
{
|
||||
public override void Initialize()
|
||||
{
|
||||
Console.Init();
|
||||
base.Initialize();
|
||||
|
||||
Console.Print("ConsolePlugin initialize");
|
||||
}
|
||||
Console.Print("ConsolePlugin initialize");
|
||||
}
|
||||
|
||||
public override void Deinitialize()
|
||||
{
|
||||
base.Deinitialize();
|
||||
FlaxEngine.Debug.Log("ConsolePlugin Deinitialize");
|
||||
}
|
||||
public override void Deinitialize()
|
||||
{
|
||||
base.Deinitialize();
|
||||
FlaxEngine.Debug.Log("ConsolePlugin Deinitialize");
|
||||
}
|
||||
|
||||
public override PluginDescription Description => new PluginDescription()
|
||||
{
|
||||
Author = "Ari Vuollet",
|
||||
Name = "Console",
|
||||
Description = "Quake-like console",
|
||||
Version = Version.Parse("0.1.0"),
|
||||
IsAlpha = true,
|
||||
};
|
||||
}
|
||||
}
|
||||
public override PluginDescription Description => new PluginDescription()
|
||||
{
|
||||
Author = "Ari Vuollet",
|
||||
Name = "Console",
|
||||
Description = "Quake-like console",
|
||||
Version = Version.Parse("0.1.0"),
|
||||
IsAlpha = true,
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -7,173 +7,167 @@ using FlaxEngine.GUI;
|
||||
|
||||
namespace Cabrito
|
||||
{
|
||||
public class ConsoleScript : Script
|
||||
{
|
||||
[Limit(5, 720, 1)]
|
||||
public int ConsoleFontSize = 16;
|
||||
public class ConsoleScript : Script
|
||||
{
|
||||
[Limit(5, 720, 1)] public int ConsoleFontSize = 16;
|
||||
|
||||
[Limit(0.05f, 1.0f, 1)]
|
||||
public float ConsoleHeight = 0.65f;
|
||||
[Limit(0.05f, 1.0f, 1)] public float ConsoleHeight = 0.65f;
|
||||
|
||||
[Limit(0)]
|
||||
public int ConsoleNotifyLines = 3;
|
||||
[Limit(0)] public int ConsoleNotifyLines = 3;
|
||||
|
||||
[Limit(0f)]
|
||||
public float ConsoleSpeed = 3500f;
|
||||
[Limit(0f)] public float ConsoleSpeed = 3500f;
|
||||
|
||||
public FontAsset ConsoleFont;
|
||||
public FontAsset ConsoleFont;
|
||||
|
||||
public Texture BackgroundTexture;
|
||||
public Texture BackgroundTexture;
|
||||
|
||||
public Color BackgroundColor;
|
||||
public Color BackgroundColor;
|
||||
|
||||
private UIControl rootControl;
|
||||
private ConsoleContentTextBox consoleBox;
|
||||
private ConsoleInputTextBox consoleInputBox;
|
||||
private ConsoleContentTextBox consoleNotifyBox;
|
||||
private UIControl rootControl;
|
||||
private ConsoleContentTextBox consoleBox;
|
||||
private ConsoleInputTextBox consoleInputBox;
|
||||
private ConsoleContentTextBox consoleNotifyBox;
|
||||
|
||||
internal InputEvent consoleInputEvent;
|
||||
internal InputEvent consoleInputEvent;
|
||||
|
||||
public override void OnStart()
|
||||
{
|
||||
Console.Print("ConsoleScript OnStart");
|
||||
consoleInputEvent = new InputEvent("Console");
|
||||
consoleInputEvent.Triggered += OnConsoleInputEvent;
|
||||
public override void OnStart()
|
||||
{
|
||||
Console.Print("ConsoleScript OnStart");
|
||||
consoleInputEvent = new InputEvent("Console");
|
||||
consoleInputEvent.Triggered += OnConsoleInputEvent;
|
||||
|
||||
Vector2 screenSize = Screen.Size;
|
||||
Vector2 consoleSize = new Vector2(screenSize.X, screenSize.Y * ConsoleHeight);
|
||||
Vector2 screenSize = Screen.Size;
|
||||
Vector2 consoleSize = new Vector2(screenSize.X, screenSize.Y * ConsoleHeight);
|
||||
|
||||
FontReference fontReference = new FontReference(ConsoleFont, ConsoleFontSize);
|
||||
Font fontRaw = fontReference.GetFont();
|
||||
int fontHeight = (int)(fontRaw.Height / Platform.DpiScale);
|
||||
FontReference fontReference = new FontReference(ConsoleFont, ConsoleFontSize);
|
||||
Font fontRaw = fontReference.GetFont();
|
||||
int fontHeight = (int) (fontRaw.Height / Platform.DpiScale);
|
||||
|
||||
// root actor which holds all the elements
|
||||
//var rootContainerControl = new ContainerControl(new Rectangle(0, 0, screenSize.X, screenSize.Y));
|
||||
var rootContainerControl = new ContainerControl(new Rectangle());
|
||||
rootContainerControl.SetAnchorPreset(AnchorPresets.StretchAll, false);
|
||||
// root actor which holds all the elements
|
||||
//var rootContainerControl = new ContainerControl(new Rectangle(0, 0, screenSize.X, screenSize.Y));
|
||||
var rootContainerControl = new ContainerControl(new Rectangle());
|
||||
rootContainerControl.SetAnchorPreset(AnchorPresets.StretchAll, false);
|
||||
|
||||
rootControl = Actor.AddChild<UIControl>();
|
||||
rootControl.Name = "ConsoleRoot";
|
||||
rootControl.Control = rootContainerControl;
|
||||
rootControl = Actor.AddChild<UIControl>();
|
||||
rootControl.Name = "ConsoleRoot";
|
||||
rootControl.Control = rootContainerControl;
|
||||
|
||||
// Create a container that keeps the focus in the input box when clicked outside the console window.
|
||||
// The container must be created before the content box so interacting with the console lines wont get
|
||||
// stolen by this container.
|
||||
var containerControl = new ConsoleContainerControl(new Rectangle());
|
||||
containerControl.SetAnchorPreset(AnchorPresets.StretchAll, false);
|
||||
/*var focusControl = rootControl.AddChild<UIControl>();
|
||||
focusControl.Name = "ConsoleInputContainer";
|
||||
focusControl.Control = containerControl;*/
|
||||
var focusControl = new UIControl()
|
||||
{
|
||||
Parent = rootControl,
|
||||
Name = "ConsoleInputContainer",
|
||||
Control = containerControl
|
||||
};
|
||||
// Create a container that keeps the focus in the input box when clicked outside the console window.
|
||||
// The container must be created before the content box so interacting with the console lines wont get
|
||||
// stolen by this container.
