cleanup fixing
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@@ -4,8 +4,6 @@ namespace Game
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{
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{
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public class CameraMovement : Script
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public class CameraMovement : Script
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{
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{
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private readonly InputEvent onExit = new InputEvent("Exit");
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private float viewPitch;
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private float viewPitch;
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private float viewRoll;
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private float viewRoll;
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private float viewYaw;
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private float viewYaw;
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@@ -14,24 +12,6 @@ namespace Game
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[Tooltip("Camera speed")]
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[Tooltip("Camera speed")]
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public float MoveSpeed { get; set; } = 400;
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public float MoveSpeed { get; set; } = 400;
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public override void OnAwake()
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{
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base.OnAwake();
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onExit.Triggered += () =>
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{
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if (Console.IsSafeToQuit)
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Engine.RequestExit();
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};
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}
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public override void OnDestroy()
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{
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base.OnDestroy();
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onExit.Dispose();
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}
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public override void OnStart()
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public override void OnStart()
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{
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{
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Float3 initialEulerAngles = Actor.Orientation.EulerAngles;
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Float3 initialEulerAngles = Actor.Orientation.EulerAngles;
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@@ -20,10 +20,12 @@ namespace Game
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foreach (MethodInfo method in methods)
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foreach (MethodInfo method in methods)
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{
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{
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var methodParameters = method.GetParameters();
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var methodParameters = method.GetParameters();
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if (methodParameters.Length != 0)
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if (methodParameters.Length == 0)
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continue;
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method.Invoke(null, null);
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method.Invoke(null, null);
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else if (methodParameters.Length == 1 && methodParameters[0].ParameterType == typeof(string[]))
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method.Invoke(null, new object[] { Array.Empty<string>() });
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else
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continue;
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return;
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return;
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}
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}
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@@ -138,7 +138,8 @@ namespace Game
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LoadConfig();
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LoadConfig();
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//GameMode.Connect();
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//GameMode.Connect();
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GameModeManager.Init();
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GameModeManager.Init();
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NetworkManager.StartServer();
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//NetworkManager.StartServer();
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//GameMode.StartServer(true);
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//GameMode.StartServer(true);
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}
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}
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