#include "Game.Gen.h" #include "resource.h" IDR_MAINFRAME ICON "Icon.ico" 1 VERSIONINFO FILEVERSION GAME_VERSION_MAJOR,GAME_VERSION_MINOR,GAME_VERSION_BUILD PRODUCTVERSION GAME_VERSION_MAJOR,GAME_VERSION_MINOR,GAME_VERSION_BUILD FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x40004L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040004b0" BEGIN VALUE "CompanyName", GAME_COMPANY VALUE "FileDescription", GAME_NAME VALUE "FileVersion", GAME_VERSION_TEXT VALUE "InternalName", GAME_NAME VALUE "LegalCopyright", GAME_COPYRIGHT VALUE "ProductName", GAME_NAME VALUE "ProductVersion", GAME_VERSION_TEXT END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x400, 1200 END END