unit test fixes
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@@ -7,6 +7,10 @@
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<TargetFrameworks>net48;net5.0;net5.0-windows;net6.0;net6.0-windows</TargetFrameworks>
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<IsPublishable>False</IsPublishable>
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<Configurations>Editor.Windows.Development;Game.Windows.Development</Configurations>
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<Platforms>AnyCPU</Platforms>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|net6.0|AnyCPU'">
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@@ -25,6 +29,10 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Game.Windows.Development' ">
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<Optimize>true</Optimize>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.9.4" />
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<PackageReference Include="NUnit" Version="3.13.1" />
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