// Game: Goake // Format: Quake3 // entity 0 { "classname" "worldspawn" // brush 0 { ( 467.19999999999999 0 241.59999999999999 ) ( 442.21699999999998 249.83000000000001 291.56599999999997 ) ( 355.47199999999998 -55.863999999999997 465.05500000000001 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 0 160 8 ) ( 0 160 -248 ) ( -256 160 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 342 160 492 ) ( 426 160 492 ) ( 426 224 492 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 0 0 504 ) ( 256 0 504 ) ( 0 -256 504 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 0 224 8 ) ( 0 224 264 ) ( -256 224 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 147.19999999999999 0 -65.599999999999994 ) ( 122.217 -249.83000000000001 -115.566 ) ( 258.928 -55.863999999999997 157.85499999999999 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 } // brush 1 { ( 460 160 458 ) ( 460 160 360 ) ( 460 224 360 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( -88 0 184 ) ( 111.864 124.91500000000001 283.93200000000002 ) ( 23.728000000000002 -223.45500000000001 239.864 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 0 160 8 ) ( 0 160 -248 ) ( -256 160 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 0 0 360 ) ( -256 0 360 ) ( 0 -256 360 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 0 224 8 ) ( 0 224 264 ) ( -256 224 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 472 0 8 ) ( 472 -256 8 ) ( 472 0 264 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 } // brush 2 { ( 296 160 464 ) ( 296 224 464 ) ( 336 224 504 ) dev/dev_128_gray 0 0 -0 0.0625 0.0625 0 0 0 ( 241.59999999999999 0 491.19999999999999 ) ( 41.735999999999997 124.91500000000001 591.13199999999995 ) ( 129.87200000000001 -223.45500000000001 547.06399999999996 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 0 160 8 ) ( 0 160 -248 ) ( -256 160 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 0 224 8 ) ( 0 224 264 ) ( -256 224 8 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 308 160 458 ) ( 342 160 492 ) ( 342 224 492 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 ( 467.19999999999999 0 241.59999999999999 ) ( 492.18299999999999 -249.83000000000001 191.63399999999999 ) ( 355.47199999999998 -55.863999999999997 465.05500000000001 ) dev/dev_128_gray 0 0 0 0.0625 0.0625 0 0 0 } }