|
||||
var containerControl = new ConsoleContainerControl(new Rectangle());
|
||||
containerControl.SetAnchorPreset(AnchorPresets.StretchAll, false);
|
||||
/*var focusControl = rootControl.AddChild<UIControl>();
|
||||
focusControl.Name = "ConsoleInputContainer";
|
||||
focusControl.Control = containerControl;*/
|
||||
var focusControl = new UIControl()
|
||||
{
|
||||
Parent = rootControl,
|
||||
Name = "ConsoleInputContainer",
|
||||
Control = containerControl
|
||||
};
|
||||
|
||||
var contentContainer = new VerticalPanel()
|
||||
{
|
||||
AutoSize = true,
|
||||
Margin = Margin.Zero,
|
||||
Spacing = 0,
|
||||
Bounds = new Rectangle(),
|
||||
BackgroundColor = BackgroundColor
|
||||
};
|
||||
contentContainer.SetAnchorPreset(AnchorPresets.StretchAll, true);
|
||||
var contentContainer = new VerticalPanel()
|
||||
{
|
||||
AutoSize = true,
|
||||
Margin = Margin.Zero,
|
||||
Spacing = 0,
|
||||
Bounds = new Rectangle(),
|
||||
BackgroundColor = BackgroundColor
|
||||
};
|
||||
contentContainer.SetAnchorPreset(AnchorPresets.StretchAll, true);
|
||||
|
||||
var contentContainerControl = rootControl.AddChild<UIControl>();
|
||||
contentContainerControl.Name = "ContentContainer";
|
||||
contentContainerControl.Control = contentContainer;
|
||||
var contentContainerControl = rootControl.AddChild<UIControl>();
|
||||
contentContainerControl.Name = "ContentContainer";
|
||||
contentContainerControl.Control = contentContainer;
|
||||
|
||||
{
|
||||
if (consoleBox == null)
|
||||
{
|
||||
//consoleBox = new ConsoleContentTextBox(null, 0, 0, consoleSize.X, consoleSize.Y - fontHeight);
|
||||
consoleBox = new ConsoleContentTextBox(null, 0, 0, 0, 0);
|
||||
|
||||
|
||||
consoleBox.SetAnchorPreset(AnchorPresets.HorizontalStretchTop, true);
|
||||
//consoleBox.AnchorMax = new Vector2(1.0f, ConsoleHeight);
|
||||
//consoleBox.Height = consoleSize.Y - fontHeight;
|
||||
consoleBox.Font = fontReference;
|
||||
|
||||
//consoleBox.HorizontalAlignment = TextAlignment.Near;
|
||||
//consoleBox.VerticalAlignment = TextAlignment.Near;
|
||||
consoleBox.HeightMultiplier = ConsoleHeight;
|
||||
consoleBox.Wrapping = TextWrapping.WrapWords;
|
||||
consoleBox.BackgroundColor = Color.Transparent;
|
||||
consoleBox.BackgroundSelectedColor = Color.Transparent;
|
||||
consoleBox.BackgroundSelectedFlashSpeed = 0;
|
||||
consoleBox.BorderSelectedColor = Color.Transparent;
|
||||
consoleBox.CaretFlashSpeed = 0;
|
||||
}
|
||||
|
||||
var locationFix = consoleBox.Location;
|
||||
var parentControl = contentContainerControl.AddChild<UIControl>();
|
||||
parentControl.Name = "ConsoleContent";
|
||||
parentControl.Control = consoleBox;
|
||||
consoleBox.Location = locationFix; // workaround to UIControl.Control overriding the old position
|
||||
|
||||
if (consoleNotifyBox == null)
|
||||
{
|
||||
//consoleBox = new ConsoleContentTextBox(null, 0, 0, consoleSize.X, consoleSize.Y - fontHeight);
|
||||
consoleNotifyBox = new ConsoleContentTextBox(null, 0, 0, 0, 0);
|
||||
consoleNotifyBox.HeightMultiplier = 0;
|
||||
consoleNotifyBox.Height = ConsoleNotifyLines * fontHeight;
|
||||
consoleNotifyBox.SetAnchorPreset(AnchorPresets.HorizontalStretchTop, true);
|
||||
//consoleBox.AnchorMax = new Vector2(1.0f, ConsoleHeight);
|
||||
|
||||
consoleNotifyBox.Font = fontReference;
|
||||
|
||||
//consoleBox.HorizontalAlignment = TextAlignment.Near;
|
||||
//consoleBox.VerticalAlignment = TextAlignment.Near;
|
||||
//consoleNotifyBox.HeightMultiplier = ConsoleHeight;
|
||||
consoleNotifyBox.Wrapping = TextWrapping.WrapWords;
|
||||
consoleNotifyBox.BackgroundColor = Color.Transparent;
|
||||
consoleNotifyBox.BackgroundSelectedColor = Color.Transparent;
|
||||
consoleNotifyBox.BackgroundSelectedFlashSpeed = 0;
|
||||
consoleNotifyBox.BorderSelectedColor = Color.Transparent;
|
||||
consoleNotifyBox.CaretFlashSpeed = 0;
|
||||
}
|
||||
|
||||
var locationFix2 = consoleNotifyBox.Location;
|
||||
var parentControl2 = Actor.AddChild<UIControl>();
|
||||
parentControl2.Name = "ConsoleNotifyContent";
|
||||
parentControl2.Control = consoleNotifyBox;
|
||||
consoleNotifyBox.Location = locationFix2; // workaround to UIControl.Control overriding the old position
|
||||
}
|
||||
{
|
||||
if (consoleInputBox == null)
|
||||
{
|
||||
//consoleInputBox = new ConsoleInputTextBox(consoleBox, 0, consoleSize.Y - fontHeight, consoleSize.X, fontHeight);
|
||||
consoleInputBox = new ConsoleInputTextBox(consoleBox, 0, 0, 0, 0);
|
||||
consoleInputBox.SetAnchorPreset(AnchorPresets.HorizontalStretchTop, false);
|
||||
//consoleInputBox.Location = new Vector2(0, consoleSize.Y - fontHeight);
|
||||
consoleInputBox.Height = fontHeight;
|
||||
|
||||
consoleInputBox.Font = fontReference;
|
||||
consoleBox.inputBox = consoleInputBox;
|
||||
|
||||
consoleInputBox.Wrapping = TextWrapping.WrapWords;
|
||||
consoleInputBox.BackgroundColor = Color.Transparent;
|
||||
consoleInputBox.BackgroundSelectedColor = Color.Transparent;
|
||||
consoleInputBox.BackgroundSelectedFlashSpeed = 0;
|
||||
consoleInputBox.BorderSelectedColor = Color.Transparent;
|
||||
consoleInputBox.CaretFlashSpeed = 0;
|
||||
}
|
||||
containerControl.inputBox = consoleInputBox;
|
||||
{
|
||||
if (consoleBox == null)
|
||||
{
|
||||
//consoleBox = new ConsoleContentTextBox(null, 0, 0, consoleSize.X, consoleSize.Y - fontHeight);
|
||||
consoleBox = new ConsoleContentTextBox(null, 0, 0, 0, 0);
|
||||
|
||||
|
||||
consoleBox.SetAnchorPreset(AnchorPresets.HorizontalStretchTop, true);
|
||||
//consoleBox.AnchorMax = new Vector2(1.0f, ConsoleHeight);
|
||||
//consoleBox.Height = consoleSize.Y - fontHeight;
|
||||
consoleBox.Font = fontReference;
|
||||
|
||||
var locationFix = consoleInputBox.Location;
|
||||
var parentControl = contentContainerControl.AddChild<UIControl>();
|
||||
parentControl.Name = "ConsoleInput";
|
||||
parentControl.Control = consoleInputBox;
|
||||
//consoleBox.HorizontalAlignment = TextAlignment.Near;
|
||||
//consoleBox.VerticalAlignment = TextAlignment.Near;
|
||||
consoleBox.HeightMultiplier = ConsoleHeight;
|
||||
consoleBox.Wrapping = TextWrapping.WrapWords;
|
||||
consoleBox.BackgroundColor = Color.Transparent;
|
||||
consoleBox.BackgroundSelectedColor = Color.Transparent;
|
||||
consoleBox.BackgroundSelectedFlashSpeed = 0;
|
||||
consoleBox.BorderSelectedColor = Color.Transparent;
|
||||
consoleBox.CaretFlashSpeed = 0;
|
||||
}
|
||||
|
||||
consoleInputBox.Location = locationFix; // workaround to UIControl.Control overriding the old position
|
||||
var locationFix = consoleBox.Location;
|
||||
var parentControl = contentContainerControl.AddChild<UIControl>();
|
||||
parentControl.Name = "ConsoleContent";
|
||||
parentControl.Control = consoleBox;
|
||||
consoleBox.Location = locationFix; // workaround to UIControl.Control overriding the old position
|
||||
|
||||
if (consoleNotifyBox == null)
|
||||
{
|
||||
//consoleBox = new ConsoleContentTextBox(null, 0, 0, consoleSize.X, consoleSize.Y - fontHeight);
|
||||
consoleNotifyBox = new ConsoleContentTextBox(null, 0, 0, 0, 0);
|
||||
consoleNotifyBox.HeightMultiplier = 0;
|
||||
consoleNotifyBox.Height = ConsoleNotifyLines * fontHeight;
|
||||
consoleNotifyBox.SetAnchorPreset(AnchorPresets.HorizontalStretchTop, true);
