fix network manager initialization in editor

This commit is contained in:
2022-06-12 16:10:37 +03:00
parent 05689f79a8
commit b5e0ca8a20

View File

@@ -42,6 +42,18 @@ namespace Game
FlaxEngine.Debug.Log("NetworkManagerPlugin initialized");
//Console.Init();
//NetworkManager.Init();
FlaxEditor.Editor.Instance.PlayModeBegin += OnPlayModeBegin;
}
public override void Deinit()
{
FlaxEditor.Editor.Instance.PlayModeBegin -= OnPlayModeBegin;
}
private void OnPlayModeBegin()
{
NetworkManager.Init();
}
}
#endif