Proper input layering with console
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@@ -1,7 +1,7 @@
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{
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"ID": "cb74184545f392e5c67815808bc63e58",
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"TypeName": "FlaxEngine.Prefab",
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"EngineBuild": 6332,
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"EngineBuild": 6606,
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"Data": [
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{
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"ID": "9e1b61dc44338f962e69f78ecb3d0536",
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@@ -28,7 +28,9 @@
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"B": 0.0,
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"A": 1.0
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},
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"ConsoleFont": "43f32bec443158643f53699f07b2e09c"
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"ConsoleFont": "43f32bec443158643f53699f07b2e09c",
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"InputSettingsGameplay": "8ec53dba4c238bfbea1d62922e612a4d",
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"InputSettingsMenu": "d1c7e5f241c7c7602e84a39a31d6b532"
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}
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},
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{
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@@ -46,6 +48,9 @@
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"Control": "FlaxEngine.GUI.Label",
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"Data": {
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"Text": "120fps",
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"CaseOption": 0,
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"Bold": false,
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"Italic": false,
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"TextColor": {
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"R": 1.0,
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"G": 1.0,
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@@ -61,9 +66,10 @@
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"HorizontalAlignment": 2,
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"VerticalAlignment": 2,
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"Wrapping": 0,
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"BaseLinesGapScale": 1.0,
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"Font": {
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"Font": "43f32bec443158643f53699f07b2e09c",
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"Size": 15
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"Size": 15.0
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},
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"Material": null,
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"Margin": {
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@@ -115,6 +121,7 @@
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"B": 0.0,
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"A": 0.0
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},
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"BackgroundBrush": null,
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"Enabled": true,
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"Visible": true,
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"AutoFocus": false
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