linux fixes
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@@ -12,7 +12,7 @@ public class GameEditorTarget : GameProjectEditorTarget
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base.Init();
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Architectures = new TargetArchitecture[] { TargetArchitecture.x64 };
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Platforms = new TargetPlatform[] { TargetPlatform.Windows };
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Platforms = new TargetPlatform[] { TargetPlatform.Windows, TargetPlatform.Linux };
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Modules.Add("Game");
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//Modules.Add("FidelityFXFSR");
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