starting weapon rendering stuff

This commit is contained in:
2022-03-24 20:45:49 +02:00
parent 4997077978
commit 719dd40808
10 changed files with 187 additions and 88 deletions

View File

@@ -23,10 +23,7 @@
"Name": "Win64",
"Output": "Output\\WindowsDevelopment",
"Platform": 2,
"Mode": 1,
"CustomDefines": null,
"PreBuildAction": null,
"PostBuildAction": null
"Mode": 1
}
]
},
@@ -37,10 +34,7 @@
"Name": "Win64",
"Output": "Output\\WindowsRelease",
"Platform": 2,
"Mode": 2,
"CustomDefines": null,
"PreBuildAction": null,
"PostBuildAction": null
"Mode": 2
}
]
}

View File

@@ -1,7 +1,7 @@
{
"ID": "8ec53dba4c238bfbea1d62922e612a4d",
"TypeName": "FlaxEditor.Content.Settings.InputSettings",
"EngineBuild": 6219,
"EngineBuild": 6330,
"Data": {
"ActionMappings": [
{
@@ -85,7 +85,7 @@
"PositiveButton": 0,
"NegativeButton": 0,
"DeadZone": 0.0,
"Sensitivity": 0.08,
"Sensitivity": 0.02,
"Gravity": 1.0,
"Scale": 1.0,
"Snap": false
@@ -97,7 +97,7 @@
"PositiveButton": 0,
"NegativeButton": 0,
"DeadZone": 0.0,
"Sensitivity": 0.08,
"Sensitivity": 0.02,
"Gravity": 1.0,
"Scale": 1.0,
"Snap": false

View File

@@ -1,42 +1,12 @@
{
"ID": "60078f6a489f7c57e47fce83afaada66",
"TypeName": "FlaxEditor.Content.Settings.LayersAndTagsSettings",
"EngineBuild": 6219,
"EngineBuild": 6330,
"Data": {
"Tags": [],
"Layers": [
"DefaultLayer",
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null,
null
"WeaponLayer"
]
}
}

View File

@@ -1,9 +1,9 @@
{
"ID": "a55dc3c04da4ea3744b7f1994565beac",
"TypeName": "FlaxEditor.Content.Settings.TimeSettings",
"EngineBuild": 6330,
"EngineBuild": 6228,
"Data": {
"UpdateFPS": 0.0,
"UpdateFPS": 120.0,
"PhysicsFPS": 120.0,
"DrawFPS": 120.0,
"TimeScale": 1.0,

View File

@@ -9,7 +9,6 @@
"ResizableWindow": true,
"RunInBackground": true,
"ForceSingleInstance": false,
"OverrideIcon": null,
"SupportDX12": true,
"SupportDX11": true,
"SupportDX10": false,