weapon rendering (camera stack based)

This commit is contained in:
2022-04-01 17:27:34 +03:00
parent 91ee2f061f
commit ee11648fc9
13 changed files with 386 additions and 131 deletions

View File

@@ -12,20 +12,20 @@ public class Game : GameModule
base.Init();
// C#-only scripting
BuildCSharp = true;
BuildNativeCode = false;
}
/// <inheritdoc />
public override void Setup(BuildOptions options)
{
//options.PublicDependencies.Add("Cabrito");
//options.PrivateDependencies.Add("Cabrito");
options.ScriptingAPI.IgnoreMissingDocumentationWarnings = true;
//options.CompileEnv.PreprocessorDefinitions.Add("COMPILE_WITH_CSG_BUILDER");
//options.PublicDefinitions.Add("COMPILE_WITH_CSG_BUILDER");
options.PublicDependencies.Add("FidelityFXFSR");
base.Setup(options);
// Here you can modify the build options for your game module