using System; using Flax.Build; public class GoakeTestsTarget : Target { /// public GoakeTestsTarget() { Name = ProjectName = OutputName = "GoakeTests"; } /// public override void Init() { base.Init(); IsPreBuilt = false; Type = TargetType.DotNet; OutputType = TargetOutputType.Library; Platforms = new[] { Flax.Build.Platform.BuildPlatform.Target, }; Configurations = new[] { TargetConfiguration.Debug, //TargetConfiguration.Release, }; Architectures = new[] { TargetArchitecture.x64, }; //CustomExternalProjectFilePath = System.IO.Path.Combine("Tests/GoakeTests.csproj"); //Modules.Add("Game"); } }