|
||||
//consoleBox.AnchorMax = new Vector2(1.0f, ConsoleHeight);
|
||||
|
||||
consoleNotifyBox.Font = fontReference;
|
||||
|
||||
//consoleBox.HorizontalAlignment = TextAlignment.Near;
|
||||
//consoleBox.VerticalAlignment = TextAlignment.Near;
|
||||
//consoleNotifyBox.HeightMultiplier = ConsoleHeight;
|
||||
consoleNotifyBox.Wrapping = TextWrapping.WrapWords;
|
||||
consoleNotifyBox.BackgroundColor = Color.Transparent;
|
||||
consoleNotifyBox.BackgroundSelectedColor = Color.Transparent;
|
||||
consoleNotifyBox.BackgroundSelectedFlashSpeed = 0;
|
||||
consoleNotifyBox.BorderSelectedColor = Color.Transparent;
|
||||
consoleNotifyBox.CaretFlashSpeed = 0;
|
||||
}
|
||||
|
||||
var locationFix2 = consoleNotifyBox.Location;
|
||||
var parentControl2 = Actor.AddChild<UIControl>();
|
||||
parentControl2.Name = "ConsoleNotifyContent";
|
||||
parentControl2.Control = consoleNotifyBox;
|
||||
consoleNotifyBox.Location = locationFix2; // workaround to UIControl.Control overriding the old position
|
||||
}
|
||||
{
|
||||
if (consoleInputBox == null)
|
||||
{
|
||||
//consoleInputBox = new ConsoleInputTextBox(consoleBox, 0, consoleSize.Y - fontHeight, consoleSize.X, fontHeight);
|
||||
consoleInputBox = new ConsoleInputTextBox(consoleBox, 0, 0, 0, 0);
|
||||
consoleInputBox.SetAnchorPreset(AnchorPresets.HorizontalStretchTop, false);
|
||||
//consoleInputBox.Location = new Vector2(0, consoleSize.Y - fontHeight);
|
||||
consoleInputBox.Height = fontHeight;
|
||||
|
||||
consoleInputBox.Font = fontReference;
|
||||
consoleBox.inputBox = consoleInputBox;
|
||||
|
||||
consoleInputBox.Wrapping = TextWrapping.WrapWords;
|
||||
consoleInputBox.BackgroundColor = Color.Transparent;
|
||||
consoleInputBox.BackgroundSelectedColor = Color.Transparent;
|
||||
consoleInputBox.BackgroundSelectedFlashSpeed = 0;
|
||||
consoleInputBox.BorderSelectedColor = Color.Transparent;
|
||||
consoleInputBox.CaretFlashSpeed = 0;
|
||||
}
|
||||
|
||||
containerControl.inputBox = consoleInputBox;
|
||||
|
||||
|
||||
}
|
||||
var locationFix = consoleInputBox.Location;
|
||||
var parentControl = contentContainerControl.AddChild<UIControl>();
|
||||
parentControl.Name = "ConsoleInput";
|
||||
parentControl.Control = consoleInputBox;
|
||||
|
||||
consoleInputBox.Location = locationFix; // workaround to UIControl.Control overriding the old position
|
||||
}
|
||||
|
||||
#if false
|
||||
//for (int i = 0; i < 10; i++)
|
||||
@@ -236,176 +230,178 @@ namespace Cabrito
|
||||
Console.Print(l);
|
||||
}
|
||||
#endif
|
||||
/*FlaxEditor.Editor.Options.OptionsChanged += (FlaxEditor.Options.EditorOptions options) =>
|
||||
{
|
||||
/*FlaxEditor.Editor.Options.OptionsChanged += (FlaxEditor.Options.EditorOptions options) =>
|
||||
{
|
||||
|
||||
};*/
|
||||
};*/
|
||||
|
||||
/*Console.Print("normal line");
|
||||
Console.Print(
|
||||
"a very very very long long long line in repeat a very very very long long long line in repeat 1 a very very ver"
|
||||
+ "y long long long line in repeat a very very very 2 long long long line in repeat a very very very 3 long long"
|
||||
+ " long line in repeat a very very very long long long 4 line in repeat");
|
||||
Console.Print("another normal line");*/
|
||||
/*Console.Print("normal line");
|
||||
Console.Print(
|
||||
"a very very very long long long line in repeat a very very very long long long line in repeat 1 a very very ver"
|
||||
+ "y long long long line in repeat a very very very 2 long long long line in repeat a very very very 3 long long"
|
||||
+ " long line in repeat a very very very long long long 4 line in repeat");
|
||||
Console.Print("another normal line");*/
|
||||
|
||||
Debug.Logger.LogHandler.SendLog += OnSendLog;
|
||||
Debug.Logger.LogHandler.SendExceptionLog += OnSendExceptionLog;
|
||||
Debug.Logger.LogHandler.SendLog += OnSendLog;
|
||||
Debug.Logger.LogHandler.SendExceptionLog += OnSendExceptionLog;
|
||||
|
||||
Console.OnOpen += OnConsoleOpen;
|
||||
Console.OnClose += OnConsoleClose;
|
||||
Console.OnPrint += OnPrint;
|
||||
Console.OnOpen += OnConsoleOpen;
|
||||
Console.OnClose += OnConsoleClose;
|
||||
Console.OnPrint += OnPrint;
|
||||
|
||||
// hide console by default, and close it instantly
|
||||
Console.Close();
|
||||
var rootlocation = rootControl.Control.Location;
|
||||
rootlocation.Y = -rootControl.Control.Height;
|
||||
rootControl.Control.Location = rootlocation;
|
||||
}
|
||||
// hide console by default, and close it instantly
|
||||
Console.Close();
|
||||
var rootlocation = rootControl.Control.Location;
|
||||
rootlocation.Y = -rootControl.Control.Height;
|
||||
rootControl.Control.Location = rootlocation;
|
||||
}
|
||||
|
||||
private void OnSendLog(LogType level, string msg, FlaxEngine.Object obj, string stackTrace)
|
||||
{
|
||||
Console.Print("[DEBUG] " + msg);
|
||||
}
|
||||
|
||||
private void OnSendExceptionLog(Exception exception, FlaxEngine.Object obj)
|
||||
{
|
||||
Console.Print("[EXCEP] " + exception.Message);
|
||||
}
|
||||
private void OnSendLog(LogType level, string msg, FlaxEngine.Object obj, string stackTrace)
|
||||
{
|
||||
Console.Print("[DEBUG] " + msg);
|
||||
}
|
||||
|
||||
public override void OnDestroy()
|
||||
{
|
||||
//consoleInputEvent.Triggered -= OnConsoleInputEvent;
|
||||
consoleInputEvent?.Dispose();
|
||||
consoleBox?.Dispose();
|
||||
consoleNotifyBox?.Dispose();
|
||||
private void OnSendExceptionLog(Exception exception, FlaxEngine.Object obj)
|
||||
{
|
||||
Console.Print("[EXCEP] " + exception.Message);
|
||||
}
|
||||
|
||||
Console.OnOpen -= OnConsoleOpen;
|
||||
Console.OnClose -= OnConsoleClose;
|
||||
Console.OnPrint -= OnPrint;
|
||||
public override void OnDestroy()
|
||||
{
|
||||
//consoleInputEvent.Triggered -= OnConsoleInputEvent;
|
||||
consoleInputEvent?.Dispose();
|
||||
consoleBox?.Dispose();
|
||||
consoleNotifyBox?.Dispose();
|
||||
|
||||
Debug.Logger.LogHandler.SendLog -= OnSendLog;
|
||||
Debug.Logger.LogHandler.SendExceptionLog -= OnSendExceptionLog;
|
||||
}
|
||||
Console.OnOpen -= OnConsoleOpen;
|
||||
Console.OnClose -= OnConsoleClose;
|
||||
Console.OnPrint -= OnPrint;
|
||||
|
||||
private void OnConsoleInputEvent()
|
||||
{
|
||||
string currentInput = Input.InputText;
|
||||
Debug.Logger.LogHandler.SendLog -= OnSendLog;
|
||||
Debug.Logger.LogHandler.SendExceptionLog -= OnSendExceptionLog;
|
||||
}
|
||||
|
||||
if (Input.InputText.Length > 0)
|
||||
{
|
||||
// Really need rawinput support with separate ActionConfig.RawKey values, bound to physical keys/scancode instead of virtual ones
|
||||
var consoleKeys = Input.ActionMappings.Where(x => x.Name == "Console" && x.Key != KeyboardKeys.None);
|
||||
bool backslash = consoleKeys.Any(x => x.Key == KeyboardKeys.Backslash);
|
||||
bool backquote = consoleKeys.Any(x => x.Key == KeyboardKeys.BackQuote);
|
||||
private void OnConsoleInputEvent()
|
||||
{
|
||||
string currentInput = Input.InputText;
|
||||
|
||||
// Workaround to only trigger Console key from key bound to left side of 1 (tilde/backquote/backslash key)
|
||||
if ((backslash || backquote) &&
|
||||
(Input.InputText.ToLowerInvariant().Contains('ö') ||
|
||||
Input.InputText.ToLowerInvariant().Contains('æ') ||
|
||||
