networking progress
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@@ -28,6 +28,13 @@ public class GameTarget : GameProjectTarget
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Modules.Add("Game");
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}
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public override void SetupTargetEnvironment(BuildOptions options)
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{
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base.SetupTargetEnvironment(options);
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options.LinkEnv.UseFastPDBLinking = true;
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}
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public override string GetOutputFilePath(BuildOptions options, TargetOutputType? outputType = null)
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{
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if (!Environment.CommandLine.Contains("Cooker")) // Hacky way to detect if this is run during cooking
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