weapon rendering (camera stack based)
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@@ -8,7 +8,7 @@
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#define GAME_VERSION_MAJOR 1
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#define GAME_VERSION_MINOR 0
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#define GAME_VERSION_BUILD -1
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#define GAME_COMPANY "My Company"
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#define GAME_COMPANY "Ari Vuollet"
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#define GAME_COPYRIGHT ""
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class BinaryModule;
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