Input.InputText.ToLowerInvariant().Contains('ø'))) // Scandinavian keyboard layouts
|
||||
{
|
||||
return;
|
||||
}
|
||||
else if (backquote && Input.InputText.ToLowerInvariant().Contains('\'')) // UK keyboard layouts
|
||||
return;
|
||||
else if (backslash && (Input.InputText.ToLowerInvariant().Contains('\\') || Input.InputText.ToLowerInvariant().Contains('|'))) // US/International keyboard layouts
|
||||
return;
|
||||
}
|
||||
if (Input.InputText.Length > 0)
|
||||
{
|
||||
// Really need rawinput support with separate ActionConfig.RawKey values, bound to physical keys/scancode instead of virtual ones
|
||||
var consoleKeys = Input.ActionMappings.Where(x => x.Name == "Console" && x.Key != KeyboardKeys.None);
|
||||
bool backslash = consoleKeys.Any(x => x.Key == KeyboardKeys.Backslash);
|
||||
bool backquote = consoleKeys.Any(x => x.Key == KeyboardKeys.BackQuote);
|
||||
|
||||
if (!consoleInputBox.IsFocused)
|
||||
Console.Open();
|
||||
else
|
||||
Console.Close();
|
||||
}
|
||||
// Workaround to only trigger Console key from key bound to left side of 1 (tilde/backquote/backslash key)
|
||||
if ((backslash || backquote) &&
|
||||
(Input.InputText.ToLowerInvariant().Contains('ö') ||
|
||||
Input.InputText.ToLowerInvariant().Contains('æ') ||
|
||||
Input.InputText.ToLowerInvariant().Contains('ø'))) // Scandinavian keyboard layouts
|
||||
{
|
||||
return;
|
||||
}
|
||||
else if (backquote && Input.InputText.ToLowerInvariant().Contains('\'')) // UK keyboard layouts
|
||||
return;
|
||||
else if (backslash && (Input.InputText.ToLowerInvariant().Contains('\\') ||
|
||||
Input.InputText.ToLowerInvariant()
|
||||
.Contains('|'))) // US/International keyboard layouts
|
||||
return;
|
||||
}
|
||||
|
||||
public void OnConsoleOpen()
|
||||
{
|
||||
Screen.CursorVisible = true;
|
||||
Screen.CursorLock = CursorLockMode.None;
|
||||
if (!consoleInputBox.IsFocused)
|
||||
Console.Open();
|
||||
else
|
||||
Console.Close();
|
||||
}
|
||||
|
||||
consoleInputBox.Focus();
|
||||
Parent.As<UICanvas>().ReceivesEvents = true;
|
||||
}
|
||||
public void OnConsoleOpen()
|
||||
{
|
||||
Screen.CursorVisible = true;
|
||||
Screen.CursorLock = CursorLockMode.None;
|
||||
|
||||
public void OnConsoleClose()
|
||||
{
|
||||
Console.Print("closed console");
|
||||
Screen.CursorVisible = false;
|
||||
Screen.CursorLock = CursorLockMode.Locked;
|
||||
consoleInputBox.Focus();
|
||||
Parent.As<UICanvas>().ReceivesEvents = true;
|
||||
}
|
||||
|
||||
consoleInputBox.Defocus();
|
||||
public void OnConsoleClose()
|
||||
{
|
||||
Console.Print("closed console");
|
||||
Screen.CursorVisible = false;
|
||||
Screen.CursorLock = CursorLockMode.Locked;
|
||||
|
||||
consoleInputBox.Defocus();
|
||||
#if FLAX_EDITOR
|
||||
Editor.Instance.Windows.GameWin.Focus();
|
||||
Editor.Instance.Windows.GameWin.Focus();
|
||||
#endif
|
||||
Parent.As<UICanvas>().ReceivesEvents = false;
|
||||
}
|
||||
Parent.As<UICanvas>().ReceivesEvents = false;
|
||||
}
|
||||
|
||||
public override void OnUpdate()
|
||||
{
|
||||
base.OnUpdate();
|
||||
public override void OnUpdate()
|
||||
{
|
||||
base.OnUpdate();
|
||||
|
||||
if (!Console.IsOpen && Input.GetAction("ClearConsole"))
|
||||
Console.Clear();
|
||||
if (!Console.IsOpen && Input.GetAction("ClearConsole"))
|
||||
Console.Clear();
|
||||
|
||||
float targetY;
|
||||
float conHeight = rootControl.Control.Height /*/ Platform.DpiScale*/;
|
||||
if (!Console.IsOpen)
|
||||
targetY = -conHeight;
|
||||
else
|
||||
targetY = 0.0f;
|
||||
float targetY;
|
||||
float conHeight = rootControl.Control.Height /*/ Platform.DpiScale*/;
|
||||
if (!Console.IsOpen)
|
||||
targetY = -conHeight;
|
||||
else
|
||||
targetY = 0.0f;
|
||||
|
||||
Vector2 location = rootControl.Control.Location;
|
||||
if (location.Y != targetY)
|
||||
{
|
||||
if (location.Y > targetY)
|
||||
{
|
||||
// closing
|
||||
location.Y -= Time.UnscaledDeltaTime * ConsoleSpeed;
|
||||
if (location.Y < targetY)
|
||||
location.Y = targetY;
|
||||
Vector2 location = rootControl.Control.Location;
|
||||
if (location.Y != targetY)
|
||||
{
|
||||
if (location.Y > targetY)
|
||||
{
|
||||
// closing
|
||||
location.Y -= Time.UnscaledDeltaTime * ConsoleSpeed;
|
||||
if (location.Y < targetY)
|
||||
location.Y = targetY;
|
||||
|
||||
if (location.Y < targetY * ConsoleHeight)
|
||||
location.Y = targetY;
|
||||
}
|
||||
else if (location.Y < targetY)
|
||||
{
|
||||
// opening
|
||||
if (location.Y < -conHeight * ConsoleHeight)
|
||||
location.Y = -conHeight * ConsoleHeight;
|
||||
if (location.Y < targetY * ConsoleHeight)
|
||||
location.Y = targetY;
|
||||
}
|
||||
else if (location.Y < targetY)
|
||||
{
|
||||
// opening
|
||||
if (location.Y < -conHeight * ConsoleHeight)
|
||||
location.Y = -conHeight * ConsoleHeight;
|
||||
|
||||
location.Y += Time.UnscaledDeltaTime * ConsoleSpeed;
|
||||
if (location.Y > targetY)
|
||||
location.Y = targetY;
|
||||
}
|
||||
location.Y += Time.UnscaledDeltaTime * ConsoleSpeed;
|
||||
if (location.Y > targetY)
|
||||
location.Y = targetY;
|
||||
}
|
||||
|
||||
rootControl.Control.Location = location;
|
||||
rootControl.Control.Location = location;
|
||||
|
||||
if (Console.IsOpen)
|
||||
{
|
||||
consoleNotifyBox.Visible = false;
|
||||
consoleInputBox.Visible = true;
|
||||
}
|
||||
else if (!Console.IsOpen)
|
||||
{
|
||||
int fontHeight = (int)(consoleNotifyBox.Font.GetFont().Height / Platform.DpiScale);
|
||||
if (location.Y < (-conHeight * ConsoleHeight) + fontHeight)
|
||||
{
|
||||
consoleNotifyBox.Visible = true;
|
||||
consoleInputBox.Visible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Console.IsOpen)
|
||||
{
|
||||
consoleNotifyBox.Visible = false;
|
||||
consoleInputBox.Visible = true;
|
||||
}
|
||||
else if (!Console.IsOpen)
|
||||
{
|
||||
int fontHeight = (int) (consoleNotifyBox.Font.GetFont().Height / Platform.DpiScale);
|
||||
if (location.Y < (-conHeight * ConsoleHeight) + fontHeight)
|
||||
{
|
||||
consoleNotifyBox.Visible = true;
|
||||
consoleInputBox.Visible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void OnPrint(string text)
|
||||
{
|
||||
int fontHeight = (int)(consoleNotifyBox.Font.GetFont().Height / Platform.DpiScale);
|
||||
consoleNotifyBox.Height = Math.Min(ConsoleNotifyLines, Console.Lines.Count) * fontHeight;
|
||||
}
|
||||
public void OnPrint(string text)
|
||||
{
|
||||
int fontHeight = (int) (consoleNotifyBox.Font.GetFont().Height / Platform.DpiScale);
|
||||
consoleNotifyBox.Height = Math.Min(ConsoleNotifyLines, Console.Lines.Count) * fontHeight;
|
||||
}
|
||||
|
||||
public void SetInput(string text)
|
||||
{
|
||||
consoleInputBox.Text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
public void SetInput(string text)
|
||||
{
|
||||
consoleInputBox.Text = text;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,389 +7,392 @@ using FlaxEngine.GUI;
|
||||
|
||||
namespace Cabrito
|
||||
{
|
||||
// Mostly based on TextBox
|
||||
public class ConsoleTextBoxBase : TextBoxBase
|
||||
{
|
||||
protected TextLayoutOptions _layout;
|
||||
// Mostly based on TextBox
|
||||
public class ConsoleTextBoxBase : TextBoxBase
|
||||
{
|
||||
protected TextLayoutOptions _layout;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the text wrapping within the control bounds.
