fix network manager initialization in editor
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@@ -42,6 +42,18 @@ namespace Game
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FlaxEngine.Debug.Log("NetworkManagerPlugin initialized");
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//Console.Init();
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//NetworkManager.Init();
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FlaxEditor.Editor.Instance.PlayModeBegin += OnPlayModeBegin;
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}
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public override void Deinit()
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{
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FlaxEditor.Editor.Instance.PlayModeBegin -= OnPlayModeBegin;
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}
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private void OnPlayModeBegin()
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{
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NetworkManager.Init();
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}
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}
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#endif
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