netcode: replicate other players for connecting client
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@@ -79,7 +79,7 @@ namespace Game
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private readonly bool predicting = false;
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private readonly List<PhysicsColliderActor> touchingActors = new List<PhysicsColliderActor>();
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private int currentInputFrame;
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public int currentInputFrame;
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private int currentInputFrame2;
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private Vector3 currentVelocity;
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