|
||||
/// </summary>
|
||||
[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The text wrapping within the control bounds.")]
|
||||
public TextWrapping Wrapping
|
||||
{
|
||||
get => _layout.TextWrapping;
|
||||
set => _layout.TextWrapping = value;
|
||||
}
|
||||
/// <summary>
|
||||
/// Gets or sets the text wrapping within the control bounds.
|
||||
/// </summary>
|
||||
[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The text wrapping within the control bounds.")]
|
||||
public TextWrapping Wrapping
|
||||
{
|
||||
get => _layout.TextWrapping;
|
||||
set => _layout.TextWrapping = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the font.
|
||||
/// </summary>
|
||||
[EditorDisplay("Style"), EditorOrder(2000)]
|
||||
public FontReference Font { get; set; }
|
||||
/// <summary>
|
||||
/// Gets or sets the font.
|
||||
/// </summary>
|
||||
[EditorDisplay("Style"), EditorOrder(2000)]
|
||||
public FontReference Font { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the color of the text.
|
||||
/// </summary>
|
||||
[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The color of the text.")]
|
||||
public Color TextColor { get; set; }
|
||||
/// <summary>
|
||||
/// Gets or sets the color of the text.
|
||||
/// </summary>
|
||||
[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The color of the text.")]
|
||||
public Color TextColor { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the color of the selection (Transparent if not used).
|
||||
/// </summary>
|
||||
[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The color of the selection (Transparent if not used).")]
|
||||
public Color SelectionColor { get; set; }
|
||||
/// <summary>
|
||||
/// Gets or sets the color of the selection (Transparent if not used).
|
||||
/// </summary>
|
||||
[EditorDisplay("Style"), EditorOrder(2000), Tooltip("The color of the selection (Transparent if not used).")]
|
||||
public Color SelectionColor { get; set; }
|
||||
|
||||
[HideInEditor]
|
||||
public virtual string TextPrefix { get; set; } = "";
|
||||
[HideInEditor] public virtual string TextPrefix { get; set; } = "";
|
||||
|
||||
//[HideInEditor]
|
||||
//public override string Text => _text;
|
||||
//[HideInEditor]
|
||||
//public override string Text => _text;
|
||||
|
||||
public ConsoleTextBoxBase() : base()
|
||||
{
|
||||
public ConsoleTextBoxBase() : base()
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
public ConsoleTextBoxBase(float x, float y, float width, float height) : base(false, x, y, width)
|
||||
{
|
||||
Height = height;
|
||||
|
||||
public ConsoleTextBoxBase(float x, float y, float width, float height) : base(false, x, y, width)
|
||||
{
|
||||
Height = height;
|
||||
IsReadOnly = false;
|
||||
CaretColor = new Color(1f, 1f, 1f, 1f);
|
||||
AutoFocus = true;
|
||||
|
||||
IsReadOnly = false;
|
||||
CaretColor = new Color(1f, 1f, 1f, 1f);
|
||||
AutoFocus = true;
|
||||
|
||||
_layout = TextLayoutOptions.Default;
|
||||
_layout.VerticalAlignment = IsMultiline ? TextAlignment.Near : TextAlignment.Center;
|
||||
_layout.TextWrapping = TextWrapping.NoWrap;
|
||||
_layout.Bounds = new Rectangle(0, 0, Width, Height);//new Rectangle(DefaultMargin, 1, Width - 2 * DefaultMargin, Height - 2);
|
||||
_layout = TextLayoutOptions.Default;
|
||||
_layout.VerticalAlignment = IsMultiline ? TextAlignment.Near : TextAlignment.Center;
|
||||
_layout.TextWrapping = TextWrapping.NoWrap;
|
||||
_layout.Bounds =
|
||||
new Rectangle(0, 0, Width,
|
||||
Height); //new Rectangle(DefaultMargin, 1, Width - 2 * DefaultMargin, Height - 2);
|
||||
|
||||
#if FLAX_EDITOR
|
||||
var style = Style.Current;
|
||||
if (style.FontMedium != null)
|
||||
Font = new FontReference(style.FontMedium);
|
||||
TextColor = style.Foreground;
|
||||
SelectionColor = style.BackgroundSelected;
|
||||
var style = Style.Current;
|
||||
if (style.FontMedium != null)
|
||||
Font = new FontReference(style.FontMedium);
|
||||
TextColor = style.Foreground;
|
||||
SelectionColor = style.BackgroundSelected;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
/*protected override void SetText(string value)
|
||||
{
|
||||
// Prevent from null problems
|
||||
if (value == null)
|
||||
value = string.Empty;
|
||||
/*protected override void SetText(string value)
|
||||
{
|
||||
// Prevent from null problems
|
||||
if (value == null)
|
||||
value = string.Empty;
|
||||
|
||||
// Filter text
|
||||
if (value.IndexOf('\r') != -1)
|
||||
value = value.Replace("\r", "");
|
||||
// Filter text
|
||||
if (value.IndexOf('\r') != -1)
|
||||
value = value.Replace("\r", "");
|
||||
|
||||
// Clamp length
|
||||
if (value.Length > MaxLength)
|
||||
value = value.Substring(0, MaxLength);
|
||||
// Clamp length
|
||||
if (value.Length > MaxLength)
|
||||
value = value.Substring(0, MaxLength);
|
||||
|
||||
// Ensure to use only single line
|
||||
if (_isMultiline == false && value.Length > 0)
|
||||
{
|
||||
// Extract only the first line
|
||||
value = value.GetLines()[0];
|
||||
}
|
||||
// Ensure to use only single line
|
||||
if (_isMultiline == false && value.Length > 0)
|
||||
{
|
||||
// Extract only the first line
|
||||
value = value.GetLines()[0];
|
||||
}
|
||||
|
||||
if (Text != value)
|
||||
{
|
||||
Deselect();
|
||||
ResetViewOffset();
|
||||
if (Text != value)
|
||||
{
|
||||
Deselect();
|
||||
ResetViewOffset();
|
||||
|
||||
Text = value;
|
||||
Text = value;
|
||||
|
||||
OnTextChanged();
|
||||
}
|
||||
}*/
|
||||
OnTextChanged();
|
||||
}
|
||||
}*/
|
||||
|
||||
public int GetFontHeight()
|
||||
{
|
||||
var font = Font.GetFont();
|
||||
if (font == null)
|
||||
return (int)Height;
|
||||
public int GetFontHeight()
|
||||
{
|
||||
var font = Font.GetFont();
|
||||
if (font == null)
|
||||
return (int) Height;
|
||||
|
||||
return (int)Mathf.Round(font.Height * Scale.Y);
|
||||
}
|
||||
return (int) Mathf.Round(font.Height * Scale.Y);
|
||||
}
|
||||
|
||||
public override void Clear()
|
||||
{
|
||||
// Can't clear the text while user is editing it...
|
||||
var oldEditing = _isEditing;
|
||||
_isEditing = false;
|
||||
base.Clear();
|
||||
_isEditing = oldEditing;
|
||||
}
|
||||
public override void Clear()
|
||||
{
|
||||
// Can't clear the text while user is editing it...
