netcode: replicate other players for connecting client

This commit is contained in:
2022-05-14 19:04:34 +03:00
parent 3b8a226fdc
commit 789b4bacec
10 changed files with 358 additions and 23 deletions

View File

@@ -8,7 +8,7 @@
<IsPublishable>False</IsPublishable>
<Configurations>Editor.Windows.Development;Game.Windows.Development</Configurations>
<Configurations>Editor.Windows.Development;Game.Windows.Development;Release</Configurations>
<Platforms>AnyCPU</Platforms>
</PropertyGroup>
@@ -33,6 +33,19 @@
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Editor.Windows.Development' ">
<DefineConstants>BUILD_DEVELOPMENT;PLATFORM_WINDOWS;FLAX_EDITOR;FLAX;FLAX_ASSERTIONS;FLAX_1;FLAX_1_4</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Game.Windows.Development' ">
<DefineConstants>BUILD_DEVELOPMENT;PLATFORM_WINDOWS;FLAX_GAME;FLAX;FLAX_ASSERTIONS;FLAX_1;FLAX_1_4</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DefineConstants>BUILD_RELEASE;PLATFORM_WINDOWS;FLAX_GAME;FLAX;FLAX_ASSERTIONS;FLAX_1;FLAX_1_4</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
<PackageReference Include="NUnit" Version="3.13.1" />