|
||||
var oldEditing = _isEditing;
|
||||
_isEditing = false;
|
||||
base.Clear();
|
||||
_isEditing = oldEditing;
|
||||
}
|
||||
|
||||
public override void ResetViewOffset()
|
||||
{
|
||||
TargetViewOffset = new Vector2(0, 0);
|
||||
}
|
||||
public override void ResetViewOffset()
|
||||
{
|
||||
TargetViewOffset = new Vector2(0, 0);
|
||||
}
|
||||
|
||||
/*public void ScrollToEnd()
|
||||
{
|
||||
float maxY = TextSize.Y - Height;
|
||||
float spacing = GetRealLineSpacing();
|
||||
maxY += spacing;
|
||||
/*public void ScrollToEnd()
|
||||
{
|
||||
float maxY = TextSize.Y - Height;
|
||||
float spacing = GetRealLineSpacing();
|
||||
maxY += spacing;
|
||||
|
||||
TargetViewOffset = new Vector2(0, Math.Max(0, maxY));
|
||||
}*/
|
||||
TargetViewOffset = new Vector2(0, Math.Max(0, maxY));
|
||||
}*/
|
||||
|
||||
public override void ScrollToCaret()
|
||||
{
|
||||
if (Text.Length == 0)
|
||||
return;
|
||||
public override void ScrollToCaret()
|
||||
{
|
||||
if (Text.Length == 0)
|
||||
return;
|
||||
|
||||
Rectangle caretBounds = CaretBounds;
|
||||
Rectangle caretBounds = CaretBounds;
|
||||
|
||||
float maxY = TextSize.Y - Height;
|
||||
float maxY = TextSize.Y - Height;
|
||||
|
||||
Vector2 newLocation = CaretBounds.Location;
|
||||
TargetViewOffset = Vector2.Clamp(newLocation, new Vector2(0, 0), new Vector2(_targetViewOffset.X, maxY));
|
||||
}
|
||||
Vector2 newLocation = CaretBounds.Location;
|
||||
TargetViewOffset = Vector2.Clamp(newLocation, new Vector2(0, 0), new Vector2(_targetViewOffset.X, maxY));
|
||||
}
|
||||
|
||||
/*const bool smoothScrolling = false;
|
||||
/*const bool smoothScrolling = false;
|
||||
|
||||
public override bool OnMouseWheel(Vector2 location, float delta)
|
||||
{
|
||||
if (!IsMultiline || Text.Length == 0)
|
||||
return false;
|
||||
public override bool OnMouseWheel(Vector2 location, float delta)
|
||||
{
|
||||
if (!IsMultiline || Text.Length == 0)
|
||||
return false;
|
||||
|
||||
if (!smoothScrolling)
|
||||
delta = GetFontHeight() * Math.Sign(delta) * 3;
|
||||
else
|
||||
delta *= 30;
|
||||
|
||||
float maxY = TextSize.Y - Height;
|
||||
float offset = GetRealLineSpacing();
|
||||
maxY += offset;
|
||||
TargetViewOffset = Vector2.Clamp(_targetViewOffset - new Vector2(0, delta), new Vector2(0, offset), new Vector2(_targetViewOffset.X, maxY));
|
||||
return true;
|
||||
}*/
|
||||
if (!smoothScrolling)
|
||||
delta = GetFontHeight() * Math.Sign(delta) * 3;
|
||||
else
|
||||
delta *= 30;
|
||||
|
||||
public override Vector2 GetTextSize()
|
||||
{
|
||||
var font = Font.GetFont();
|
||||
if (font == null)
|
||||
return Vector2.Zero;
|
||||
float maxY = TextSize.Y - Height;
|
||||
float offset = GetRealLineSpacing();
|
||||
maxY += offset;
|
||||
TargetViewOffset = Vector2.Clamp(_targetViewOffset - new Vector2(0, delta), new Vector2(0, offset), new Vector2(_targetViewOffset.X, maxY));
|
||||
return true;
|
||||
}*/
|
||||
|
||||
return font.MeasureText(Text, ref _layout);
|
||||
}
|
||||
public override Vector2 GetTextSize()
|
||||
{
|
||||
var font = Font.GetFont();
|
||||
if (font == null)
|
||||
return Vector2.Zero;
|
||||
|
||||
public override Vector2 GetCharPosition(int index, out float height)
|
||||
{
|
||||
var font = Font.GetFont();
|
||||
if (font == null)
|
||||
{
|
||||
height = Height;
|
||||
return Vector2.Zero;
|
||||
}
|
||||
return font.MeasureText(Text, ref _layout);
|
||||
}
|
||||
|
||||
height = GetFontHeight();
|
||||
return font.GetCharPosition(Text, index, ref _layout);
|
||||
}
|
||||
public override Vector2 GetCharPosition(int index, out float height)
|
||||
{
|
||||
var font = Font.GetFont();
|
||||
if (font == null)
|
||||
{
|
||||
height = Height;
|
||||
return Vector2.Zero;
|
||||
}
|
||||
|
||||
public override int HitTestText(Vector2 location)
|
||||
{
|
||||
var font = Font.GetFont();
|
||||
if (font == null)
|
||||
return 0;
|
||||
height = GetFontHeight();
|
||||
return font.GetCharPosition(Text, index, ref _layout);
|
||||
}
|
||||
|
||||
if (TextPrefix != "")
|
||||
{
|
||||
var prefixSize = font.MeasureText(TextPrefix);
|
||||
location.X -= prefixSize.X;
|
||||
}
|
||||
public override int HitTestText(Vector2 location)
|
||||
{
|
||||
var font = Font.GetFont();
|
||||
if (font == null)
|
||||
return 0;
|
||||
|
||||
return font.HitTestText(Text, location, ref _layout);
|
||||
}
|
||||
if (TextPrefix != "")
|
||||
{
|
||||
var prefixSize = font.MeasureText(TextPrefix);
|
||||
location.X -= prefixSize.X;
|
||||
}
|
||||
|
||||
protected override void OnIsMultilineChanged()
|
||||
{
|
||||
base.OnIsMultilineChanged();
|
||||
return font.HitTestText(Text, location, ref _layout);
|
||||
}
|
||||
|
||||
_layout.VerticalAlignment = IsMultiline ? TextAlignment.Near : TextAlignment.Center;
|
||||
}
|
||||
protected override void OnIsMultilineChanged()
|
||||
{
|
||||
base.OnIsMultilineChanged();
|
||||
|
||||
public override bool OnKeyDown(KeyboardKeys key)
|
||||
{
|
||||
bool shiftDown = Root.GetKey(KeyboardKeys.Shift);
|
||||
bool ctrlDown = Root.GetKey(KeyboardKeys.Control);
|
||||
_layout.VerticalAlignment = IsMultiline ? TextAlignment.Near : TextAlignment.Center;
|
||||
}
|
||||
|
||||
if (shiftDown && key == KeyboardKeys.Delete)
|
||||
Cut();
|
||||
else if (ctrlDown && key == KeyboardKeys.Insert)
|
||||
Copy();
|
||||
else if (shiftDown && key == KeyboardKeys.Insert)
|
||||
Paste();
|
||||
if (shiftDown && key == KeyboardKeys.Home)
|
||||
{
|
||||
if (!IsReadOnly)
|
||||
SetSelection(_selectionStart, 0);
|
||||
return true;
|
||||
}
|
||||
else if (shiftDown && key == KeyboardKeys.End)
|
||||
{
|
||||
if (!IsReadOnly)
|
||||
SetSelection(_selectionStart, TextLength);
|
||||
return true;
|
||||
}
|
||||
return base.OnKeyDown(key);
|
||||
}
|
||||
public override bool OnKeyDown(KeyboardKeys key)
|
||||
{
|
||||
bool shiftDown = Root.GetKey(KeyboardKeys.Shift);
|
||||
bool ctrlDown = Root.GetKey(KeyboardKeys.Control);
|
||||
|
||||
bool doubleClicked = false;
|
||||
System.Diagnostics.Stopwatch lastDoubleClick = new System.Diagnostics.Stopwatch();
|
||||
Vector2 lastDoubleClickLocation = new Vector2(0, 0);
|
||||
if (shiftDown && key == KeyboardKeys.Delete)
|
||||
Cut();
|
||||
else if (ctrlDown && key == KeyboardKeys.Insert)
|
||||
Copy();
|
||||
else if (shiftDown && key == KeyboardKeys.Insert)
|
||||
Paste();
|
||||
if (shiftDown && key == KeyboardKeys.Home)
|
||||
{
|
||||
if (!IsReadOnly)
|
||||
SetSelection(_selectionStart, 0);
|
||||
return true;
|
||||
}
|
||||
else if (shiftDown && key == KeyboardKeys.End)
|
||||
{
|
||||
if (!IsReadOnly)
|
||||
SetSelection(_selectionStart, TextLength);
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool OnMouseDown(Vector2 location, MouseButton button)
|
||||
{
|
||||
if (doubleClicked && lastDoubleClick.Elapsed.TotalSeconds < 0.5 && location == lastDoubleClickLocation) // Windows defaults to 500ms window
|
||||
{
|
||||
doubleClicked = false;
|
||||
if (OnMouseTripleClick(location, button))
|
||||
return true;
|
||||
}
|
||||
return base.OnKeyDown(key);
|
||||
}
|
||||
|
||||
return base.OnMouseDown(location, button);
|
||||
}
|
||||
bool doubleClicked = false;
|
||||
System.Diagnostics.Stopwatch lastDoubleClick = new System.Diagnostics.Stopwatch();
|
||||
Vector2 lastDoubleClickLocation = new Vector2(0, 0);
|
||||
|
||||
public override bool OnMouseDown(Vector2 location, MouseButton button)
|
||||
{
|
||||
if (doubleClicked && lastDoubleClick.Elapsed.TotalSeconds < 0.5 &&
|
||||
location == lastDoubleClickLocation) // Windows defaults to 500ms window
|
||||
{
|
||||
doubleClicked = false;
|
||||
if (OnMouseTripleClick(location, button))
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnMouseDown(location, button);
|
||||
}
|
||||
|
||||
|
||||
public override bool OnMouseDoubleClick(Vector2 location, MouseButton button)
|
||||
{
|
||||
doubleClicked = true;
|
||||
lastDoubleClick.Restart();
|
||||
lastDoubleClickLocation = location;
|
||||
public override bool OnMouseDoubleClick(Vector2 location, MouseButton button)
|
||||
{
|
||||
doubleClicked = true;
|
||||
lastDoubleClick.Restart();
|
||||
lastDoubleClickLocation = location;
|
||||
|
||||
return base.OnMouseDoubleClick(location, button);
|
||||
}
|
||||
return base.OnMouseDoubleClick(location, button);
|
||||
}
|
||||
|
||||
public bool OnMouseTripleClick(Vector2 location, MouseButton button)
|
||||
{
|
||||
if (!IsMultiline)
|
||||
SelectAll();
|
||||
else
|
||||
{
|
||||
// TODO: select the line
|
||||
SelectAll();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
public bool OnMouseTripleClick(Vector2 location, MouseButton button)
|
||||
{
|
||||
if (!IsMultiline)
|
||||
SelectAll();
|
||||
else
|
||||
{
|
||||
// TODO: select the line
|
||||
SelectAll();
|
||||
}
|
||||
|
||||
protected override void OnSizeChanged()
|
||||
{
|
||||
base.OnSizeChanged();
|
||||
return true;
|
||||
}
|
||||
|
||||
_layout.Bounds = TextRectangle;
|
||||
}
|
||||
protected override void OnSizeChanged()
|
||||
{
|
||||
base.OnSizeChanged();
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
// Cache data
|
||||
var rect = new Rectangle(Vector2.Zero, Size);
|
||||
var font = Font.GetFont();
|
||||
if (!font)
|
||||
return;
|
||||
_layout.Bounds = TextRectangle;
|
||||
}
|
||||
|
||||
// Background
|
||||
Color backColor = BackgroundColor;
|
||||
if (IsMouseOver)
|
||||
backColor = BackgroundSelectedColor;
|
||||
if (backColor.A > 0.0f)
|
||||
Render2D.FillRectangle(rect, backColor);
|
||||
public override void Draw()
|
||||
{
|
||||
// Cache data
|
||||
var rect = new Rectangle(Vector2.Zero, Size);
|
||||
var font = Font.GetFont();
|
||||
if (!font)
|
||||
return;
|
||||
|
||||
Color borderColor = IsFocused ? BorderSelectedColor : BorderColor;
|
||||
if (borderColor.A > 0.0f)
|
||||
Render2D.DrawRectangle(rect, borderColor);
|
||||
// Background
|
||||
Color backColor = BackgroundColor;
|
||||
if (IsMouseOver)
|
||||
backColor = BackgroundSelectedColor;
|
||||
if (backColor.A > 0.0f)
|
||||
Render2D.FillRectangle(rect, backColor);
|
||||
|
||||
//string text = TextPrefix + Text;
|
||||
string text = TextPrefix + Text;
|
||||
Color borderColor = IsFocused ? BorderSelectedColor : BorderColor;
|
||||
if (borderColor.A > 0.0f)
|
||||
Render2D.DrawRectangle(rect, borderColor);
|
||||
|
||||
if (text.Length == 0)
|
||||
return;
|
||||
//string text = TextPrefix + Text;
|
||||
string text = TextPrefix + Text;
|
||||
|
||||
// Apply view offset and clip mask
|
||||
Render2D.PushClip(TextClipRectangle);
|
||||
bool useViewOffset = !_viewOffset.IsZero;
|
||||
if (useViewOffset)
|
||||
Render2D.PushTransform(Matrix3x3.Translation2D(-_viewOffset));
|
||||
if (text.Length == 0)
|
||||
return;
|
||||
|
||||
// Check if any text is selected to draw selection
|
||||
if (HasSelection)
|
||||
{
|
||||
Vector2 leftEdge = font.GetCharPosition(text, SelectionLeft + TextPrefix.Length, ref _layout);
|
||||
Vector2 rightEdge = font.GetCharPosition(text, SelectionRight + TextPrefix.Length, ref _layout);
|
||||
float fontHeight = GetFontHeight();
|
||||
// Apply view offset and clip mask
|
||||
Render2D.PushClip(TextClipRectangle);
|
||||
bool useViewOffset = !_viewOffset.IsZero;
|
||||
if (useViewOffset)
|
||||
Render2D.PushTransform(Matrix3x3.Translation2D(-_viewOffset));
|
||||
|
||||
// Draw selection background
|
||||
float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
|
||||
alpha = alpha * alpha;
|
||||
Color selectionColor = SelectionColor * alpha;
|
||||
// Check if any text is selected to draw selection
|
||||
if (HasSelection)
|
||||
{
|
||||
Vector2 leftEdge = font.GetCharPosition(text, SelectionLeft + TextPrefix.Length, ref _layout);
|
||||
Vector2 rightEdge = font.GetCharPosition(text, SelectionRight + TextPrefix.Length, ref _layout);
|
||||
float fontHeight = GetFontHeight();
|
||||
|
||||
int selectedLinesCount = 1 + Mathf.FloorToInt((rightEdge.Y - leftEdge.Y) / fontHeight);
|
||||
if (selectedLinesCount == 1) // Selected is part of single line
|
||||
{
|
||||
Rectangle r1 = new Rectangle(leftEdge.X, leftEdge.Y, rightEdge.X - leftEdge.X, fontHeight);
|
||||
Render2D.FillRectangle(r1, selectionColor);
|
||||
}
|
||||
else // Selected is more than one line
|
||||
{
|
||||
float leftMargin = _layout.Bounds.Location.X;
|
||||
Rectangle r1 = new Rectangle(leftEdge.X, leftEdge.Y, 1000000000, fontHeight);
|
||||
Render2D.FillRectangle(r1, selectionColor);
|
||||
// Draw selection background
|
||||
float alpha = Mathf.Min(1.0f, Mathf.Cos(_animateTime * BackgroundSelectedFlashSpeed) * 0.5f + 1.3f);
|
||||
alpha = alpha * alpha;
|
||||
Color selectionColor = SelectionColor * alpha;
|
||||
|
||||
for (int i = 3; i <= selectedLinesCount; i++)
|
||||
{
|
||||
leftEdge.Y += fontHeight;
|
||||
Rectangle r = new Rectangle(leftMargin, leftEdge.Y, 1000000000, fontHeight);
|
||||
Render2D.FillRectangle(r, selectionColor);
|
||||
}
|
||||
int selectedLinesCount = 1 + Mathf.FloorToInt((rightEdge.Y - leftEdge.Y) / fontHeight);
|
||||
if (selectedLinesCount == 1) // Selected is part of single line
|
||||
{
|
||||
Rectangle r1 = new Rectangle(leftEdge.X, leftEdge.Y, rightEdge.X - leftEdge.X, fontHeight);
|
||||
Render2D.FillRectangle(r1, selectionColor);
|
||||
}
|
||||
else // Selected is more than one line
|
||||
{
|
||||
float leftMargin = _layout.Bounds.Location.X;
|
||||
Rectangle r1 = new Rectangle(leftEdge.X, leftEdge.Y, 1000000000, fontHeight);
|
||||
Render2D.FillRectangle(r1, selectionColor);
|
||||
|
||||
Rectangle r2 = new Rectangle(leftMargin, rightEdge.Y, rightEdge.X - leftMargin, fontHeight);
|
||||
Render2D.FillRectangle(r2, selectionColor);
|
||||
}
|
||||
}
|
||||
for (int i = 3; i <= selectedLinesCount; i++)
|
||||
{
|
||||
leftEdge.Y += fontHeight;
|
||||
Rectangle r = new Rectangle(leftMargin, leftEdge.Y, 1000000000, fontHeight);
|
||||
Render2D.FillRectangle(r, selectionColor);
|
||||
}
|
||||
|
||||
Render2D.DrawText(font, text, TextColor, ref _layout);
|
||||
Rectangle r2 = new Rectangle(leftMargin, rightEdge.Y, rightEdge.X - leftMargin, fontHeight);
|
||||
Render2D.FillRectangle(r2, selectionColor);
|
||||
}
|
||||
}
|
||||
|
||||
if (CaretPosition > -1)
|
||||
{
|
||||
var prefixSize = TextPrefix != "" ? font.MeasureText(TextPrefix) : new Vector2();
|
||||
var caretBounds = CaretBounds;
|
||||
caretBounds.X += prefixSize.X;
|
||||
Render2D.DrawText(font, text, TextColor, ref _layout);
|
||||
|
||||
float alpha = Mathf.Saturate(Mathf.Cos(_animateTime * CaretFlashSpeed) * 0.5f + 0.7f);
|
||||
alpha = alpha * alpha * alpha * alpha * alpha * alpha;
|
||||
Render2D.FillRectangle(caretBounds, CaretColor * alpha);
|
||||
}
|
||||
if (CaretPosition > -1)
|
||||
{
|
||||
var prefixSize = TextPrefix != "" ? font.MeasureText(TextPrefix) : new Vector2();
|
||||
var caretBounds = CaretBounds;
|
||||
caretBounds.X += prefixSize.X;
|
||||
|
||||
// Restore rendering state
|
||||
if (useViewOffset)
|
||||
Render2D.PopTransform();
|
||||
Render2D.PopClip();
|
||||
}
|
||||
float alpha = Mathf.Saturate(Mathf.Cos(_animateTime * CaretFlashSpeed) * 0.5f + 0.7f);
|
||||
alpha = alpha * alpha * alpha * alpha * alpha * alpha;
|
||||
Render2D.FillRectangle(caretBounds, CaretColor * alpha);
|
||||
}
|
||||
|
||||
public override void Paste()
|
||||
{
|
||||
if (IsReadOnly)
|
||||
return;
|
||||
// Restore rendering state
|
||||
if (useViewOffset)
|
||||
Render2D.PopTransform();
|
||||
Render2D.PopClip();
|
||||
}
|
||||
|
||||
var clipboardText = Clipboard.Text;
|
||||
// Handle newlines in clipboard text
|
||||
if (!string.IsNullOrEmpty(clipboardText))
|
||||
{
|
||||
// TODO: probably better to just split these lines and parse each line separately
|
||||
clipboardText = clipboardText.Replace("\r\n", "");
|
||||
clipboardText = clipboardText.Replace("\n", "");
|
||||
}
|
||||
public override void Paste()
|
||||
{
|
||||
if (IsReadOnly)
|
||||
return;
|
||||
|
||||
if (!string.IsNullOrEmpty(clipboardText))
|
||||
{
|
||||
var right = SelectionRight;
|
||||
Insert(clipboardText);
|
||||
SetSelection(Mathf.Max(right, 0) + clipboardText.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
var clipboardText = Clipboard.Text;
|
||||
// Handle newlines in clipboard text
|
||||
if (!string.IsNullOrEmpty(clipboardText))
|
||||
{
|
||||
// TODO: probably better to just split these lines and parse each line separately
|
||||
clipboardText = clipboardText.Replace("\r\n", "");
|
||||
clipboardText = clipboardText.Replace("\n", "");
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(clipboardText))
|
||||
{
|
||||
var right = SelectionRight;
|
||||
Insert(clipboardText);
|
||||
SetSelection(Mathf.Max(right, 0) + clipboardText.Length);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,69 +7,69 @@ using System.Threading.Tasks;
|
||||
|
||||
namespace Cabrito
|
||||
{
|
||||
[Flags]
|
||||
public enum ConsoleFlags
|
||||
{
|
||||
NoSerialize = 1, // Value does not persist
|
||||
[Flags]
|
||||
public enum ConsoleFlags
|
||||
{
|
||||
NoSerialize = 1, // Value does not persist
|
||||
|
||||
Alias = NoSerialize,
|
||||
}
|
||||
Alias = NoSerialize,
|
||||
}
|
||||
|
||||
internal struct ConsoleVariable
|
||||
{
|
||||
public string name { get; private set; }
|
||||
public ConsoleFlags flags { get; private set; }
|
||||
internal struct ConsoleVariable
|
||||
{
|
||||
public string name { get; private set; }
|
||||
public ConsoleFlags flags { get; private set; }
|
||||
|
||||
private FieldInfo field;
|
||||
private MethodInfo getter;
|
||||
private MethodInfo setter;
|
||||
private FieldInfo field;
|
||||
private MethodInfo getter;
|
||||
private MethodInfo setter;
|
||||
|
||||
public ConsoleVariable(string name, ConsoleFlags flags, FieldInfo field)
|
||||
{
|
||||
this.name = name;
|
||||
this.flags = flags;
|
||||
this.field = field;
|
||||
this.getter = null;
|
||||
this.setter = null;
|
||||
}
|
||||
public ConsoleVariable(string name, ConsoleFlags flags, FieldInfo field)
|
||||
{
|
||||
this.name = name;
|
||||
this.flags = flags;
|
||||
this.field = field;
|
||||
this.getter = null;
|
||||
this.setter = null;
|
||||
}
|
||||
|
||||
public ConsoleVariable(string name, ConsoleFlags flags, MethodInfo getter, MethodInfo setter)
|
||||
{
|
||||
this.name = name;
|
||||
this.flags = flags;
|
||||
this.field = null;
|
||||
this.getter = getter;
|
||||
this.setter = setter;
|
||||
}
|
||||
public ConsoleVariable(string name, ConsoleFlags flags, MethodInfo getter, MethodInfo setter)
|
||||
{
|
||||
this.name = name;
|
||||
this.flags = flags;
|
||||
this.field = null;
|
||||
this.getter = getter;
|
||||
this.setter = setter;
|
||||
}
|
||||
|
||||
public string GetValueString()
|
||||
{
|
||||
var type = field != null ? field.FieldType : getter.ReturnType;
|
||||
if (type == typeof(string))
|
||||
{
|
||||
if (field != null)
|
||||
return (string)field.GetValue(null);
|
||||
else if (setter != null)
|
||||
return (string)getter.Invoke(null, null);
|
||||
}
|
||||
else
|
||||
throw new Exception("cvar is not type of string");
|
||||
public string GetValueString()
|
||||
{
|
||||
var type = field != null ? field.FieldType : getter.ReturnType;
|
||||
if (type == typeof(string))
|
||||
{
|
||||
if (field != null)
|
||||
return (string) field.GetValue(null);
|
||||
else if (setter != null)
|
||||
return (string) getter.Invoke(null, null);
|
||||
}
|
||||
else
|
||||
throw new Exception("cvar is not type of string");
|
||||
|
||||
throw new Exception("GetValueString no field or getter specified");
|
||||
}
|
||||
throw new Exception("GetValueString no field or getter specified");
|
||||
}
|
||||
|
||||
public void SetValue(string value)
|
||||
{
|
||||
var type = field != null ? field.FieldType : getter.ReturnType;
|
||||
if (type == typeof(string))
|
||||
{
|
||||
if (field != null)
|
||||
field.SetValue(null, value);
|
||||
else if (setter != null)
|
||||
setter.Invoke(null, new object[] { value });
|
||||
}
|
||||
else
|
||||
throw new Exception("Unsupported type for SetValue: " + type.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void SetValue(string value)
|
||||
{
|
||||
var type = field != null ? field.FieldType : getter.ReturnType;
|
||||
if (type == typeof(string))
|
||||
{
|
||||
if (field != null)
|
||||
field.SetValue(null, value);
|
||||
else if (setter != null)
|
||||
setter.Invoke(null, new object[] {value});
|
||||
}
|
||||
else
|
||||
throw new Exception("Unsupported type for SetValue: " + type.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user